Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Alexandro2503
Chiron
Level 28
God Stats
4W - 1L
1,331 SR
Queue Stats
160W - 129L
1,786 Elo+
Party 3
Bacchus
Bacchus
Hernandeces
Bacchus
Level 102
God Stats
2W - 1L
1,552 SR
Queue Stats
450W - 400L
1,611 Elo+
Party 3
Bakasura
Bakasura
MrHabs
Bakasura
Level 44
God Stats
14W - 8L
2,067 SR
Queue Stats
237W - 209L
1,587 Elo+
Party 3
Tyr
Tyr
TheDarkLordAD
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,640 Elo+
Party 1
Team Averages
Level 63
1,590 SR
1,625 Elo+

VS

Team Averages
Level 80
1,525 SR
1,585 Elo+
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SupportAfrica
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 30L
1,754 Elo+
Party 2
Anubis
Anubis
Voideris
Anubis
Level 145
God Stats
3W - 8L
1,392 SR
Queue Stats
97W - 99L
1,537 Elo+
Party 2
Da Ji
Da Ji
WorstSupp
Da Ji
Level 49
God Stats
2W - 5L
1,734 SR
Queue Stats
358W - 308L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 3 / 5
6,911
628
6,060
6,001
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 4
6,732
612
4,589
6,573
1,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Hernandeces
Bacchus
10
4 / 0 / 4
6,591
599
4,713
6,769
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MrHabs
Bakasura
11
3 / 3 / 7
6,539
594
4,244
8,675
2,547
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 4
6,954
632
7,063
8,077
5,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 3 / 1
5,704
519
3,501
5,874
1,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
 
Achilles
9
1 / 1 / 1
5,356
487
4,090
8,456
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
3 / 3 / 0
5,604
509
5,812
10,202
5,064
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Voideris
Anubis
9
0 / 6 / 2
5,605
510
3,957
8,727
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
WorstSupp
Da Ji
9
2 / 3 / 0
5,676
516
5,633
7,710
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
7
7
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
5
2.17
L
Chronos
 
Chronos
1
3
1
0.5
L
Achilles
 
Achilles
1
1
1
1.5
W
2
1
4
4
W
Bacchus
Hernandeces
Bacchus
4
0
4
6
W
Bakasura
MrHabs
Bakasura
3
3
7
2.17
L
3
3
0
1
W
3
0
4
5
L
Anubis
Voideris
Anubis
0
6
2
0.17
L
Da Ji
WorstSupp
Da Ji
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
22,993
36,095
Taken
40,969
16,430
Mitigated
20,845
14,975
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,060
602
0
1,440
6,001
2,026
59
2,463
3,495
35,076
0
L
Chronos
 
Chronos
3,501
1,053
0
1,156
5,874
1,568
0
2,127
3,637
28,873
0
L
Achilles
 
Achilles
4,090
1,057
76
3,757
8,456
7,525
0
774
7,268
0
16,983
W
4,589
1,851
407
1,763
6,573
1,937
0
1,644
4,885
0
45,709
W
Bacchus
Hernandeces
Bacchus
4,713
888
0
750
6,769
4,746
0
2,025
4,664
17,340
0
W
Bakasura
MrHabs
Bakasura
4,244
2,758
0
4,563
8,675
2,547
937
1,096
7,579
0
25,527
L
5,812
1,849
0
3,198
10,202
5,064
0
2,815
7,297
0
25,180
W
7,063
1,347
0
6,052
8,077
5,174
0
280
7,236
0
35,268
L
Anubis
Voideris
Anubis
3,957
366
0
2,747
8,727
4,353
0
3,145
5,039
38,012
0
L
Da Ji
WorstSupp
Da Ji
5,633
1,168
0
370
7,710
2,335
0
1,912
5,508
0
27,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
27,945
319
Minions Killed
254
0
Camps Cleared
0
1,195,150
Distance Traveled
1,079,879
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,911
628
74
7
0
213,530
2
L
Chronos
5,704
519
53
5
0
230,474
3
L
Achilles
5,356
487
41
4
0
214,693
1
W
Chiron
6,732
612
88
8
0
215,021
3
W
Bacchus
6,591
599
19
2
0
238,960
4
W
Bakasura
6,539
594
63
6
0
257,788
2
L
Mulan
5,604
509
32
3
0
227,673
2
W
Tyr
6,954
632
75
7
0
269,851
5
L
Anubis
5,605
510
81
7
0
170,863
1
L
Da Ji
5,676
516
47
4
0
236,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role