Player Matchup

Cerberus
Cerberus
HNC-Carnage
Cerberus
Level 109
God Stats
26W - 30L
1,542 SR
Queue Stats
473W - 475L
1,526 Elo+
Party 1
Zeus
Zeus
HNC-CodeRed
Zeus
Level 128
God Stats
20W - 15L
1,621 SR
Queue Stats
847W - 800L
1,639 Elo+
Party 1
Da Ji
Da Ji
HNC-Drxmatic
Da Ji
Level 108
God Stats
22W - 28L
1,469 SR
Queue Stats
475W - 492L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
HNC-YngFatherFig
Cabrakan
Level 8
God Stats
105W - 74L
1,618 SR
Queue Stats
202W - 164L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
HNC-Zechbell22
Xbalanque
Level 149
God Stats
21W - 17L
1,559 SR
Queue Stats
600W - 583L
1,651 Elo+
Party 1
Team Averages
Level 100
1,562 SR
1,587 Elo+

VS

Team Averages
Level 38
1,461 SR
1,560 Elo+
Bellona
Bellona
 
Bellona
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Doffy4k
Yemoja
Level 32
God Stats
1W - 2L
1,524 SR
Queue Stats
82W - 71L
1,573 Elo+
Solo
Merlin
Merlin
MirrorIsMyName
Merlin
Level 38
God Stats
1W - 3L
1,280 SR
Queue Stats
121W - 122L
1,553 Elo+
Solo
Chronos
Chronos
RedBroly
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HNC-Carnage
Cerberus
10
1 / 1 / 6
6,184
442
6,028
7,038
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 1
8,897
636
10,645
3,274
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 2
7,186
513
4,505
8,097
2,776
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 4 / 0
8,065
576
8,422
10,889
6,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
HNC-Zechbell22
Xbalanque
11
0 / 1 / 6
6,536
467
4,808
7,742
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 3 / 1
7,651
547
8,266
13,579
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
 
Vamana
11
3 / 2 / 2
7,211
515
4,290
6,782
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Doffy4k
Yemoja
10
0 / 2 / 2
5,831
417
2,744
8,158
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 4 / 1
7,617
544
1,617
8,296
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
RedBroly
Chronos
10
1 / 3 / 0
5,772
412
3,033
8,906
2,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
1
1.17
L
Vamana
 
Vamana
3
2
2
2
L
Yemoja
Doffy4k
Yemoja
0
2
2
0.5
W
Cerberus
HNC-Carnage
Cerberus
1
1
6
4
W
7
1
1
7.5
W
2
0
2
3
W
4
4
0
1
W
Xbalanque
HNC-Zechbell22
Xbalanque
0
1
6
3
L
0
4
1
0.13
L
Chronos
RedBroly
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
19,950
37,040
Taken
45,721
16,821
Mitigated
20,982
12,688
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,266
3,392
0
3,246
13,579
10,098
558
7,901
5,678
0
48,364
L
Vamana
 
Vamana
4,290
1,720
0
2,426
6,782
2,821
0
2,863
3,648
0
37,627
L
Yemoja
Doffy4k
Yemoja
2,744
244
941
357
8,158
3,469
112
4,881
2,825
13,324
0
W
Cerberus
HNC-Carnage
Cerberus
6,028
153
334
3,433
7,038
4,530
98
3,776
3,220
16,055
0
W
10,645
680
0
580
3,274
836
608
818
2,268
53,594
0
W
4,505
726
0
869
8,097
2,776
0
448
7,515
0
47,718
W
8,422
1,268
0
3,611
10,889
6,332
662
0
10,130
46,378
0
W
Xbalanque
HNC-Zechbell22
Xbalanque
4,808
1,763
0
3,861
7,742
2,347
654
2,080
5,662
0
41,304
L
1,617
71
0
1,200
8,296
2,483
0
5,621
2,307
46,812
0
L
Chronos
RedBroly
Chronos
3,033
888
0
1,590
8,906
2,111
0
2,535
6,168
30,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
34,082
412
Minions Killed
342
0
Camps Cleared
0
1,290,273
Distance Traveled
1,250,248
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,651
547
88
6
0
242,919
1
L
Vamana
7,211
515
69
5
0
302,516
0
L
Yemoja
5,831
417
25
2
0
235,987
0
W
Cerberus
6,184
442
35
3
0
272,498
4
W
Zeus
8,897
636
129
9
0
253,105
2
W
Da Ji
7,186
513
86
6
0
303,631
2
W
Cabrakan
8,065
576
104
7
0
237,072
2
W
Xbalanque
6,536
467
58
4
0
223,967
1
L
Merlin
7,617
544
113
8
0
244,697
1
L
Chronos
5,772
412
47
3
0
224,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role