Player Matchup

Baron Samedi
Baron Samedi
ABOCK 007
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlkalineWig7871
Sun Wukong
Level 18
God Stats
4W - 5L
1,366 SR
Queue Stats
50W - 55L
1,359 Elo+
Party 1
Ra
Ra
MoldyTie5125877
Ra
Level 24
God Stats
4W - 8L
1,281 SR
Queue Stats
113W - 137L
1,394 Elo+
Party 1
Bacchus
Bacchus
PanzerBowl94600
Bacchus
Level 5
God Stats
38W - 36L
1,803 SR
Queue Stats
44W - 41L
1,538 Elo+
Solo
Nemesis
Nemesis
TwitchyTheElf
Nemesis
Level 12
God Stats
0W - 1L
1,321 SR
Queue Stats
18W - 35L
1,256 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,409 Elo+

VS

Team Averages
Level 14
1,463 SR
1,339 Elo+
Ymir
Ymir
BigBlackNut2473
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
DrearyZeus22932
Medusa
Level 29
God Stats
215W - 182L
1,509 SR
Queue Stats
435W - 419L
1,456 Elo+
Solo
Anhur
Anhur
Xwolf521
Anhur
Level 20
God Stats
34W - 48L
1,303 SR
Queue Stats
198W - 212L
1,267 Elo+
Solo
Bastet
Bastet
aphroflwer
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,160 Elo+
Solo
The Morrigan
The Morrigan
white_assasine
The Morrigan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABOCK 007
Baron Samedi
17
0 / 15 / 9
10,834
903
7,166
21,250
8,293
Sun Wukong
AlkalineWig7871
Sun Wukong
17
1 / 3 / 5
10,345
862
4,823
12,068
8,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 7 / 4
15,561
1,297
30,499
19,782
6,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 6 / 12
13,929
1,161
13,930
24,172
29,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
17
0 / 15 / 5
10,154
846
3,322
21,254
7,020
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 24
12,625
1,052
10,039
16,518
17,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 1 / 14
14,222
1,185
25,653
15,910
5,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Xwolf521
Anhur
20
11 / 2 / 19
13,277
1,106
22,041
12,591
4,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
aphroflwer
Bastet
19
6 / 6 / 20
11,767
981
11,898
13,232
5,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
white_assasine
The Morrigan
19
8 / 3 / 21
13,361
1,113
15,828
9,480
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
20
Kills
45
46
Deaths
20
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ABOCK 007
Baron Samedi
0
15
9
0.3
L
Sun Wukong
AlkalineWig7871
Sun Wukong
1
3
5
1.17
W
5
8
24
2.13
W
15
1
14
22
L
14
7
4
2.29
L
5
6
12
1.83
L
Nemesis
0
15
5
0.17
W
Anhur
Xwolf521
Anhur
11
2
19
10.25
W
Bastet
aphroflwer
Bastet
6
6
20
2.67
W
The Morrigan
white_assasine
The Morrigan
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,740
Damage
85,459
98,526
Taken
67,731
60,222
Mitigated
36,109
12,481
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ABOCK 007
Baron Samedi
7,166
1,903
947
509
21,250
8,293
0
6,936
14,314
13,760
0
L
Sun Wukong
AlkalineWig7871
Sun Wukong
4,823
1,389
0
1,319
12,068
8,265
0
2,552
9,516
0
15,835
W
10,039
2,415
0
0
16,518
17,172
0
12,456
3,630
24,791
0
W
25,653
13,244
0
4,778
15,910
5,514
0
11,549
4,361
0
63,941
L
30,499
3,983
2,464
5,314
19,782
6,764
0
4,936
14,846
75,050
0
L
13,930
1,428
0
1,864
24,172
29,880
0
6,320
17,852
30,935
0
L
Nemesis
3,322
1,357
0
64
21,254
7,020
0
5,086
16,168
0
12,496
W
Anhur
Xwolf521
Anhur
22,041
16,673
0
3,393
12,591
4,336
0
10,407
2,184
0
39,488
W
Bastet
aphroflwer
Bastet
11,898
5,616
0
0
13,232
5,259
0
10,425
2,807
0
21,924
W
The Morrigan
white_assasine
The Morrigan
15,828
5,307
0
558
9,480
3,828
0
6,758
2,722
26,055
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,823
Gold Earned
65,252
165
Minions Killed
191
2
Camps Cleared
1
856,903
Distance Traveled
993,931
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,834
903
7
1
0
169,335
2
L
Sun Wukong
10,345
862
23
2
0
104,787
1
W
Ymir
12,625
1,052
34
3
0
175,088
2
W
Medusa
14,222
1,185
64
5
0
235,781
0
L
Ra
15,561
1,297
108
9
0
200,544
0
L
Bacchus
13,929
1,161
19
2
0
246,235
0
L
Nemesis
10,154
846
8
1
2
136,002
1
W
Anhur
13,277
1,106
30
3
0
211,979
0
W
Bastet
11,767
981
32
3
0
208,844
0
W
The Morrigan
13,361
1,113
31
3
1
162,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role