Player Matchup

Khepri
Khepri
AngeredLeaf9372
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,486 Elo+
Solo
Hercules
Hercules
Kiitsunay
Hercules
Level 28
God Stats
18W - 10L
1,500 SR
Queue Stats
87W - 41L
1,748 Elo+
Solo
Heimdallr
Heimdallr
Sam6605
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,610 Elo+
Solo
Mercury
Mercury
konan kakashi
Mercury
Level 26
God Stats
9W - 7L
1,615 SR
Queue Stats
65W - 46L
1,680 Elo+
Solo
Scylla
Scylla
sauron_1133
Scylla
Level 16
God Stats
12W - 5L
1,912 SR
Queue Stats
52W - 35L
1,531 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,611 Elo+

VS

Team Averages
Level 21
1,486 SR
1,516 Elo+
Heimdallr
Heimdallr
Arj7795
Heimdallr
Level 29
God Stats
2W - 3L
1,421 SR
Queue Stats
206W - 256L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Kingfox7294
Jormungandr
Level 6
God Stats
2W - 4L
1,180 SR
Queue Stats
3W - 5L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
NutAnhurFace
Gilgamesh
Level 23
God Stats
7W - 3L
1,813 SR
Queue Stats
200W - 134L
1,714 Elo+
Solo
Sol
Sol
STRANGEMUSICKBOX
Sol
Level 24
God Stats
2W - 3L
1,515 SR
Queue Stats
13W - 12L
1,523 Elo+
Solo
Ganesha
Ganesha
prince_centurion
Ganesha
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 123L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 4
5,877
534
1,908
5,484
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Kiitsunay
Hercules
11
3 / 0 / 0
6,603
600
1,448
3,063
2,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Sam6605
Heimdallr
11
3 / 0 / 6
6,303
573
5,525
4,037
1,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
11
3 / 0 / 2
6,512
592
3,189
4,617
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
10
2 / 0 / 3
6,104
555
4,483
1,540
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arj7795
Heimdallr
7
0 / 4 / 1
4,591
417
1,924
5,800
1,494
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Kingfox7294
Jormungandr
6
0 / 5 / 0
4,221
384
396
5,968
1,992
Gilgamesh
NutAnhurFace
Gilgamesh
6
1 / 1 / 0
4,847
441
3,558
4,162
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,441
495
1,220
5,641
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 1 / 1
4,936
449
1,196
5,475
3,178
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Heimdallr
Arj7795
Heimdallr
0
4
1
0.13
W
Hercules
Kiitsunay
Hercules
3
0
0
3
L
Jormungandr
Kingfox7294
Jormungandr
0
5
0
0
L
Gilgamesh
NutAnhurFace
Gilgamesh
1
1
0
1
L
0
4
0
0
W
Heimdallr
Sam6605
Heimdallr
3
0
6
6
W
Mercury
3
0
2
4
L
1
1
1
1.5
W
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
8,294
18,741
Taken
27,046
9,061
Mitigated
9,714
4,789
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,908
451
0
1,675
5,484
3,901
113
1,287
4,197
14,812
0
L
Heimdallr
Arj7795
Heimdallr
1,924
1,207
0
1,334
5,800
1,494
0
1,484
4,266
0
19,972
W
Hercules
Kiitsunay
Hercules
1,448
570
0
460
3,063
2,259
288
285
2,778
0
37,339
L
Jormungandr
Kingfox7294
Jormungandr
396
201
0
0
5,968
1,992
0
979
4,945
11,218
0
L
Gilgamesh
NutAnhurFace
Gilgamesh
3,558
1,512
0
745
4,162
1,666
0
510
3,622
0
15,263
L
1,220
618
0
713
5,641
1,384
0
1,904
3,617
26,387
0
W
Heimdallr
Sam6605
Heimdallr
5,525
2,564
0
1,919
4,037
1,304
976
804
3,233
0
37,015
W
Mercury
3,189
1,570
0
500
4,617
1,300
0
639
3,978
0
34,069
L
1,196
321
0
1,346
5,475
3,178
0
1,298
4,127
10,058
0
W
Scylla
4,483
203
0
235
1,540
297
0
138
1,402
24,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
24,036
300
Minions Killed
166
0
Camps Cleared
0
1,021,269
Distance Traveled
937,991
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,877
534
23
2
0
199,159
2
L
Heimdallr
4,591
417
37
3
0
192,474
4
W
Hercules
6,603
600
84
8
0
203,405
2
L
Jormungandr
4,221
384
26
2
0
188,030
1
L
Gilgamesh
4,847
441
32
3
0
164,642
2
L
Sol
5,441
495
65
6
0
185,793
5
W
Heimdallr
6,303
573
66
6
0
182,539
4
W
Mercury
6,512
592
74
7
0
256,467
2
L
Ganesha
4,936
449
6
1
0
207,052
0
W
Scylla
6,104
555
53
5
0
179,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role