Player Matchup

Cthulhu
Cthulhu
MonsterKoro
Cthulhu
Level 17
God Stats
1W - 1L
1,313 SR
Queue Stats
24W - 44L
1,297 Elo+
Party 1
Mercury
Mercury
Nmallem
Mercury
Level 17
God Stats
6W - 6L
1,433 SR
Queue Stats
33W - 52L
1,307 Elo+
Party 1
Cerberus
Cerberus
elsinhueso23
Cerberus
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Neith
Neith
ionut110
Neith
Level 42
God Stats
4W - 4L
1,332 SR
Queue Stats
301W - 289L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
raphbgrt
Nu Wa
Level 39
God Stats
35W - 31L
1,572 SR
Queue Stats
112W - 115L
1,364 Elo+
Party 1
Team Averages
Level 23
1,430 SR
1,363 Elo+

VS

Team Averages
Level 26
1,504 SR
1,410 Elo+
Pele
Pele
CAPP_-_CAPP
Pele
Level 24
God Stats
37W - 30L
1,525 SR
Queue Stats
181W - 176L
1,358 Elo+
Solo
Bellona
Bellona
MiiguelBlascoo13
Bellona
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
103W - 142L
1,351 Elo+
Solo
Artemis
Artemis
Nuk3_Hamsukey
Artemis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 95L
1,375 Elo+
Solo
Tiamat
Tiamat
ODH_LiKkI_
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,617 Elo+
Solo
Odin
Odin
xXg0thicKnightXx
Odin
Level 24
God Stats
0W - 2L
1,495 SR
Queue Stats
33W - 32L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonsterKoro
Cthulhu
10
2 / 4 / 5
6,559
505
3,115
9,194
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Nmallem
Mercury
13
10 / 2 / 5
8,177
629
9,090
8,501
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
elsinhueso23
Cerberus
13
3 / 2 / 2
7,644
588
3,509
7,741
6,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
ionut110
Neith
13
6 / 2 / 4
7,906
608
4,801
7,832
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
raphbgrt
Nu Wa
13
7 / 2 / 7
8,321
640
10,091
6,858
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,575
583
3,570
9,710
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 8 / 2
6,439
495
4,315
10,270
5,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
11
5 / 4 / 2
7,559
581
9,792
8,875
2,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ODH_LiKkI_
Tiamat
8
0 / 8 / 1
5,144
396
2,558
9,025
3,196
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
6,655
512
4,213
7,972
5,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
28
Kills
12
12
Deaths
29
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
2
8
2
0.38
W
Cthulhu
MonsterKoro
Cthulhu
2
4
5
1.13
W
Mercury
Nmallem
Mercury
10
2
5
6.25
L
Artemis
5
4
2
1.5
L
Tiamat
ODH_LiKkI_
Tiamat
0
8
1
0.06
W
Cerberus
elsinhueso23
Cerberus
3
2
2
2
W
Neith
ionut110
Neith
6
2
4
4
W
Nu Wa
raphbgrt
Nu Wa
7
2
7
5.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
24,448
40,126
Taken
45,852
20,490
Mitigated
18,497
10,447
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,570
1,090
0
1,033
9,710
2,515
0
3,057
6,489
0
46,546
L
4,315
1,484
0
800
10,270
5,387
0
2,410
7,752
0
16,988
W
Cthulhu
MonsterKoro
Cthulhu
3,115
415
0
1,160
9,194
6,764
114
0
9,194
13,272
0
W
Mercury
Nmallem
Mercury
9,090
4,273
0
1,673
8,501
3,058
0
422
8,079
0
37,425
L
Artemis
9,792
4,551
0
1,573
8,875
2,243
417
1,737
7,108
0
30,399
L
Tiamat
ODH_LiKkI_
Tiamat
2,558
264
25
1,574
9,025
3,196
0
4,575
4,100
13,568
0
W
Cerberus
elsinhueso23
Cerberus
3,509
572
0
2,841
7,741
6,081
0
0
7,741
36,602
0
W
Neith
ionut110
Neith
4,801
2,222
0
2,987
7,832
2,508
932
164
7,668
0
52,433
W
Nu Wa
raphbgrt
Nu Wa
10,091
2,157
0
1,786
6,858
2,079
2,112
2,136
4,722
46,419
0
L
4,213
1,132
0
1,897
7,972
5,156
105
4,190
3,688
0
26,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
33,372
350
Minions Killed
219
0
Camps Cleared
0
1,204,317
Distance Traveled
1,147,138
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,575
583
75
6
0
250,363
0
L
Bellona
6,439
495
28
2
0
252,158
0
W
Cthulhu
6,559
505
18
1
0
248,104
0
W
Mercury
8,177
629
58
4
0
283,803
0
L
Artemis
7,559
581
43
3
0
231,333
1
L
Tiamat
5,144
396
23
2
0
175,423
0
W
Cerberus
7,644
588
106
8
0
246,327
2
W
Neith
7,906
608
89
7
0
202,516
0
W
Nu Wa
8,321
640
79
6
0
223,567
0
L
Odin
6,655
512
50
4
0
237,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role