Player Matchup

Neith
Neith
AawisA
Neith
Level 5
God Stats
3W - 5L
1,764 SR
Queue Stats
14W - 25L
1,574 Elo+
Solo
Susano
Susano
Cenvan
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Party 1
Ra
Ra
FlamingMonkeyCC
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,253 Elo+
Solo
Ratatoskr
Ratatoskr
PUJAS
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Vextern
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Party 1
Team Averages
Level 7
1,553 SR
1,411 Elo+

VS

Team Averages
Level 24
1,559 SR
1,486 Elo+
Khepri
Khepri
BoginiaSexu
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,462 Elo+
Solo
He Bo
He Bo
Hopfensaftbube
He Bo
Level 26
God Stats
31W - 20L
1,761 SR
Queue Stats
113W - 89L
1,639 Elo+
Solo
Kukulkan
Kukulkan
azazeldante
Kukulkan
Level 13
God Stats
25W - 22L
1,509 SR
Queue Stats
39W - 46L
1,412 Elo+
Party 2
Chaac
Chaac
dusnila
Chaac
Level 28
God Stats
11W - 9L
1,525 SR
Queue Stats
98W - 128L
1,406 Elo+
Party 2
Mercury
Mercury
theholysandw1ch
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 147L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AawisA
Neith
17
4 / 3 / 1
11,798
983
11,438
12,580
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
Cenvan
Susano
17
0 / 13 / 4
10,160
847
15,917
22,649
8,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 4
11,030
919
13,151
25,597
12,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
PUJAS
Ratatoskr
17
1 / 14 / 3
10,489
874
8,106
24,632
9,813
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Vextern
Sylvanus
17
0 / 4 / 6
10,536
878
6,383
14,980
13,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 3 / 23
11,322
944
8,892
18,659
24,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 0 / 16
13,965
1,164
31,886
7,656
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
azazeldante
Kukulkan
20
12 / 3 / 14
13,623
1,135
22,715
12,516
6,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
dusnila
Chaac
20
6 / 0 / 26
13,179
1,098
19,531
13,762
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 0 / 19
12,327
1,027
12,743
9,476
4,126
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
138
6
Kills
40
40
Deaths
6
18
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
AawisA
Neith
4
3
1
1.5
W
Khepri
2
3
23
4.5
L
Susano
Cenvan
Susano
0
13
4
0.15
L
1
6
4
0.5
W
17
0
16
25
L
Ratatoskr
PUJAS
Ratatoskr
1
14
3
0.18
L
Sylvanus
Vextern
Sylvanus
0
4
6
0.75
W
Kukulkan
azazeldante
Kukulkan
12
3
14
6.33
W
Chaac
dusnila
Chaac
6
0
26
19
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,995
Damage
95,767
100,438
Taken
62,069
49,832
Mitigated
56,807
17,982
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AawisA
Neith
11,438
4,891
0
1,868
12,580
5,104
0
6,793
5,412
0
51,820
W
Khepri
8,892
981
0
0
18,659
24,450
0
7,673
10,986
10,687
0
L
Susano
Cenvan
Susano
15,917
2,373
0
0
22,649
8,801
0
12,873
9,500
0
29,708
L
13,151
2,168
2,079
3,868
25,597
12,576
0
15,303
10,055
49,050
0
W
31,886
744
0
724
7,656
3,354
0
1,069
6,587
42,466
0
L
Ratatoskr
PUJAS
Ratatoskr
8,106
2,765
0
1,401
24,632
9,813
0
17,265
7,115
0
15,315
L
Sylvanus
Vextern
Sylvanus
6,383
1,634
4,739
4,027
14,980
13,538
0
11,259
3,375
12,204
0
W
Kukulkan
azazeldante
Kukulkan
22,715
3,923
0
860
12,516
6,757
0
2,592
9,924
69,341
0
W
Chaac
dusnila
Chaac
19,531
2,298
0
7,601
13,762
18,120
0
5,662
8,100
0
44,409
W
12,743
2,868
0
3,591
9,476
4,126
0
2,538
6,587
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,013
Gold Earned
64,416
227
Minions Killed
272
5
Camps Cleared
13
976,098
Distance Traveled
1,217,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,798
983
94
8
3
215,590
0
W
Khepri
11,322
944
5
0
0
197,539
0
L
Susano
10,160
847
21
2
1
218,061
0
L
Ra
11,030
919
92
8
1
193,077
0
W
He Bo
13,965
1,164
25
2
4
257,506
0
L
Ratatoskr
10,489
874
8
1
0
190,994
0
L
Sylvanus
10,536
878
12
1
0
158,376
0
W
Kukulkan
13,623
1,135
129
11
0
212,685
0
W
Chaac
13,179
1,098
71
6
0
238,807
0
W
Mercury
12,327
1,027
42
4
9
310,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role