Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AmiNikos3567
Vulcan
Level 160
God Stats
2W - 3L
1,439 SR
Queue Stats
148W - 166L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaviddZeus
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,378 Elo+
Solo
Thor
Thor
Goredax
Thor
Level 108
God Stats
0W - 5L
1,102 SR
Queue Stats
309W - 291L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
MaxFonSudof
Ao Kuang
Level 100
God Stats
3W - 7L
1,290 SR
Queue Stats
310W - 291L
1,462 Elo+
Solo
Team Averages
Level 126
1,366 SR
1,450 Elo+

VS

Team Averages
Level 97
1,402 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Rejuvster
Khepri
Level 104
God Stats
5W - 4L
1,437 SR
Queue Stats
127W - 135L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmokyWoIf
Ah Muzen Cab
Level 103
God Stats
15W - 16L
1,347 SR
Queue Stats
476W - 453L
1,472 Elo+
Solo
Neith
Neith
aerio_On
Neith
Level 105
God Stats
12W - 10L
1,531 SR
Queue Stats
604W - 614L
1,438 Elo+
Solo
Hera
Hera
szxchuan
Hera
Level 67
God Stats
1W - 3L
1,197 SR
Queue Stats
122W - 122L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 8 / 5
10,769
598
11,259
28,549
25,680
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
19
2 / 3 / 7
10,978
610
28,362
11,094
4,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DaviddZeus
Morgan Le Fay
20
1 / 4 / 12
11,128
618
16,923
15,245
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Goredax
Thor
18
5 / 6 / 6
11,512
640
11,124
13,645
7,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
MaxFonSudof
Ao Kuang
17
3 / 8 / 8
10,762
598
8,155
21,150
33,694
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 3 / 12
13,057
725
10,203
21,383
9,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Khepri
Rejuvster
Khepri
18
1 / 4 / 14
11,722
651
6,794
22,204
29,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SmokyWoIf
Ah Muzen Cab
20
13 / 3 / 10
13,793
766
33,603
15,149
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
aerio_On
Neith
19
5 / 3 / 15
12,190
677
13,957
15,376
7,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hera
17
2 / 3 / 12
10,915
606
13,003
12,196
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
16
Kills
28
29
Deaths
16
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
8
5
0.94
W
Chang'e
 
Chang'e
7
3
12
4.33
L
Vulcan
2
3
7
1.83
L
Morgan Le Fay
DaviddZeus
Morgan Le Fay
1
4
12
1.75
L
Thor
Goredax
Thor
5
6
6
1.33
L
Ao Kuang
MaxFonSudof
Ao Kuang
3
8
8
0.88
W
Khepri
Rejuvster
Khepri
1
4
14
2
W
Ah Muzen Cab
SmokyWoIf
Ah Muzen Cab
13
3
10
6
W
Neith
aerio_On
Neith
5
3
15
4.17
W
Hera
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,823
Damage
77,560
89,683
Taken
86,308
77,583
Mitigated
57,679
26,119
Healing
44,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,259
570
1,308
3,079
28,549
25,680
0
9,050
19,499
18,356
0
W
Chang'e
 
Chang'e
10,203
809
14,427
9,231
21,383
9,198
792
14,491
6,892
28,491
0
L
Vulcan
28,362
9,006
3,074
2,753
11,094
4,782
160
3,343
7,751
58,153
0
L
Morgan Le Fay
DaviddZeus
Morgan Le Fay
16,923
1,106
1,745
5,267
15,245
6,383
368
5,416
9,829
47,932
0
L
Thor
Goredax
Thor
11,124
1,049
1,947
1,345
13,645
7,044
0
4,683
8,962
0
22,621
L
Ao Kuang
MaxFonSudof
Ao Kuang
8,155
2,021
1,732
3,869
21,150
33,694
0
7,508
13,642
11,954
0
W
Khepri
Rejuvster
Khepri
6,794
222
1,189
1,325
22,204
29,358
706
15,907
6,297
12,996
0
W
Ah Muzen Cab
SmokyWoIf
Ah Muzen Cab
33,603
11,290
1,234
5,624
15,149
6,811
1,352
12,421
2,728
0
64,669
W
Neith
aerio_On
Neith
13,957
4,090
2,605
3,610
15,376
7,053
1,937
12,172
3,204
0
33,235
W
Hera
13,003
2,363
2,979
2,642
12,196
5,259
626
9,708
2,488
38,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
61,677
207
Minions Killed
214
0
Camps Cleared
0
1,420,691
Distance Traveled
1,661,590
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,769
598
18
1
0
249,347
0
W
Chang'e
13,057
725
40
2
0
361,271
0
L
Vulcan
10,978
610
84
5
0
348,602
3
L
Morgan Le Fay
11,128
618
70
4
0
285,551
4
L
Thor
11,512
640
25
1
0
289,870
5
L
Ao Kuang
10,762
598
10
1
0
247,321
0
W
Khepri
11,722
651
11
1
0
334,537
0
W
Ah Muzen Cab
13,793
766
58
3
0
323,934
0
W
Neith
12,190
677
56
3
0
328,428
0
W
Hera
10,915
606
49
3
0
313,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role