Player Matchup

Ne Zha
Ne Zha
Piotrunia24
Ne Zha
Level 40
God Stats
12W - 12L
1,376 SR
Queue Stats
99W - 120L
1,355 Elo+
Solo
Xbalanque
Xbalanque
Sarumaniac
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 113L
1,384 Elo+
Party 3
Chaac
Chaac
SupremeAINZ
Chaac
Level 38
God Stats
7W - 9L
1,503 SR
Queue Stats
129W - 179L
1,342 Elo+
Party 3
Bacchus
Bacchus
TheKhorne
Bacchus
Level 49
God Stats
10W - 21L
1,508 SR
Queue Stats
159W - 269L
1,330 Elo+
Party 3
Anubis
Anubis
ToksikTNO
Anubis
Level 28
God Stats
17W - 20L
1,450 SR
Queue Stats
81W - 117L
1,363 Elo+
Party 3
Team Averages
Level 36
1,468 SR
1,355 Elo+

VS

Team Averages
Level 56
1,530 SR
1,238 Elo+
Pele
Pele
ChiyoKim
Pele
Level 96
God Stats
12W - 14L
1,639 SR
Queue Stats
142W - 151L
1,411 Elo+
Party 1
Yemoja
Yemoja
Ishram345
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 2
Hachiman
Hachiman
Northerman345
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 2
Bellona
Bellona
TheBlackKitty
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,141 Elo+
Party 1
Ra
Ra
xPaTix
Ra
Level 89
God Stats
3W - 6L
1,509 SR
Queue Stats
168W - 173L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
9 / 2 / 7
11,575
579
10,565
17,211
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Sarumaniac
Xbalanque
15
2 / 5 / 11
9,337
467
11,476
10,376
4,023
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 0 / 2
12,435
622
12,433
14,349
17,496
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
TheKhorne
Bacchus
15
5 / 4 / 14
9,984
499
11,450
25,704
26,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ToksikTNO
Anubis
17
8 / 3 / 3
10,902
545
13,611
11,875
6,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 7 / 5
9,283
464
14,678
18,662
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Ishram345
Yemoja
12
2 / 6 / 8
8,420
421
5,645
14,958
12,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Northerman345
Hachiman
12
4 / 9 / 4
8,451
423
11,042
16,834
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
11
0 / 8 / 0
7,026
351
2,784
12,974
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
15
2 / 2 / 0
9,231
462
8,143
8,150
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
31
Kills
14
14
Deaths
32
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
6
7
5
1.21
L
Yemoja
Ishram345
Yemoja
2
6
8
1
L
Hachiman
Northerman345
Hachiman
4
9
4
0.67
W
Ne Zha
9
2
7
6.25
W
Xbalanque
Sarumaniac
Xbalanque
2
5
11
1.5
W
7
0
2
8
L
Bellona
0
8
0
0
W
Bacchus
TheKhorne
Bacchus
5
4
14
3
W
Anubis
ToksikTNO
Anubis
8
3
3
3.17
L
Ra
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,535
Damage
42,292
79,515
Taken
71,578
63,112
Mitigated
30,743
25,733
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
14,678
4,346
0
4,024
18,662
5,259
0
6,376
12,286
0
53,318
L
Yemoja
Ishram345
Yemoja
5,645
1,321
1,176
823
14,958
12,273
0
7,482
7,476
23,875
0
L
Hachiman
Northerman345
Hachiman
11,042
8,356
427
4,374
16,834
3,906
0
8,942
7,892
0
38,901
W
Ne Zha
10,565
1,569
0
4,909
17,211
7,708
915
1,223
15,852
0
85,290
W
Xbalanque
Sarumaniac
Xbalanque
11,476
4,642
0
2,562
10,376
4,023
1,710
1,653
8,703
0
53,475
W
12,433
2,271
0
5,393
14,349
17,496
2,939
1,370
12,931
0
92,342
L
Bellona
2,784
689
0
773
12,974
6,689
0
0
12,974
0
24,961
W
Bacchus
TheKhorne
Bacchus
11,450
1,682
0
8,235
25,704
26,933
633
5,437
20,084
21,005
0
W
Anubis
ToksikTNO
Anubis
13,611
929
0
4,634
11,875
6,952
1,256
3,560
8,157
59,584
0
L
Ra
8,143
428
1,077
1,315
8,150
2,616
0
2,261
5,889
52,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
42,411
540
Minions Killed
349
0
Camps Cleared
0
1,814,415
Distance Traveled
1,627,979
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,283
464
82
4
0
351,639
0
L
Yemoja
8,420
421
37
2
0
301,778
3
L
Hachiman
8,451
423
64
3
0
256,963
2
W
Ne Zha
11,575
579
138
7
0
421,868
1
W
Xbalanque
9,337
467
102
5
0
347,305
3
W
Chaac
12,435
622
174
9
0
356,552
0
L
Bellona
7,026
351
46
2
0
335,678
0
W
Bacchus
9,984
499
18
1
0
348,408
3
W
Anubis
10,902
545
108
5
0
340,282
2
L
Ra
9,231
462
120
6
0
381,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role