Player Matchup

Horus
Horus
Alaan57blx
Horus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
FaZe_Game-X
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Yemoja
Yemoja
MrPokemon22
Yemoja
Level 30
God Stats
1W - 3L
1,611 SR
Queue Stats
173W - 240L
1,230 Elo+
Solo
Merlin
Merlin
Rachetti1507
Merlin
Level 27
God Stats
8W - 9L
1,495 SR
Queue Stats
112W - 120L
1,331 Elo+
Solo
Izanami
Izanami
Twilig1
Izanami
Level 27
God Stats
34W - 33L
1,459 SR
Queue Stats
132W - 164L
1,326 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,294 Elo+

VS

Team Averages
Level 24
1,424 SR
1,356 Elo+
Baron Samedi
Baron Samedi
Cszy
Baron Samedi
Level 27
God Stats
3W - 2L
1,508 SR
Queue Stats
54W - 25L
1,408 Elo+
Solo
Ra
Ra
Mosa
Ra
Level 28
God Stats
15W - 16L
1,363 SR
Queue Stats
50W - 54L
1,273 Elo+
Party 1
Anubis
Anubis
brain splat123
Anubis
Level 28
God Stats
55W - 56L
1,470 SR
Queue Stats
57W - 60L
1,322 Elo+
Party 1
Loki
Loki
djroll2000
Loki
Level 29
God Stats
5W - 11L
1,281 SR
Queue Stats
101W - 125L
1,305 Elo+
Solo
Artemis
Artemis
groot4556
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
4
0 / 7 / 0
4,530
324
516
5,632
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Olorun
8
1 / 4 / 0
5,519
394
2,998
7,636
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
2 / 4 / 0
5,986
428
1,604
9,798
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
1 / 6 / 0
6,229
445
5,461
6,991
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Twilig1
Izanami
9
0 / 7 / 0
5,388
385
3,273
8,352
2,069
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cszy
Baron Samedi
16
10 / 0 / 4
9,182
656
9,337
8,554
3,710
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
Mosa
Ra
11
6 / 0 / 4
7,565
540
3,476
3,870
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 0 / 5
7,661
547
6,025
6,725
3,774
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 1
7,270
519
3,132
7,807
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
groot4556
Artemis
11
2 / 3 / 1
6,837
488
5,853
5,455
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
4
Kills
27
28
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
0
7
0
0
W
Baron Samedi
Cszy
Baron Samedi
10
0
4
12
L
Olorun
1
4
0
0.25
W
Ra
Mosa
Ra
6
0
4
8
L
Yemoja
2
4
0
0.5
L
Merlin
1
6
0
0.17
L
Izanami
Twilig1
Izanami
0
7
0
0
W
5
0
5
7.5
W
4
1
1
4.5
W
Artemis
groot4556
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
27,823
38,409
Taken
32,411
14,035
Mitigated
14,592
4,809
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
516
371
0
386
5,632
2,145
2
1,760
3,872
0
5,750
W
Baron Samedi
Cszy
Baron Samedi
9,337
1,086
156
5,234
8,554
3,710
240
4,626
3,928
59,414
0
L
Olorun
2,998
1,228
61
1,715
7,636
1,735
1,188
1,873
5,763
22,334
0
W
Ra
Mosa
Ra
3,476
834
1,565
1,679
3,870
2,897
1,302
0
3,870
32,579
0
L
Yemoja
1,604
359
238
1,734
9,798
6,002
283
4,463
5,335
15,166
0
L
Merlin
5,461
513
0
0
6,991
2,084
256
5,256
1,735
30,041
0
L
Izanami
Twilig1
Izanami
3,273
2,045
0
675
8,352
2,069
0
5,486
2,866
0
27,915
W
6,025
295
116
1,274
6,725
3,774
1,590
1,164
5,561
34,696
0
W
3,132
864
0
4,145
7,807
2,395
272
1,932
5,875
0
30,180
W
Artemis
groot4556
Artemis
5,853
3,073
0
685
5,455
1,816
394
2,341
3,114
0
26,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
38,515
160
Minions Killed
311
0
Camps Cleared
0
977,468
Distance Traveled
1,179,488
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,530
324
9
1
0
155,300
1
W
Baron Samedi
9,182
656
89
6
0
244,133
3
L
Olorun
5,519
394
39
3
0
210,155
2
W
Ra
7,565
540
50
4
0
239,727
4
L
Yemoja
5,986
428
18
1
0
217,978
4
L
Merlin
6,229
445
58
4
0
199,637
0
L
Izanami
5,388
385
36
3
0
194,398
2
W
Anubis
7,661
547
68
5
0
219,172
1
W
Loki
7,270
519
62
4
0
258,242
0
W
Artemis
6,837
488
42
3
0
218,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role