Player Matchup

Zeus
Zeus
ItsDaayiz
Zeus
Level 29
God Stats
39W - 31L
1,342 SR
Queue Stats
60W - 59L
1,368 Elo+
Solo
Ymir
Ymir
Ok_Nicse
Ymir
Level 27
God Stats
8W - 5L
1,554 SR
Queue Stats
150W - 179L
1,340 Elo+
Solo
Nemesis
Nemesis
TheMindMaster15
Nemesis
Level 28
God Stats
1W - 1L
1,656 SR
Queue Stats
153W - 150L
1,501 Elo+
Solo
Olorun
Olorun
langlang1234
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 218L
1,345 Elo+
Solo
Izanami
Izanami
ragnazn123
Izanami
Level 30
God Stats
13W - 7L
1,581 SR
Queue Stats
135W - 132L
1,404 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,392 Elo+

VS

Team Averages
Level 19
1,444 SR
1,320 Elo+
Cthulhu
Cthulhu
A Ghost Guy
Cthulhu
Level 22
God Stats
10W - 18L
1,353 SR
Queue Stats
163W - 160L
1,327 Elo+
Solo
Ymir
Ymir
Granadero123556
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,205 Elo+
Solo
Heimdallr
Heimdallr
LittleSis05
Heimdallr
Level 27
God Stats
0W - 2L
1,169 SR
Queue Stats
268W - 289L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
Retr0e
Gilgamesh
Level 13
God Stats
12W - 12L
1,525 SR
Queue Stats
21W - 30L
1,301 Elo+
Solo
Khepri
Khepri
shyporfo
Khepri
Level 29
God Stats
2W - 2L
1,674 SR
Queue Stats
266W - 287L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
15 / 5 / 25
14,410
1,108
36,926
13,788
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
3 / 1 / 24
12,365
951
7,556
12,229
15,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 2 / 23
13,647
1,050
18,465
12,908
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
19
9 / 5 / 14
12,854
989
17,756
15,971
6,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ragnazn123
Izanami
20
10 / 3 / 23
14,091
1,084
29,327
13,082
5,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Ghost Guy
Cthulhu
20
8 / 9 / 6
14,543
1,119
29,814
32,434
12,652
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 14 / 10
13,203
1,016
12,529
29,627
25,127
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
LittleSis05
Heimdallr
17
5 / 11 / 2
12,426
956
9,269
24,601
8,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Retr0e
Gilgamesh
16
0 / 3 / 1
9,702
746
2,833
3,970
1,188
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
shyporfo
Khepri
18
0 / 6 / 6
11,234
864
7,220
24,784
28,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
43
Kills
15
16
Deaths
43
109
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Ghost Guy
Cthulhu
8
9
6
1.22
L
2
14
10
0.5
W
Zeus
15
5
25
5.5
L
Heimdallr
LittleSis05
Heimdallr
5
11
2
0.55
W
Ymir
3
1
24
15
L
Gilgamesh
Retr0e
Gilgamesh
0
3
1
0.17
W
6
2
23
8.75
W
Olorun
9
5
14
3.2
W
Izanami
ragnazn123
Izanami
10
3
23
7.17
L
Khepri
shyporfo
Khepri
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,030
Damage
61,665
67,978
Taken
115,416
39,558
Mitigated
76,576
10,154
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Ghost Guy
Cthulhu
29,814
4,630
137
1,392
32,434
12,652
0
15,938
16,235
56,832
0
L
12,529
1,159
0
0
29,627
25,127
0
16,324
12,870
38,740
0
W
Zeus
36,926
11,860
333
3,984
13,788
5,795
0
10,455
3,333
40,467
0
L
Heimdallr
LittleSis05
Heimdallr
9,269
778
0
220
24,601
8,649
0
12,886
11,370
0
26,535
W
Ymir
7,556
1,914
0
0
12,229
15,652
0
9,488
2,741
25,417
0
L
Gilgamesh
Retr0e
Gilgamesh
2,833
426
0
27
3,970
1,188
0
1,642
2,288
0
5,113
W
18,465
9,134
0
761
12,908
5,994
0
7,303
5,157
0
48,927
W
Olorun
17,756
9,228
1,304
3,562
15,971
6,607
0
12,708
3,263
28,478
0
W
Izanami
ragnazn123
Izanami
29,327
23,421
0
210
13,082
5,510
0
9,609
3,473
0
56,516
L
Khepri
shyporfo
Khepri
7,220
397
0
0
24,784
28,960
0
13,963
10,415
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,367
Gold Earned
61,108
214
Minions Killed
209
11
Camps Cleared
0
1,179,841
Distance Traveled
954,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,543
1,119
65
5
0
269,144
0
L
Ymir
13,203
1,016
75
6
0
179,194
0
W
Zeus
14,410
1,108
25
2
0
191,590
0
L
Heimdallr
12,426
956
39
3
0
233,189
0
W
Ymir
12,365
951
37
3
2
229,701
0
L
Gilgamesh
9,702
746
4
0
0
52,639
1
W
Nemesis
13,647
1,050
59
5
7
271,478
0
W
Olorun
12,854
989
22
2
2
206,301
0
W
Izanami
14,091
1,084
71
5
0
280,771
3
L
Khepri
11,234
864
26
2
0
220,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role