Player Matchup

Ares
Ares
Dano24
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,621 Elo+
Solo
Thanatos
Thanatos
JDINGERS
Thanatos
Level 27
God Stats
10W - 12L
1,587 SR
Queue Stats
192W - 215L
1,542 Elo+
Party 1
Rama
Rama
LalaChiSan
Rama
Level 6
God Stats
1W - 2L
1,326 SR
Queue Stats
12W - 5L
1,574 Elo+
Solo
Apollo
Apollo
Pipetron
Apollo
Level 8
God Stats
9W - 5L
1,904 SR
Queue Stats
61W - 40L
1,768 Elo+
Solo
Nu Wa
Nu Wa
ThyloQueen
Nu Wa
Level 24
God Stats
21W - 25L
1,354 SR
Queue Stats
223W - 245L
1,497 Elo+
Party 1
Team Averages
Level 18
1,534 SR
1,600 Elo+

VS

Team Averages
Level 22
1,609 SR
1,606 Elo+
Artemis
Artemis
Bubbles8Kitties
Artemis
Level 29
God Stats
24W - 14L
1,622 SR
Queue Stats
89W - 93L
1,563 Elo+
Solo
Scylla
Scylla
RemoveTankBoots
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 76L
1,633 Elo+
Solo
Set
Set
XMAMASPAGHETTIX
Set
Level 18
God Stats
4W - 4L
1,597 SR
Queue Stats
392W - 235L
1,713 Elo+
Solo
Cu Chulainn
Cu Chulainn
logicalbukle2004
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,532 Elo+
Solo
Ymir
Ymir
sanguinarra
Ymir
Level 9
God Stats
3W - 6L
1,827 SR
Queue Stats
66W - 71L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dano24
Ares
6
1 / 2 / 6
4,783
598
1,201
5,460
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
JDINGERS
Thanatos
9
2 / 2 / 2
5,409
676
1,559
5,477
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
7 / 2 / 3
6,079
760
6,090
6,373
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Pipetron
Apollo
11
4 / 0 / 1
6,420
803
4,646
3,855
952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
9
1 / 1 / 3
4,937
617
2,570
2,860
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 5 / 1
4,736
592
4,372
4,933
1,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 2
5,166
646
3,522
4,485
1,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,111
639
2,464
5,330
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
logicalbukle2004
Cu Chulainn
4
0 / 2 / 0
3,361
420
532
2,636
916
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 3
4,915
614
2,977
6,689
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Ares
Dano24
Ares
1
2
6
2
W
Thanatos
JDINGERS
Thanatos
2
2
2
1.5
W
7
2
3
4.25
W
Apollo
Pipetron
Apollo
4
0
1
4.5
L
1
2
2
1
W
Nu Wa
1
1
3
2.5
L
2
2
1
1.25
L
Cu Chulainn
logicalbukle2004
Cu Chulainn
0
2
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
13,867
24,025
Taken
24,073
7,714
Mitigated
10,304
9,775
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,372
2,555
0
711
4,933
1,161
0
761
4,117
0
15,570
W
Ares
Dano24
Ares
1,201
401
134
1,404
5,460
2,891
23
2,134
3,326
4,068
0
W
Thanatos
JDINGERS
Thanatos
1,559
402
0
3,482
5,477
1,618
64
1,120
4,357
0
22,478
W
6,090
4,872
0
2,025
6,373
1,575
0
1,887
4,486
0
30,421
W
Apollo
Pipetron
Apollo
4,646
2,726
0
1,728
3,855
952
70
0
3,855
0
35,410
L
3,522
83
0
1,346
4,485
1,839
0
797
3,564
31,440
0
W
Nu Wa
2,570
433
0
1,002
2,860
678
516
1,358
1,502
20,951
0
L
2,464
956
0
1,830
5,330
2,354
0
0
5,330
0
28,368
L
Cu Chulainn
logicalbukle2004
Cu Chulainn
532
65
0
306
2,636
916
0
138
2,470
0
4,487
L
2,977
1,436
0
1,842
6,689
4,034
0
1,730
4,821
9,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
23,289
209
Minions Killed
176
0
Camps Cleared
0
802,728
Distance Traveled
648,503
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,736
592
26
3
0
124,441
2
W
Ares
4,783
598
6
1
0
158,884
2
W
Thanatos
5,409
676
45
6
0
176,248
4
W
Rama
6,079
760
48
6
0
133,056
0
W
Apollo
6,420
803
75
9
0
182,334
2
L
Scylla
5,166
646
63
8
0
151,977
1
W
Nu Wa
4,937
617
35
4
0
152,206
1
L
Set
5,111
639
67
8
0
155,947
0
L
Cu Chulainn
3,361
420
9
1
0
68,968
1
L
Ymir
4,915
614
11
1
0
147,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role