Player Matchup

Kuzenbo
Kuzenbo
Gaaht
Kuzenbo
Level 119
God Stats
2W - 4L
1,347 SR
Queue Stats
54W - 64L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Kakatrollman
Cthulhu
Level 125
God Stats
57W - 32L
1,646 SR
Queue Stats
313W - 293L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
UmiFriend
Gilgamesh
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 138L
1,526 Elo+
Solo
Janus
Janus
iamSleepl3ss
Janus
Level 98
God Stats
2W - 2L
1,648 SR
Queue Stats
72W - 72L
1,491 Elo+
Party 2
Apollo
Apollo
kribe94
Apollo
Level 107
God Stats
15W - 13L
1,565 SR
Queue Stats
98W - 95L
1,479 Elo+
Solo
Team Averages
Level 114
1,541 SR
1,508 Elo+

VS

Team Averages
Level 101
1,593 SR
1,533 Elo+
Achilles
Achilles
EirisStrife
Achilles
Level 89
God Stats
14W - 10L
1,502 SR
Queue Stats
560W - 540L
1,522 Elo+
Party 1
Khepri
Khepri
Hedgehoguwu
Khepri
Level 64
God Stats
2W - 0L
1,731 SR
Queue Stats
62W - 63L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
Leitnor
Aphrodite
Level 129
God Stats
182W - 108L
1,671 SR
Queue Stats
964W - 970L
1,531 Elo+
Party 1
Scylla
Scylla
Monikahhh
Scylla
Level 111
God Stats
80W - 73L
1,558 SR
Queue Stats
869W - 848L
1,577 Elo+
Party 1
Artemis
Artemis
PiiR0
Artemis
Level 113
God Stats
2W - 2L
1,501 SR
Queue Stats
267W - 263L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gaaht
Kuzenbo
14
1 / 2 / 1
8,577
451
3,826
13,600
16,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Kakatrollman
Cthulhu
14
3 / 2 / 5
9,082
478
12,190
13,603
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UmiFriend
Gilgamesh
13
4 / 4 / 5
9,018
475
7,506
21,158
18,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 6
8,727
459
9,154
9,765
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kribe94
Apollo
17
6 / 7 / 1
10,480
552
10,928
15,698
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EirisStrife
Achilles
16
9 / 4 / 2
10,579
557
12,365
11,734
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
12
1 / 3 / 8
8,443
444
3,597
11,827
12,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Leitnor
Aphrodite
17
2 / 0 / 5
10,432
549
14,274
10,947
7,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Monikahhh
Scylla
16
1 / 5 / 1
9,615
506
7,122
10,635
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
PiiR0
Artemis
17
6 / 5 / 2
10,838
570
13,182
16,262
4,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
17
Kills
19
19
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
EirisStrife
Achilles
9
4
2
2.5
L
Kuzenbo
Gaaht
Kuzenbo
1
2
1
0.75
W
Khepri
1
3
8
1.67
L
Cthulhu
Kakatrollman
Cthulhu
3
2
5
2.75
W
Aphrodite
Leitnor
Aphrodite
2
0
5
4.5
W
Scylla
Monikahhh
Scylla
1
5
1
0.3
W
Artemis
PiiR0
Artemis
6
5
2
1.4
L
Gilgamesh
UmiFriend
Gilgamesh
4
4
5
1.63
L
3
4
6
1.5
L
Apollo
kribe94
Apollo
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,604
Damage
50,540
73,824
Taken
61,405
48,136
Mitigated
36,197
13,003
Healing
27,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EirisStrife
Achilles
12,365
4,223
0
3,189
11,734
7,139
0
6,746
4,765
0
57,295
L
Kuzenbo
Gaaht
Kuzenbo
3,826
1,415
0
2,678
13,600
16,166
0
6,351
7,249
36,954
0
W
Khepri
3,597
408
0
1,085
11,827
12,905
0
5,093
6,552
16,076
0
L
Cthulhu
Kakatrollman
Cthulhu
12,190
1,124
688
3,628
13,603
5,408
0
5,747
7,856
64,998
0
W
Aphrodite
Leitnor
Aphrodite
14,274
1,226
4,913
7,690
10,947
7,419
0
6,029
4,892
82,176
0
W
Scylla
Monikahhh
Scylla
7,122
448
0
1,923
10,635
4,157
338
5,853
4,582
68,884
0
W
Artemis
PiiR0
Artemis
13,182
6,589
0
8,414
16,262
4,577
870
1,310
14,946
0
74,302
L
Gilgamesh
UmiFriend
Gilgamesh
7,506
2,031
0
1,153
21,158
18,356
0
7,912
13,246
0
30,161
L
9,154
875
0
784
9,765
3,263
260
4,051
5,714
42,838
0
L
Apollo
kribe94
Apollo
10,928
6,962
0
4,072
15,698
4,943
477
932
14,766
0
83,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
49,907
430
Minions Killed
520
0
Camps Cleared
0
1,744,207
Distance Traveled
1,849,668
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,579
557
80
4
0
421,198
2
L
Kuzenbo
8,577
451
77
4
0
335,601
0
W
Khepri
8,443
444
30
2
0
378,200
3
L
Cthulhu
9,082
478
106
6
0
411,757
7
W
Aphrodite
10,432
549
167
9
0
392,034
5
W
Scylla
9,615
506
130
7
0
353,896
1
W
Artemis
10,838
570
113
6
0
304,340
4
L
Gilgamesh
9,018
475
28
1
0
332,122
1
L
Janus
8,727
459
74
4
0
363,730
4
L
Apollo
10,480
552
145
8
0
300,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role