Player Matchup

Baba Yaga
Baba Yaga
Gold II
BigNutZach
Baba Yaga
Gold II
Level 88
God Stats
43W - 43L
1,339 SR
Queue Stats
211W - 210L
1,574 MMR
Solo
Da Ji
Da Ji
Gold II
Prisoner788
Da Ji
Gold II
Level 133
God Stats
6W - 9L
1,566 SR
Queue Stats
82W - 87L
1,536 MMR
Solo
Artemis
Artemis
Silver I
Pure Benzene
Artemis
Silver I
Level 38
God Stats
3W - 0L
1,888 SR
Queue Stats
18W - 1L
1,678 MMR
Party 1
He Bo
He Bo
Gold III
SpeciousASECINO
He Bo
Gold III
Level 155
God Stats
9W - 7L
1,633 SR
Queue Stats
123W - 124L
1,554 MMR
Solo
Ganesha
Ganesha
Gold IV
XOxFoxsin
Ganesha
Gold IV
Level 111
God Stats
4W - 0L
1,899 SR
Queue Stats
66W - 63L
1,456 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,665 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,565 SR
1,560 MMR
Chaac
Chaac
Platinum II
Cypher Gore
Chaac
Platinum II
Level 160
God Stats
30W - 29L
1,600 SR
Queue Stats
535W - 539L
1,698 MMR
Party 2
Yemoja
Yemoja
Silver I
Theseus-Deus5
Yemoja
Silver I
Level 84
God Stats
0W - 1L
1,341 SR
Queue Stats
14W - 12L
1,568 MMR
Solo
Izanami
Izanami
Platinum V
UpLoadingHDz
Izanami
Platinum V
Level 151
God Stats
31W - 21L
1,729 SR
Queue Stats
635W - 611L
1,568 MMR
Solo
Arachne
Arachne
Gold IV
lukristine
Arachne
Gold IV
Level 160
God Stats
0W - 2L
1,506 SR
Queue Stats
390W - 383L
1,534 MMR
Solo
Sol
Sol
Gold IV
x Maianis
Sol
Gold IV
Level 146
God Stats
25W - 20L
1,649 SR
Queue Stats
349W - 320L
1,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigNutZach
Baba Yaga
11
2 / 0 / 2
6,378
638
3,881
4,199
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 3
6,373
637
4,965
5,518
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Pure Benzene
Artemis
12
5 / 1 / 1
6,996
700
6,399
5,496
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 0
7,332
733
7,061
5,775
2,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
XOxFoxsin
Ganesha
9
0 / 1 / 5
5,965
597
2,651
8,076
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
OdinMorgan Le FayTiamatDanzaburouAthena

VS

Bans
GilgameshSetCu ChulainnLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,457
546
2,736
8,372
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 3
4,827
483
2,144
8,397
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
UpLoadingHDz
Izanami
10
2 / 5 / 0
5,723
572
4,254
8,408
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
lukristine
Arachne
8
0 / 2 / 3
5,173
517
1,671
5,954
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 0
5,645
565
3,706
4,701
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
3
3
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BigNutZach
Baba Yaga
2
0
2
3
L
0
2
0
0
W
2
1
3
3.5
W
Artemis
Pure Benzene
Artemis
5
1
1
5.5
W
4
0
0
4
L
0
3
3
0.5
L
Izanami
UpLoadingHDz
Izanami
2
5
0
0.4
W
Ganesha
XOxFoxsin
Ganesha
0
1
5
2.5
L
Arachne
lukristine
Arachne
0
2
3
0.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
14,511
29,064
Taken
35,832
11,695
Mitigated
12,706
8,711
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BigNutZach
Baba Yaga
3,881
294
0
1,650
4,199
1,496
0
1,680
2,519
36,182
0
L
2,736
296
0
2,750
8,372
4,890
0
5,721
2,651
0
27,432
W
4,965
615
0
625
5,518
1,843
0
972
4,546
0
37,218
W
Artemis
Pure Benzene
Artemis
6,399
3,609
0
1,956
5,496
1,404
614
613
4,883
0
42,618
W
7,061
574
0
2,698
5,775
2,268
0
200
5,218
37,606
0
L
2,144
573
586
1,131
8,397
2,343
0
2,966
5,431
8,258
0
L
Izanami
UpLoadingHDz
Izanami
4,254
3,058
0
2,147
8,408
2,020
0
793
7,615
0
39,255
W
Ganesha
XOxFoxsin
Ganesha
2,651
142
0
1,782
8,076
4,684
0
2,218
5,858
16,099
0
L
Arachne
lukristine
Arachne
1,671
1,062
0
2,065
5,954
1,971
0
1,480
4,474
0
25,155
L
3,706
990
0
1,678
4,701
1,482
0
2,633
2,068
30,166
2,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
26,825
323
Minions Killed
299
0
Camps Cleared
0
1,049,815
Distance Traveled
978,611
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,378
638
69
7
0
217,726
3
L
Chaac
5,457
546
73
7
0
196,008
0
W
Da Ji
6,373
637
70
7
0
222,085
4
W
Artemis
6,996
700
91
9
0
192,776
6
W
He Bo
7,332
733
85
9
0
199,505
0
L
Yemoja
4,827
483
14
1
0
199,713
5
L
Izanami
5,723
572
80
8
0
164,409
3
W
Ganesha
5,965
597
8
1
0
217,723
2
L
Arachne
5,173
517
56
6
0
213,677
2
L
Sol
5,645
565
76
8
0
204,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role