Player Matchup

Neith
Neith
AMG_thuglife
Neith
Level 7
God Stats
1W - 3L
1,273 SR
Queue Stats
7W - 10L
1,358 Elo+
Solo
Anubis
Anubis
AlbetMumakil
Anubis
Level 24
God Stats
1W - 0L
1,238 SR
Queue Stats
8W - 9L
1,530 Elo+
Solo
Tiamat
Tiamat
Artemiseaax
Tiamat
Level 16
God Stats
1W - 2L
1,140 SR
Queue Stats
46W - 46L
1,460 Elo+
Solo
King Arthur
King Arthur
Caramel_Ryu
King Arthur
Level 26
God Stats
11W - 10L
1,442 SR
Queue Stats
92W - 82L
1,442 Elo+
Solo
Medusa
Medusa
SimCinaty34
Medusa
Level 26
God Stats
2W - 1L
1,288 SR
Queue Stats
11W - 14L
1,266 Elo+
Solo
Team Averages
Level 20
1,276 SR
1,411 Elo+

VS

Team Averages
Level 16
1,510 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Combobreaker2012
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,358 Elo+
Solo
Merlin
Merlin
GreckPL
Merlin
Level 29
God Stats
4W - 3L
1,400 SR
Queue Stats
151W - 120L
1,550 Elo+
Solo
Nemesis
Nemesis
Stenmannen
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
wolfstone268
Jormungandr
Level 29
God Stats
2W - 1L
1,648 SR
Queue Stats
37W - 32L
1,712 Elo+
Solo
Kukulkan
Kukulkan
xx_Zacoboy_xx
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 13
11,949
854
11,612
12,799
4,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
11 / 3 / 18
14,547
1,039
24,178
21,795
11,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
3 / 0 / 19
13,520
966
17,511
7,365
5,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Caramel_Ryu
King Arthur
20
10 / 0 / 16
13,812
987
22,395
14,768
18,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
20
7 / 0 / 19
14,018
1,001
16,453
10,388
4,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Combobreaker2012
Sun Wukong
17
0 / 9 / 2
10,623
759
5,639
20,114
18,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
GreckPL
Merlin
19
4 / 7 / 1
12,995
928
36,052
20,393
8,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Stenmannen
Nemesis
17
0 / 9 / 3
11,009
786
3,231
19,167
8,218
Jormungandr
wolfstone268
Jormungandr
18
0 / 5 / 4
11,577
827
11,847
27,773
31,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xx_Zacoboy_xx
Kukulkan
18
1 / 3 / 1
12,539
896
6,149
13,506
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
16
33
Kills
5
5
Deaths
33
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Anubis
11
3
18
6.67
W
Tiamat
3
0
19
12.5
W
King Arthur
Caramel_Ryu
King Arthur
10
0
16
18
L
Sun Wukong
Combobreaker2012
Sun Wukong
0
9
2
0.11
L
Merlin
GreckPL
Merlin
4
7
1
0.64
W
Medusa
7
0
19
16.5
L
Nemesis
Stenmannen
Nemesis
0
9
3
0.17
L
Jormungandr
wolfstone268
Jormungandr
0
5
4
0.4
L
Kukulkan
xx_Zacoboy_xx
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,149
Damage
62,918
67,115
Taken
100,953
44,333
Mitigated
73,271
17,876
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,612
4,814
0
1,081
12,799
4,833
0
11,361
1,438
0
21,543
W
Anubis
24,178
1,330
0
12,009
21,795
11,994
0
18,765
3,030
49,596
0
W
Tiamat
17,511
1,006
132
3,296
7,365
5,214
0
5,623
1,742
59,819
0
W
King Arthur
Caramel_Ryu
King Arthur
22,395
594
0
541
14,768
18,200
0
9,365
5,403
484
41,183
L
Sun Wukong
Combobreaker2012
Sun Wukong
5,639
1,653
0
116
20,114
18,397
0
8,063
12,051
0
9,347
L
Merlin
GreckPL
Merlin
36,052
881
87
2,688
20,393
8,003
0
8,741
11,652
83,054
0
W
Medusa
16,453
7,140
0
817
10,388
4,092
0
8,934
1,454
0
37,693
L
Nemesis
Stenmannen
Nemesis
3,231
468
0
794
19,167
8,218
0
7,868
11,299
0
13,304
L
Jormungandr
wolfstone268
Jormungandr
11,847
3,775
0
492
27,773
31,841
0
12,300
15,473
33,659
0
L
Kukulkan
xx_Zacoboy_xx
Kukulkan
6,149
830
0
882
13,506
6,812
0
5,190
8,316
31,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,846
Gold Earned
58,743
281
Minions Killed
239
12
Camps Cleared
0
1,305,244
Distance Traveled
1,097,943
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,949
854
15
1
4
221,422
0
W
Anubis
14,547
1,039
67
5
4
209,422
0
W
Tiamat
13,520
966
91
7
3
267,635
0
W
King Arthur
13,812
987
44
3
0
308,149
1
L
Sun Wukong
10,623
759
6
0
0
201,059
0
L
Merlin
12,995
928
105
8
0
241,060
1
W
Medusa
14,018
1,001
64
5
1
298,616
1
L
Nemesis
11,009
786
25
2
0
233,831
1
L
Jormungandr
11,577
827
48
3
0
209,169
0
L
Kukulkan
12,539
896
55
4
0
212,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role