Player Matchup

Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ganso123
Hera
Level 121
God Stats
3W - 2L
1,598 SR
Queue Stats
99W - 102L
1,408 Elo+
Solo
Ymir
Ymir
extracrispy69
Ymir
Level 65
God Stats
5W - 2L
1,672 SR
Queue Stats
30W - 33L
1,455 Elo+
Solo
Heimdallr
Heimdallr
mmaddo11
Heimdallr
Level 47
God Stats
23W - 9L
1,825 SR
Queue Stats
155W - 158L
1,466 Elo+
Solo
Team Averages
Level 81
1,619 SR
1,466 Elo+

VS

Team Averages
Level 91
1,416 SR
1,422 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Fmd0_Jeith
Nike
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 174L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Peengooh
Heimdallr
Level 63
God Stats
33W - 42L
1,432 SR
Queue Stats
231W - 290L
1,417 Elo+
Solo
Eset
Eset
PrinceDeku
Eset
Level 64
God Stats
10W - 8L
1,141 SR
Queue Stats
383W - 394L
1,379 Elo+
Solo
Chaac
Chaac
xMMLVx
Chaac
Level 48
God Stats
6W - 8L
1,504 SR
Queue Stats
158W - 226L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
7 / 2 / 4
8,752
547
7,188
12,685
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
 
Chaac
12
2 / 2 / 5
7,398
462
5,713
14,605
11,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hera
16
6 / 0 / 7
9,697
606
12,388
7,008
2,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 1
8,143
509
3,966
10,613
8,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
mmaddo11
Heimdallr
13
2 / 1 / 5
7,855
491
5,407
7,838
3,133
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 2
6,981
436
7,461
9,898
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 2 / 0
9,811
613
6,759
11,280
5,707
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Peengooh
Heimdallr
12
2 / 6 / 1
7,624
477
8,222
12,929
4,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 1
7,788
487
2,341
9,212
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
xMMLVx
Chaac
12
0 / 1 / 1
7,699
481
3,709
9,414
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
8
9
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
4
4.5
W
Chaac
 
Chaac
2
2
5
2.25
L
Yemoja
 
Yemoja
1
4
2
0.5
L
4
2
0
2
W
Hera
6
0
7
9.5
L
Heimdallr
Peengooh
Heimdallr
2
6
1
0.42
L
1
6
1
0.25
W
2
4
1
0.63
W
Heimdallr
mmaddo11
Heimdallr
2
1
5
4.5
L
Chaac
xMMLVx
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
28,492
52,749
Taken
52,733
30,175
Mitigated
25,026
15,910
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,188
2,335
0
7,228
12,685
4,943
475
1,724
10,961
47,423
0
W
Chaac
 
Chaac
5,713
878
0
2,163
14,605
11,242
946
5,017
9,588
0
25,351
L
Yemoja
 
Yemoja
7,461
877
981
285
9,898
8,075
0
5,005
4,893
29,206
0
L
6,759
1,908
0
1,750
11,280
5,707
2,310
4,842
6,438
0
58,718
W
Hera
12,388
3,714
163
2,008
7,008
2,510
1,051
835
6,173
70,037
0
L
Heimdallr
Peengooh
Heimdallr
8,222
4,638
0
3,746
12,929
4,777
0
3,949
8,980
0
49,245
L
2,341
206
0
1,823
9,212
2,863
274
5,397
3,799
31,470
0
W
3,966
1,621
0
1,480
10,613
8,347
1,279
90
10,523
35,452
0
W
Heimdallr
mmaddo11
Heimdallr
5,407
2,688
0
2,868
7,838
3,133
671
2,136
5,702
0
50,967
L
Chaac
xMMLVx
Chaac
3,709
707
0
4,187
9,414
3,604
428
4,421
4,993
0
46,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
39,903
409
Minions Killed
414
0
Camps Cleared
0
1,533,468
Distance Traveled
1,414,689
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,752
547
78
5
0
345,497
5
W
Chaac
7,398
462
41
3
0
321,594
0
L
Yemoja
6,981
436
40
3
0
279,632
1
L
Nike
9,811
613
143
9
0
274,237
1
W
Hera
9,697
606
123
8
0
330,999
2
L
Heimdallr
7,624
477
84
5
0
281,789
4
L
Eset
7,788
487
64
4
0
290,541
4
W
Ymir
8,143
509
75
5
0
242,151
2
W
Heimdallr
7,855
491
92
6
0
293,227
3
L
Chaac
7,699
481
83
5
0
288,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role