Player Matchup

Apollo
Apollo
ItsGlit
Apollo
Level 113
God Stats
3W - 4L
1,426 SR
Queue Stats
129W - 107L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Mehiet
Cthulhu
Level 102
God Stats
6W - 1L
1,949 SR
Queue Stats
204W - 174L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
TThread
Baba Yaga
Level 160
God Stats
1W - 3L
1,726 SR
Queue Stats
91W - 106L
1,524 Elo+
Solo
Chiron
Chiron
Trapaholics
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,706 Elo+
Solo
Freya
Freya
Wiked Mouse
Freya
Level 160
God Stats
7W - 13L
1,420 SR
Queue Stats
843W - 854L
1,552 Elo+
Solo
Team Averages
Level 124
1,604 SR
1,590 Elo+

VS

Team Averages
Level 144
1,654 SR
1,551 Elo+
Susano
Susano
BADBÜNNY
Susano
Level 160
God Stats
2W - 6L
1,371 SR
Queue Stats
331W - 330L
1,518 Elo+
Solo
Hades
Hades
Not H3isenl3erg
Hades
Level 147
God Stats
2W - 1L
1,551 SR
Queue Stats
52W - 48L
1,626 Elo+
Solo
Jormungandr
Jormungandr
Sistinas
Jormungandr
Level 123
God Stats
5W - 2L
1,777 SR
Queue Stats
394W - 392L
1,583 Elo+
Solo
Ares
Ares
gillsta1
Ares
Level 129
God Stats
3W - 2L
1,992 SR
Queue Stats
219W - 199L
1,595 Elo+
Solo
Scylla
Scylla
rNoxx
Scylla
Level 160
God Stats
2W - 1L
1,577 SR
Queue Stats
43W - 48L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsGlit
Apollo
19
5 / 6 / 6
11,112
794
6,979
15,294
7,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Mehiet
Cthulhu
15
1 / 4 / 4
9,715
694
16,465
13,559
16,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
TThread
Baba Yaga
16
1 / 5 / 3
9,484
677
15,622
11,202
5,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
1 / 7 / 6
9,538
681
12,532
12,294
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 8 / 5
10,345
739
10,570
15,405
7,038
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BADBÜNNY
Susano
16
3 / 5 / 17
10,278
734
12,632
14,419
8,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 18
12,127
866
13,243
20,125
28,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Sistinas
Jormungandr
18
3 / 2 / 25
10,543
753
9,152
18,241
22,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
16
2 / 3 / 21
10,759
769
10,637
21,486
25,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
rNoxx
Scylla
20
13 / 2 / 11
12,001
857
16,862
12,444
6,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
122
12
Kills
30
30
Deaths
16
24
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Susano
BADBÜNNY
Susano
3
5
17
2.3
L
Apollo
ItsGlit
Apollo
5
6
6
1.33
L
Cthulhu
Mehiet
Cthulhu
1
4
4
0.75
W
9
4
18
4.5
W
Jormungandr
Sistinas
Jormungandr
3
2
25
7.75
L
Baba Yaga
TThread
Baba Yaga
1
5
3
0.5
L
Chiron
1
7
6
0.57
L
4
8
5
0.81
W
Ares
2
3
21
4.17
W
Scylla
rNoxx
Scylla
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,168
Damage
62,526
67,754
Taken
86,715
42,245
Mitigated
92,101
17,311
Healing
29,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BADBÜNNY
Susano
12,632
2,144
3,465
2,574
14,419
8,099
1,136
8,227
6,192
0
23,582
L
Apollo
ItsGlit
Apollo
6,979
4,201
244
3,140
15,294
7,352
1,573
10,865
4,429
0
20,021
L
Cthulhu
Mehiet
Cthulhu
16,465
553
1,968
2,081
13,559
16,670
0
9,903
3,656
30,977
0
W
13,243
591
3,062
5,948
20,125
28,749
617
8,693
11,124
26,784
0
W
Jormungandr
Sistinas
Jormungandr
9,152
1,082
2,153
2,775
18,241
22,932
815
9,991
8,250
26,331
0
L
Baba Yaga
TThread
Baba Yaga
15,622
864
314
2,510
11,202
5,782
740
7,877
3,325
33,441
0
L
Chiron
12,532
4,205
1,351
1,906
12,294
5,403
648
9,911
2,278
0
22,663
L
10,570
3,236
598
3,199
15,405
7,038
745
11,233
4,172
19,763
0
W
Ares
10,637
306
1,574
4,083
21,486
25,523
755
9,493
11,993
13,279
0
W
Scylla
rNoxx
Scylla
16,862
903
2,848
1,256
12,444
6,798
2,040
6,253
6,060
42,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
55,708
143
Minions Killed
131
0
Camps Cleared
0
1,211,181
Distance Traveled
1,302,470
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,278
734
24
2
0
247,621
1
L
Apollo
11,112
794
35
3
0
242,721
0
L
Cthulhu
9,715
694
17
1
0
260,947
1
W
Hades
12,127
866
31
2
0
268,489
2
W
Jormungandr
10,543
753
19
1
0
273,102
0
L
Baba Yaga
9,484
677
30
2
0
262,397
0
L
Chiron
9,538
681
32
2
0
226,145
0
L
Freya
10,345
739
29
2
0
218,971
6
W
Ares
10,759
769
0
0
0
258,833
0
W
Scylla
12,001
857
57
4
0
254,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role