Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BUGSY-_SiEGEL-
Gilgamesh
Level 121
God Stats
44W - 45L
1,556 SR
Queue Stats
211W - 223L
1,413 Elo+
Party 2
Medusa
Medusa
MisfitHailey434
Medusa
Level 85
God Stats
0W - 2L
1,410 SR
Queue Stats
30W - 32L
1,387 Elo+
Solo
Chaac
Chaac
Neddyboi83
Chaac
Level 154
God Stats
4W - 4L
1,508 SR
Queue Stats
191W - 225L
1,372 Elo+
Party 2
Sol
Sol
ΑzοrΑhαι
Sol
Level 143
God Stats
15W - 26L
1,444 SR
Queue Stats
44W - 57L
1,428 Elo+
Solo
Team Averages
Level 118
1,484 SR
1,420 Elo+

VS

Team Averages
Level 89
1,534 SR
1,315 Elo+
Cabrakan
Cabrakan
FatherOfOz
Cabrakan
Level 94
God Stats
3W - 3L
1,814 SR
Queue Stats
27W - 24L
1,272 Elo+
Party 1
Hera
Hera
I Rosa Parkz I
Hera
Level 127
God Stats
7W - 6L
1,443 SR
Queue Stats
145W - 168L
1,364 Elo+
Solo
Zeus
Zeus
JuicyJoose
Zeus
Level 107
God Stats
3W - 4L
1,418 SR
Queue Stats
90W - 94L
1,346 Elo+
Party 1
Ullr
Ullr
MidKnightSaint
Ullr
Level 98
God Stats
1W - 0L
1,262 SR
Queue Stats
21W - 43L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
Oxinecron
Sun Wukong
Level 18
God Stats
2W - 1L
1,735 SR
Queue Stats
5W - 8L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 6 / 2
7,046
705
4,991
8,505
3,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
BUGSY-_SiEGEL-
Gilgamesh
12
0 / 3 / 3
6,707
671
3,967
10,553
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 5 / 1
6,915
692
3,372
8,188
2,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
1 / 0 / 3
8,002
800
3,101
6,768
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 3
7,880
788
5,667
10,458
3,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FatherOfOz
Cabrakan
13
3 / 1 / 10
7,858
786
8,722
8,828
6,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 7
7,888
789
5,128
6,285
2,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 7
9,185
919
11,342
3,501
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
5,256
526
0
0
0
Sun Wukong
Oxinecron
Sun Wukong
15
8 / 0 / 5
9,479
948
10,317
8,680
6,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
18
18
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
2
0.5
L
Gilgamesh
BUGSY-_SiEGEL-
Gilgamesh
0
3
3
0.5
W
Cabrakan
FatherOfOz
Cabrakan
3
1
10
8
W
1
5
7
0.9
W
6
0
7
9.5
W
0
0
0
0
L
1
5
1
0.3
L
Chaac
1
0
3
2.5
W
Sun Wukong
Oxinecron
Sun Wukong
8
0
5
10.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
35,509
44,472
Taken
27,294
24,527
Mitigated
16,919
8,246
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,991
1,673
0
0
8,505
3,269
0
2,924
5,521
0
14,268
L
Gilgamesh
BUGSY-_SiEGEL-
Gilgamesh
3,967
646
0
1,882
10,553
6,883
1
6,942
3,417
0
16,878
W
Cabrakan
FatherOfOz
Cabrakan
8,722
1,311
79
3,546
8,828
6,946
0
2,664
6,164
17,764
0
W
5,128
858
0
386
6,285
2,175
0
635
5,650
30,110
0
W
11,342
688
0
1,482
3,501
1,208
1
612
2,889
29,829
0
W
0
0
0
0
0
0
0
0
0
0
0
L
3,372
1,535
0
12
8,188
2,926
279
3,548
4,492
0
17,318
L
Chaac
3,101
274
0
2,065
6,768
7,674
0
4,546
1,970
0
25,761
W
Sun Wukong
Oxinecron
Sun Wukong
10,317
3,069
0
697
8,680
6,590
414
1,831
6,849
0
32,450
L
5,667
1,520
0
4,287
10,458
3,775
1,111
6,767
3,445
29,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
39,666
220
Minions Killed
215
7
Camps Cleared
7
965,828
Distance Traveled
772,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,046
705
26
3
1
178,226
0
L
Gilgamesh
6,707
671
25
3
3
199,763
0
W
Cabrakan
7,858
786
18
2
0
193,235
2
W
Hera
7,888
789
73
7
1
160,089
1
W
Zeus
9,185
919
67
7
4
209,005
1
W
Ullr
5,256
526
0
0
0
0
0
L
Medusa
6,915
692
35
4
0
192,402
1
L
Chaac
8,002
800
73
7
1
219,537
1
W
Sun Wukong
9,479
948
57
6
2
210,528
1
L
Sol
7,880
788
61
6
2
175,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role