Player Matchup

King Arthur
King Arthur
Cole0ssal82
King Arthur
Level 125
God Stats
1W - 2L
1,232 SR
Queue Stats
27W - 37L
1,378 Elo+
Solo
Ares
Ares
Cyberspaceed
Ares
Level 59
God Stats
7W - 10L
1,763 SR
Queue Stats
34W - 47L
1,359 Elo+
Solo
Ne Zha
Ne Zha
ExoticRaider1019
Ne Zha
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
38W - 31L
1,346 Elo+
Solo
Janus
Janus
LimonWithSprite
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,400 Elo+
Solo
Hachiman
Hachiman
vahid_sl
Hachiman
Level 59
God Stats
0W - 3L
1,543 SR
Queue Stats
80W - 139L
1,259 Elo+
Solo
Team Averages
Level 71
1,548 SR
1,348 Elo+

VS

Team Averages
Level 76
1,320 SR
1,450 Elo+
Gilgamesh
Gilgamesh
TheFertileDaddy
Gilgamesh
Level 69
God Stats
2W - 1L
1,414 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheJohnMonty
Fenrir
Level 19
God Stats
2W - 1L
1,112 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
TheRogueHobbit
He Bo
Level 123
God Stats
1W - 0L
1,104 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zanthin28
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,640 SR
Queue Stats
10W - 18L
1,251 Elo+
Solo
Persephone
Persephone
ltz Freddo
Persephone
Level 69
God Stats
2W - 0L
1,333 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cole0ssal82
King Arthur
14
2 / 4 / 1
8,381
645
4,863
9,972
10,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 1
8,734
672
5,362
14,106
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 10 / 0
7,041
542
4,498
13,813
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 4
8,554
658
7,228
10,195
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
vahid_sl
Hachiman
13
1 / 6 / 1
8,050
619
7,559
13,303
4,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheFertileDaddy
Gilgamesh
16
6 / 0 / 10
11,449
881
9,060
14,027
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
18
9 / 0 / 4
11,540
888
12,010
11,526
5,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 11
11,336
872
14,736
9,733
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Zanthin28
Ah Muzen Cab
16
3 / 0 / 8
9,898
761
7,223
5,126
2,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
ltz Freddo
Persephone
16
2 / 2 / 8
10,689
822
9,250
8,317
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
4
Kills
26
26
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cole0ssal82
King Arthur
2
4
1
0.63
L
1
2
1
0.75
L
0
10
0
0
L
0
4
4
0.5
W
Gilgamesh
TheFertileDaddy
Gilgamesh
6
0
10
11
W
Fenrir
9
0
4
11
W
6
2
11
5.75
W
Ah Muzen Cab
Zanthin28
Ah Muzen Cab
3
0
8
7
W
Persephone
ltz Freddo
Persephone
2
2
8
3
L
Hachiman
vahid_sl
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
52,279
61,389
Taken
48,729
39,832
Mitigated
33,560
3,366
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cole0ssal82
King Arthur
4,863
482
0
1,450
9,972
10,739
27
2,899
7,073
0
19,400
L
5,362
109
0
987
14,106
14,239
0
5,377
8,729
13,459
0
L
4,498
1,543
0
203
13,813
6,402
0
4,664
9,149
0
12,187
L
7,228
98
0
0
10,195
3,769
265
4,074
6,121
33,816
0
W
Gilgamesh
TheFertileDaddy
Gilgamesh
9,060
1,653
0
3,013
14,027
17,550
1,022
3,836
10,191
0
21,363
W
Fenrir
12,010
3,215
0
3,006
11,526
5,389
607
3,548
7,853
0
30,038
W
14,736
966
0
1,565
9,733
4,371
2,332
2,667
6,243
33,787
0
W
Ah Muzen Cab
Zanthin28
Ah Muzen Cab
7,223
1,493
723
2,776
5,126
2,255
2,347
1,416
3,710
0
40,075
W
Persephone
ltz Freddo
Persephone
9,250
256
0
1,810
8,317
3,995
1,044
1,616
6,699
36,123
0
L
Hachiman
vahid_sl
Hachiman
7,559
2,600
0
726
13,303
4,683
1
7,424
5,879
0
22,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
54,912
194
Minions Killed
255
7
Camps Cleared
8
1,003,858
Distance Traveled
1,287,718
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,381
645
23
2
0
188,583
0
L
Ares
8,734
672
27
2
1
244,571
1
L
Ne Zha
7,041
542
30
2
1
179,630
0
L
Janus
8,554
658
75
6
4
216,268
1
W
Gilgamesh
11,449
881
27
2
0
286,713
0
W
Fenrir
11,540
888
40
3
5
263,107
7
W
He Bo
11,336
872
50
4
2
228,064
0
W
Ah Muzen Cab
9,898
761
76
6
1
258,833
4
W
Persephone
10,689
822
62
5
0
251,001
0
L
Hachiman
8,050
619
39
3
1
174,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role