Player Matchup

Ares
Ares
BaDSiNKO
Ares
Level 25
God Stats
11W - 8L
1,506 SR
Queue Stats
101W - 113L
1,322 Elo+
Solo
Neith
Neith
Lukker210
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
Ranku1488
Ullr
Level 3
God Stats
0W - 6L
1,274 SR
Queue Stats
61W - 86L
1,113 Elo+
Solo
Agni
Agni
VERGALOCUELA
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,312 Elo+
Solo
Nemesis
Nemesis
YBG2
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 10
1,456 SR
1,350 Elo+

VS

Team Averages
Level 10
1,406 SR
1,432 Elo+
King Arthur
King Arthur
Dantê1
King Arthur
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 1
Arachne
Arachne
Nabuchodonozor1
Arachne
Level 17
God Stats
4W - 3L
1,179 SR
Queue Stats
69W - 60L
1,361 Elo+
Solo
Heimdallr
Heimdallr
RealJamesBean
Heimdallr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 57L
1,500 Elo+
Solo
Pele
Pele
XKralTR38
Pele
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
oppdipper
Fenrir
Level 27
God Stats
2W - 2L
1,353 SR
Queue Stats
118W - 129L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
4 / 8 / 3
6,909
531
6,112
14,613
5,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Lukker210
Neith
9
4 / 5 / 2
6,228
479
8,216
7,347
2,329
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
6
1 / 9 / 2
5,085
391
1,266
8,529
2,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
6 / 4 / 0
6,689
515
7,203
4,688
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
YBG2
Nemesis
7
0 / 6 / 1
4,836
372
777
7,196
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dantê1
King Arthur
10
2 / 3 / 4
6,734
518
3,915
8,493
4,307
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
10 / 0 / 1
8,187
630
5,093
7,698
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
RealJamesBean
Heimdallr
14
12 / 2 / 6
8,664
666
14,709
7,828
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
7
1 / 8 / 6
5,847
450
2,231
8,729
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
oppdipper
Fenrir
11
6 / 2 / 8
7,815
601
3,634
6,958
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
15
Kills
31
32
Deaths
15
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
4
8
3
0.69
W
King Arthur
Dantê1
King Arthur
2
3
4
1.33
L
Neith
Lukker210
Neith
4
5
2
1
W
10
0
1
10.5
L
Ullr
1
9
2
0.22
W
Heimdallr
RealJamesBean
Heimdallr
12
2
6
7.5
L
6
4
0
1.5
W
Pele
1
8
6
0.5
L
Nemesis
YBG2
Nemesis
0
6
1
0.08
W
Fenrir
oppdipper
Fenrir
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
29,582
42,373
Taken
39,706
13,663
Mitigated
17,267
2,816
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,112
538
0
1,070
14,613
5,790
0
0
14,613
12,599
0
W
King Arthur
Dantê1
King Arthur
3,915
678
0
470
8,493
4,307
562
1,182
7,283
0
20,652
L
Neith
Lukker210
Neith
8,216
4,708
0
609
7,347
2,329
400
0
7,347
0
31,446
W
5,093
3,470
0
3,852
7,698
3,335
44
1,524
6,082
0
51,818
L
Ullr
1,266
574
0
0
8,529
2,378
0
0
8,526
0
8,741
W
Heimdallr
RealJamesBean
Heimdallr
14,709
8,856
0
457
7,828
2,696
1,158
2,385
5,441
0
58,431
L
7,203
1,028
0
0
4,688
1,257
660
0
4,688
33,459
0
W
Pele
2,231
587
0
197
8,729
2,214
352
4,216
4,261
0
13,586
L
Nemesis
YBG2
Nemesis
777
268
0
1,137
7,196
1,909
250
0
7,196
0
14,368
W
Fenrir
oppdipper
Fenrir
3,634
719
0
1,125
6,958
4,715
201
3,580
3,324
0
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
37,247
171
Minions Killed
272
0
Camps Cleared
0
1,096,896
Distance Traveled
1,248,042
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,909
531
15
1
0
230,585
1
W
King Arthur
6,734
518
37
3
0
262,809
2
L
Neith
6,228
479
51
4
0
204,087
2
W
Arachne
8,187
630
92
7
0
249,620
0
L
Ullr
5,085
391
13
1
0
258,146
1
W
Heimdallr
8,664
666
98
8
0
226,296
0
L
Agni
6,689
515
65
5
0
234,308
0
W
Pele
5,847
450
15
1
0
241,115
2
L
Nemesis
4,836
372
27
2
0
169,770
1
W
Fenrir
7,815
601
30
2
0
268,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role