Player Matchup

Nemesis
Nemesis
BlueReaper6561
Nemesis
Level 18
God Stats
9W - 9L
1,477 SR
Queue Stats
23W - 22L
1,356 Elo+
Party 3
Merlin
Merlin
Eboy150
Merlin
Level 18
God Stats
5W - 9L
1,406 SR
Queue Stats
25W - 24L
1,357 Elo+
Party 3
Sun Wukong
Sun Wukong
Nuk3_Hamsukey
Sun Wukong
Level 27
God Stats
6W - 6L
1,428 SR
Queue Stats
97W - 95L
1,364 Elo+
Party 1
Ares
Ares
XaRaRP
Ares
Level 14
God Stats
13W - 14L
1,413 SR
Queue Stats
20W - 27L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
a12mayham
Danzaburou
Level 26
God Stats
35W - 41L
1,515 SR
Queue Stats
47W - 49L
1,415 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,344 Elo+

VS

Team Averages
Level 21
1,464 SR
1,348 Elo+
Gilgamesh
Gilgamesh
Big_Mac695
Gilgamesh
Level 27
God Stats
3W - 7L
1,237 SR
Queue Stats
106W - 132L
1,412 Elo+
Solo
Hel
Hel
DARKSHADOW9032
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Lord_Valkirius
Cthulhu
Level 20
God Stats
10W - 10L
1,457 SR
Queue Stats
16W - 15L
1,357 Elo+
Party 2
Bellona
Bellona
carlosrh_05
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,203 Elo+
Party 2
Izanami
Izanami
leonardfs
Izanami
Level 23
God Stats
6W - 2L
1,627 SR
Queue Stats
16W - 15L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,684
384
636
9,090
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Eboy150
Merlin
19
5 / 1 / 0
11,509
575
10,378
10,733
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Nuk3_Hamsukey
Sun Wukong
16
7 / 2 / 2
10,257
513
12,386
13,912
10,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
XaRaRP
Ares
3
1 / 2 / 0
6,056
303
237
1,797
736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
a12mayham
Danzaburou
16
4 / 2 / 2
10,024
501
12,509
9,792
2,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big_Mac695
Gilgamesh
15
3 / 1 / 3
9,691
485
6,506
11,489
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 7 / 3
8,065
403
4,143
10,687
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 5
8,566
428
5,406
13,840
8,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
carlosrh_05
Bellona
10
0 / 8 / 1
7,228
361
1,039
14,031
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
leonardfs
Izanami
16
6 / 4 / 2
10,520
526
9,495
11,925
3,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
17
Kills
10
10
Deaths
20
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Big_Mac695
Gilgamesh
3
1
3
4.5
L
0
3
2
0.33
W
0
7
3
0.21
L
Merlin
Eboy150
Merlin
5
1
0
5
W
1
0
5
3.5
L
Sun Wukong
Nuk3_Hamsukey
Sun Wukong
7
2
2
4
L
Ares
XaRaRP
Ares
1
2
0
0.5
L
Danzaburou
a12mayham
Danzaburou
4
2
2
2.5
W
Bellona
carlosrh_05
Bellona
0
8
1
0.06
W
Izanami
leonardfs
Izanami
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,146
Damage
26,589
45,324
Taken
61,972
20,664
Mitigated
28,905
13,256
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Big_Mac695
Gilgamesh
6,506
1,110
0
467
11,489
4,618
0
1,469
10,020
0
69,009
L
636
43
0
1,664
9,090
2,386
68
103
8,987
0
41,190
W
4,143
873
2,297
2,137
10,687
2,693
1,148
4,819
5,868
36,727
0
L
Merlin
Eboy150
Merlin
10,378
1,195
240
2,146
10,733
4,182
78
3,755
6,978
101,332
0
W
5,406
190
229
6,048
13,840
8,038
853
2,477
11,363
35,474
0
L
Sun Wukong
Nuk3_Hamsukey
Sun Wukong
12,386
3,032
0
4,408
13,912
10,523
2,349
2,087
11,825
0
60,770
L
Ares
XaRaRP
Ares
237
18
0
0
1,797
736
0
656
1,141
1,133
0
L
Danzaburou
a12mayham
Danzaburou
12,509
3,291
109
4,689
9,792
2,837
532
2,948
6,844
0
56,471
W
Bellona
carlosrh_05
Bellona
1,039
376
0
3,378
14,031
9,923
608
0
14,031
0
20,596
W
Izanami
leonardfs
Izanami
9,495
6,935
0
1,936
11,925
3,633
1,797
1,850
10,075
0
58,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
44,070
467
Minions Killed
402
0
Camps Cleared
0
1,380,442
Distance Traveled
1,764,207
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,691
485
128
6
0
407,645
0
L
Nemesis
7,684
384
76
4
0
254,776
9
W
Hel
8,065
403
75
4
0
312,743
4
L
Merlin
11,509
575
183
9
0
327,748
3
W
Cthulhu
8,566
428
62
3
0
387,537
0
L
Sun Wukong
10,257
513
125
6
0
381,369
1
L
Ares
6,056
303
1
0
0
74,861
0
L
Danzaburou
10,024
501
82
4
0
341,688
5
W
Bellona
7,228
361
40
2
0
300,647
4
W
Izanami
10,520
526
97
5
0
355,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role