Player Matchup

Osiris
Osiris
Black62003
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,215 Elo+
Party 3
Izanami
Izanami
CreepaBasta
Izanami
Level 25
God Stats
2W - 2L
1,702 SR
Queue Stats
55W - 49L
1,431 Elo+
Party 2
Achilles
Achilles
blackgriffe
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,409 Elo+
Party 2
Mercury
Mercury
carlissuss
Mercury
Level 109
God Stats
4W - 1L
1,869 SR
Queue Stats
173W - 199L
1,416 Elo+
Party 3
Sol
Sol
raulcr50000
Sol
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
215W - 226L
1,479 Elo+
Party 3
Team Averages
Level 44
1,614 SR
1,390 Elo+

VS

Team Averages
Level 47
1,646 SR
1,439 Elo+
Bakasura
Bakasura
Adapri
Bakasura
Level 51
God Stats
21W - 14L
1,579 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 1
Cupid
Cupid
Blankdoor
Cupid
Level 48
God Stats
39W - 20L
1,605 SR
Queue Stats
226W - 214L
1,562 Elo+
Solo
Artemis
Artemis
franro12
Artemis
Level 49
God Stats
13W - 7L
1,604 SR
Queue Stats
61W - 71L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
pedroug17
Cthulhu
Level 40
God Stats
10W - 6L
1,682 SR
Queue Stats
53W - 65L
1,428 Elo+
Party 1
Vulcan
Vulcan
sikbenibessa
Vulcan
Level 45
God Stats
1W - 0L
1,762 SR
Queue Stats
126W - 153L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Black62003
Osiris
12
2 / 10 / 2
8,002
400
8,554
21,538
15,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
CreepaBasta
Izanami
14
3 / 7 / 0
8,744
437
7,600
13,840
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
blackgriffe
Achilles
10
0 / 8 / 2
6,919
346
2,883
14,971
12,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
carlissuss
Mercury
13
4 / 10 / 4
9,137
457
6,186
15,681
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 9 / 1
9,272
464
21,572
19,266
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adapri
Bakasura
18
15 / 3 / 8
11,835
592
13,275
17,070
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Blankdoor
Cupid
16
11 / 5 / 13
10,774
539
15,873
13,564
4,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
franro12
Artemis
18
11 / 1 / 12
11,640
582
17,729
14,325
5,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
pedroug17
Cthulhu
16
3 / 1 / 16
11,154
558
9,579
15,634
21,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
4 / 5 / 10
9,872
494
13,387
10,342
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
14
Kills
44
44
Deaths
15
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adapri
Bakasura
15
3
8
6.33
L
Osiris
Black62003
Osiris
2
10
2
0.3
W
Cupid
Blankdoor
Cupid
11
5
13
3.5
L
Izanami
CreepaBasta
Izanami
3
7
0
0.43
L
Achilles
blackgriffe
Achilles
0
8
2
0.13
L
Mercury
carlissuss
Mercury
4
10
4
0.6
W
Artemis
franro12
Artemis
11
1
12
17
W
Cthulhu
pedroug17
Cthulhu
3
1
16
11
L
5
9
1
0.61
W
Vulcan
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,795
Damage
69,843
85,296
Taken
70,935
43,285
Mitigated
42,092
12,462
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adapri
Bakasura
13,275
9,612
0
4,884
17,070
7,235
1,916
4,956
12,114
0
65,357
L
Osiris
Black62003
Osiris
8,554
1,643
0
2,209
21,538
15,145
0
3,972
16,450
0
37,886
W
Cupid
Blankdoor
Cupid
15,873
8,458
445
5,324
13,564
4,496
3,048
2,727
10,837
0
60,094
L
Izanami
CreepaBasta
Izanami
7,600
3,510
0
3,257
13,840
4,350
0
2,693
11,147
0
48,846
L
Achilles
blackgriffe
Achilles
2,883
1,026
0
1,904
14,971
12,515
0
3,670
10,986
0
27,836
L
Mercury
carlissuss
Mercury
6,186
3,687
0
440
15,681
4,824
0
2,767
12,251
0
46,834
W
Artemis
franro12
Artemis
17,729
10,637
0
6,406
14,325
5,369
6,231
3,233
11,092
0
65,716
W
Cthulhu
pedroug17
Cthulhu
9,579
563
155
4,491
15,634
21,190
356
3,169
12,465
59,569
0
L
21,572
8,282
0
4,652
19,266
6,451
912
9,208
9,282
58,335
5,498
W
Vulcan
13,387
4,454
0
570
10,342
3,802
1,124
5,704
4,638
57,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
55,275
374
Minions Killed
479
0
Camps Cleared
0
1,702,154
Distance Traveled
1,987,152
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,835
592
106
5
0
474,365
1
L
Osiris
8,002
400
53
3
0
354,287
0
W
Cupid
10,774
539
98
5
0
347,022
4
L
Izanami
8,744
437
102
5
0
339,503
1
L
Achilles
6,919
346
32
2
0
355,170
3
L
Mercury
9,137
457
77
4
0
344,911
1
W
Artemis
11,640
582
109
5
0
374,649
1
W
Cthulhu
11,154
558
94
5
0
425,550
1
L
Sol
9,272
464
110
6
0
308,283
0
W
Vulcan
9,872
494
72
4
0
365,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role