Player Matchup

Medusa
Medusa
DrearyZeus22932
Medusa
Level 29
God Stats
215W - 182L
1,501 SR
Queue Stats
435W - 419L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Fasombah
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,223 Elo+
Solo
Bakasura
Bakasura
ccataclysmic
Bakasura
Level 23
God Stats
8W - 6L
1,454 SR
Queue Stats
47W - 29L
1,466 Elo+
Solo
Ra
Ra
mike100
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
xVOLS420x
Cerberus
Level 8
God Stats
26W - 18L
1,773 SR
Queue Stats
87W - 83L
1,462 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,420 Elo+

VS

Team Averages
Level 8
1,454 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Itzel_OD
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,743 Elo+
Solo
Athena
Athena
KingEarthVenom
Athena
Level 18
God Stats
9W - 7L
1,591 SR
Queue Stats
127W - 104L
1,467 Elo+
Solo
Thor
Thor
OMBgkobye
Thor
Level 7
God Stats
14W - 25L
1,181 SR
Queue Stats
29W - 37L
1,310 Elo+
Solo
King Arthur
King Arthur
WhirlingRug7
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 11
11,250
1,250
23,413
7,465
3,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Fasombah
Heimdallr
17
4 / 0 / 21
10,264
1,140
15,885
5,361
2,866
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
ccataclysmic
Bakasura
18
13 / 0 / 11
11,822
1,314
23,366
9,998
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 4 / 15
8,719
969
7,815
7,080
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
xVOLS420x
Cerberus
16
5 / 0 / 16
10,322
1,147
11,425
12,752
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 3
8,288
921
8,462
11,487
3,615
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Itzel_OD
Sun Wukong
13
0 / 9 / 1
7,525
836
1,061
14,380
5,354
14
0 / 5 / 3
8,042
894
9,021
24,911
12,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
2 / 7 / 0
8,292
921
6,798
17,382
8,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
WhirlingRug7
King Arthur
14
1 / 12 / 3
8,314
924
10,230
22,055
16,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
35
Kills
4
4
Deaths
35
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
3
1.25
W
13
0
11
18.5
W
Heimdallr
Fasombah
Heimdallr
4
0
21
14.5
L
Sun Wukong
Itzel_OD
Sun Wukong
0
9
1
0.06
L
0
5
3
0.3
L
Thor
2
7
0
0.29
L
King Arthur
WhirlingRug7
King Arthur
1
12
3
0.21
W
Bakasura
ccataclysmic
Bakasura
13
0
11
18.5
W
0
4
15
1.88
W
Cerberus
xVOLS420x
Cerberus
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,904
Damage
35,572
42,656
Taken
90,215
29,162
Mitigated
46,530
11,830
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,462
1,658
159
161
11,487
3,615
0
4,278
7,134
21,123
0
W
23,413
12,174
0
3,103
7,465
3,314
0
3,109
4,356
0
44,670
W
Heimdallr
Fasombah
Heimdallr
15,885
9,326
0
0
5,361
2,866
0
1,263
4,098
0
24,812
L
Sun Wukong
Itzel_OD
Sun Wukong
1,061
586
0
0
14,380
5,354
0
3,729
9,834
0
2,678
L
9,021
2,741
0
3,719
24,911
12,541
0
6,732
17,294
16,880
0
L
Thor
6,798
1,003
0
0
17,382
8,806
0
2,314
14,688
0
12,205
L
King Arthur
WhirlingRug7
King Arthur
10,230
1,115
0
0
22,055
16,214
0
2,187
18,815
0
25,236
W
Bakasura
ccataclysmic
Bakasura
23,366
16,143
0
4,446
9,998
6,252
0
2,138
7,860
0
42,595
W
7,815
1,381
618
753
7,080
3,124
0
4,627
2,453
12,901
0
W
Cerberus
xVOLS420x
Cerberus
11,425
2,335
0
2,910
12,752
13,606
0
6,346
6,406
17,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
40,461
183
Minions Killed
80
4
Camps Cleared
4
866,844
Distance Traveled
766,794
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,288
921
29
3
0
154,121
1
W
Medusa
11,250
1,250
47
5
2
179,040
0
W
Heimdallr
10,264
1,140
17
2
0
160,434
0
L
Sun Wukong
7,525
836
5
1
0
121,010
0
L
Athena
8,042
894
16
2
3
167,180
1
L
Thor
8,292
921
7
1
0
145,475
0
L
King Arthur
8,314
924
23
3
1
179,008
0
W
Bakasura
11,822
1,314
82
9
2
201,407
0
W
Ra
8,719
969
19
2
0
136,808
1
W
Cerberus
10,322
1,147
18
2
0
189,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role