Player Matchup

Neith
Neith
DandyXD144
Neith
Level 84
God Stats
2W - 5L
1,272 SR
Queue Stats
11W - 23L
1,354 Elo+
Solo
He Bo
He Bo
Joboxer
He Bo
Level 125
God Stats
0W - 2L
1,262 SR
Queue Stats
267W - 252L
1,621 Elo+
Solo
Fenrir
Fenrir
MajesticSuperman
Fenrir
Level 103
God Stats
30W - 32L
1,758 SR
Queue Stats
280W - 232L
1,678 Elo+
Solo
Team Averages
Level 104
1,431 SR
1,551 Elo+

VS

Team Averages
Level 107
1,699 SR
1,497 Elo+
Poseidon
Poseidon
Dnide
Poseidon
Level 128
God Stats
3W - 1L
1,911 SR
Queue Stats
96W - 113L
1,524 Elo+
Solo
Fafnir
Fafnir
EspenGrohiik
Fafnir
Level 65
God Stats
4W - 2L
1,678 SR
Queue Stats
15W - 19L
1,458 Elo+
Solo
Cupid
Cupid
SamirVempalli
Cupid
Level 128
God Stats
75W - 61L
1,509 SR
Queue Stats
91W - 86L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 4
9,275
580
5,904
10,358
4,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Joboxer
He Bo
15
3 / 4 / 3
10,355
647
18,620
12,113
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 2
10,570
661
9,442
18,085
24,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dnide
Poseidon
14
3 / 4 / 5
10,257
641
8,216
13,065
6,155
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
16
5 / 1 / 7
11,203
700
9,700
16,344
22,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 6
11,616
726
15,753
14,525
7,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
4
0.33
W
Poseidon
Dnide
Poseidon
3
4
5
1.38
W
Fafnir
5
1
7
8.5
L
He Bo
Joboxer
He Bo
3
4
3
1.13
L
3
4
2
1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
33,669
40,556
Taken
43,934
33,698
Mitigated
36,476
8,960
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,904
1,819
453
1,874
10,358
4,612
111
6,003
4,355
0
32,617
W
Poseidon
Dnide
Poseidon
8,216
1,248
0
1,559
13,065
6,155
732
4,807
8,054
41,520
0
W
Fafnir
9,700
3,803
250
3,594
16,344
22,980
204
4,847
11,206
22,487
0
L
He Bo
Joboxer
He Bo
18,620
357
0
4,287
12,113
4,331
0
3,964
8,149
55,968
0
L
9,442
1,418
0
2,346
18,085
24,755
0
7,949
10,136
706
20,712
W
15,753
7,119
257
4,915
14,525
7,341
1,200
8,361
5,776
0
64,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
33,076
162
Minions Killed
189
0
Camps Cleared
0
823,619
Distance Traveled
866,108
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,275
580
53
3
0
228,118
7
W
Poseidon
10,257
641
60
4
0
286,483
1
W
Fafnir
11,203
700
22
1
0
281,186
4
L
He Bo
10,355
647
95
6
0
282,195
3
L
Fenrir
10,570
661
14
1
0
313,306
1
W
Cupid
11,616
726
107
7
0
298,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role