Player Matchup

Agni
Agni
AccursedGuy
Agni
Level 17
God Stats
4W - 4L
1,730 SR
Queue Stats
33W - 35L
1,397 Elo+
Solo
Neith
Neith
Nivaldoel22
Neith
Level 4
God Stats
2W - 1L
1,743 SR
Queue Stats
3W - 4L
1,767 Elo+
Solo
Bastet
Bastet
Zoro sola1992
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,376 Elo+
Solo
Geb
Geb
anikilladorr
Geb
Level 17
God Stats
2W - 2L
1,745 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo
Bellona
Bellona
pitoubestwaifu
Bellona
Level 15
God Stats
0W - 2L
1,323 SR
Queue Stats
36W - 42L
1,488 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,485 Elo+

VS

Team Averages
Level 12
1,528 SR
1,390 Elo+
Tyr
Tyr
Afrlcano_F4minto
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,556 Elo+
Solo
Sol
Sol
CantBreatheÑigga
Sol
Level 11
God Stats
6W - 3L
1,612 SR
Queue Stats
27W - 10L
1,660 Elo+
Solo
Kukulkan
Kukulkan
TCL_ALE
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,119 Elo+
Solo
Loki
Loki
gercho-tutero
Loki
Level 25
God Stats
29W - 23L
1,528 SR
Queue Stats
72W - 68L
1,426 Elo+
Solo
Neith
Neith
xNycks_
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,307
485
4,517
8,136
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 1
6,588
507
3,776
6,462
2,041
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 5
6,531
502
4,259
8,928
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 2 / 3
5,549
427
2,072
5,802
5,559
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 3 / 1
7,272
559
9,952
11,036
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,383
568
6,279
12,994
11,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 6
8,479
652
10,289
8,092
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
TCL_ALE
Kukulkan
8
0 / 3 / 2
5,494
423
930
5,205
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
6 / 0 / 2
7,890
607
4,564
5,802
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
xNycks_
Neith
9
1 / 5 / 0
5,891
453
4,625
6,104
1,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
16
16
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
3
3
1.83
W
5
1
6
8
L
3
2
1
1.75
W
Kukulkan
TCL_ALE
Kukulkan
0
3
2
0.33
L
1
6
5
0.58
L
2
2
3
1.75
W
6
0
2
7
L
4
3
1
1.5
W
Neith
xNycks_
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
26,687
40,364
Taken
38,197
21,334
Mitigated
18,954
9,472
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,517
680
0
2,375
8,136
2,700
162
4,925
3,211
32,873
0
W
6,279
1,064
0
6,268
12,994
11,822
0
1,035
11,935
0
36,375
W
10,289
3,978
0
5,413
8,092
2,616
4,732
2,280
5,558
61,881
0
L
3,776
925
0
805
6,462
2,041
724
66
6,396
0
31,967
W
Kukulkan
TCL_ALE
Kukulkan
930
275
0
76
5,205
1,480
46
1,261
3,852
11,870
0
L
4,259
1,693
0
1,604
8,928
2,979
449
2,827
6,101
0
23,469
L
2,072
403
0
0
5,802
5,559
225
1,166
4,636
9,659
0
W
4,564
954
0
3,014
5,802
1,535
0
44
5,692
0
39,904
L
9,952
3,706
0
4,688
11,036
8,055
0
2,235
8,801
0
45,823
W
Neith
xNycks_
Neith
4,625
1,965
0
1,119
6,104
1,501
0
1,521
4,571
0
18,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
35,137
273
Minions Killed
331
0
Camps Cleared
0
1,173,857
Distance Traveled
1,168,833
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,307
485
64
5
0
246,537
0
W
Tyr
7,383
568
85
7
0
258,001
3
W
Sol
8,479
652
113
9
0
229,491
0
L
Neith
6,588
507
74
6
0
220,926
0
W
Kukulkan
5,494
423
25
2
0
204,077
0
L
Bastet
6,531
502
46
4
0
254,564
3
L
Geb
5,549
427
16
1
0
203,201
2
W
Loki
7,890
607
83
6
0
298,314
2
L
Bellona
7,272
559
73
6
0
248,629
1
W
Neith
5,891
453
25
2
0
178,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role