Player Matchup

Loki
Loki
Dano24
Loki
Level 23
God Stats
1W - 4L
1,170 SR
Queue Stats
58W - 61L
1,634 Elo+
Solo
Agni
Agni
JDINGERS
Agni
Level 27
God Stats
1W - 3L
1,729 SR
Queue Stats
192W - 215L
1,550 Elo+
Party 1
Rama
Rama
LalaChiSan
Rama
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 5L
1,613 Elo+
Solo
Ares
Ares
ThyloQueen
Ares
Level 24
God Stats
3W - 3L
1,903 SR
Queue Stats
223W - 245L
1,504 Elo+
Party 1
Chaac
Chaac
adrianVR2002
Chaac
Level 16
God Stats
9W - 7L
1,715 SR
Queue Stats
55W - 65L
1,482 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,557 Elo+

VS

Team Averages
Level 39
1,608 SR
1,629 Elo+
Thanatos
Thanatos
DiscipleWorks
Thanatos
Level 28
God Stats
85W - 86L
1,680 SR
Queue Stats
361W - 395L
1,537 Elo+
Solo
Horus
Horus
H0eOfBabylon
Horus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,706 Elo+
Party 2
Chronos
Chronos
ON3LOV3
Chronos
Level 18
God Stats
2W - 1L
1,408 SR
Queue Stats
7W - 4L
1,599 Elo+
Solo
Apollo
Apollo
Pipetron
Apollo
Level 8
God Stats
9W - 5L
1,835 SR
Queue Stats
61W - 40L
1,759 Elo+
Solo
Sol
Sol
RuleBreakerMedea
Sol
Level 131
God Stats
60W - 43L
1,618 SR
Queue Stats
525W - 551L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dano24
Loki
5
0 / 2 / 0
3,514
586
326
3,747
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
7
0 / 2 / 0
3,889
648
1,669
3,541
1,268
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,498
583
3,060
2,644
558
Short Bow

Short Bow

+15%
Attack Speed

4
0 / 2 / 0
3,290
548
1,315
4,474
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
3,044
507
471
2,103
953
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiscipleWorks
Thanatos
5
1 / 0 / 0
3,637
606
890
3,095
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 0 / 1
3,790
632
1,601
2,729
776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
ON3LOV3
Chronos
7
1 / 0 / 2
4,054
676
1,290
1,932
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Pipetron
Apollo
9
4 / 0 / 1
4,979
830
3,580
3,017
879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,946
658
2,876
3,260
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Dano24
Loki
0
2
0
0
W
Thanatos
DiscipleWorks
Thanatos
1
0
0
1
W
1
0
1
1.5
L
Agni
0
2
0
0
L
0
0
0
0
W
Chronos
ON3LOV3
Chronos
1
0
2
2
W
Apollo
Pipetron
Apollo
4
0
1
4.5
W
1
0
1
1.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,841
Damage
10,237
16,509
Taken
14,033
5,382
Mitigated
3,503
6,337
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dano24
Loki
326
0
0
1,676
3,747
816
0
59
3,688
0
11,741
W
Thanatos
DiscipleWorks
Thanatos
890
392
0
2,608
3,095
778
0
797
2,298
0
9,417
W
1,601
742
257
1,587
2,729
776
0
659
2,070
0
5,305
L
Agni
1,669
216
0
1,480
3,541
1,268
64
1,231
2,310
16,808
0
L
3,060
2,842
0
1,475
2,644
558
0
994
1,593
0
18,504
W
Chronos
ON3LOV3
Chronos
1,290
697
0
697
1,932
513
108
736
1,196
16,079
0
W
Apollo
Pipetron
Apollo
3,580
2,440
0
1,253
3,017
879
0
172
2,845
0
23,216
W
2,876
1,370
0
2,214
3,260
557
696
620
2,640
18,848
0
L
1,315
139
0
1,317
4,474
1,787
0
1,882
2,592
6,312
0
L
471
53
0
389
2,103
953
0
0
2,103
0
5,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,235
Gold Earned
20,406
122
Minions Killed
165
0
Camps Cleared
0
498,852
Distance Traveled
587,802
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,514
586
33
6
0
123,315
0
W
Thanatos
3,637
606
25
4
0
119,032
1
W
Horus
3,790
632
12
2
0
112,705
0
L
Agni
3,889
648
42
7
0
93,038
2
L
Rama
3,498
583
28
5
0
108,150
1
W
Chronos
4,054
676
37
6
0
120,749
0
W
Apollo
4,979
830
51
9
0
127,825
1
W
Sol
3,946
658
40
7
0
107,491
0
L
Ares
3,290
548
8
1
0
111,707
1
L
Chaac
3,044
507
11
2
0
62,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role