Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IamAyoub
Mercury
Level 125
God Stats
6W - 4L
1,664 SR
Queue Stats
34W - 36L
1,511 Elo+
Party 1
Ra
Ra
rukmini
Ra
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 219L
1,420 Elo+
Solo
Cthulhu
Cthulhu
xxWAHABxx
Cthulhu
Level 108
God Stats
7W - 6L
1,602 SR
Queue Stats
61W - 68L
1,388 Elo+
Party 1
Team Averages
Level 111
1,553 SR
1,464 Elo+

VS

Team Averages
Level 86
1,551 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
Endacil
Morgan Le Fay
Level 118
God Stats
4W - 10L
1,807 SR
Queue Stats
55W - 74L
1,461 Elo+
Solo
Ymir
Ymir
KingHellfire
Ymir
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 171L
1,377 Elo+
Solo
Guan Yu
Guan Yu
NoSexNoStress
Guan Yu
Level 60
God Stats
15W - 25L
1,405 SR
Queue Stats
207W - 253L
1,419 Elo+
Solo
Nemesis
Nemesis
VenitoKamelas2
Nemesis
Level 62
God Stats
38W - 48L
1,432 SR
Queue Stats
410W - 581L
1,376 Elo+
Party 2
Artemis
Artemis
almansa000
Artemis
Level 66
God Stats
28W - 23L
1,611 SR
Queue Stats
460W - 633L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 1
6,255
626
2,898
4,036
2,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
8
3 / 0 / 1
5,230
523
2,585
3,763
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
IamAyoub
Mercury
10
7 / 0 / 3
6,363
636
3,755
5,079
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 3
6,012
601
2,332
3,399
1,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xxWAHABxx
Cthulhu
8
0 / 0 / 5
5,223
522
3,150
4,337
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Endacil
Morgan Le Fay
9
0 / 4 / 0
5,064
506
2,611
4,723
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 0
4,233
423
2,391
5,980
3,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
9
0 / 3 / 0
4,997
500
1,377
5,765
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,736
474
1,935
6,073
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
almansa000
Artemis
8
0 / 3 / 0
4,773
477
2,531
4,706
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
14
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
W
Rama
 
Rama
3
0
1
3.5
L
Morgan Le Fay
Endacil
Morgan Le Fay
0
4
0
0
W
Mercury
IamAyoub
Mercury
7
0
3
8.5
L
0
2
0
0
L
Guan Yu
0
3
0
0
L
0
2
0
0
L
Artemis
almansa000
Artemis
0
3
0
0
W
2
0
3
3.5
W
Cthulhu
xxWAHABxx
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,720
Damage
10,845
20,614
Taken
27,247
7,883
Mitigated
11,920
7,470
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,898
1,132
0
1,728
4,036
2,349
0
0
3,723
3,049
30,222
W
Rama
 
Rama
2,585
2,042
0
888
3,763
898
128
1,513
2,250
0
20,236
L
Morgan Le Fay
Endacil
Morgan Le Fay
2,611
270
0
666
4,723
1,536
152
1,607
3,116
25,216
0
W
Mercury
IamAyoub
Mercury
3,755
1,345
0
875
5,079
1,595
0
798
4,281
0
32,014
L
2,391
428
0
578
5,980
3,051
0
1,436
4,544
16,197
0
L
Guan Yu
1,377
207
0
2,315
5,765
4,276
191
404
5,361
0
19,772
L
1,935
934
0
370
6,073
1,750
0
1,174
4,899
0
25,499
L
Artemis
almansa000
Artemis
2,531
1,228
0
1,311
4,706
1,307
560
1,265
3,441
0
21,810
W
2,332
115
632
1,129
3,399
1,236
616
1,813
1,586
35,281
0
W
Cthulhu
xxWAHABxx
Cthulhu
3,150
60
164
2,054
4,337
1,805
0
878
3,459
15,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
23,803
269
Minions Killed
248
0
Camps Cleared
0
947,178
Distance Traveled
872,526
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,255
626
74
7
0
181,963
0
W
Rama
5,230
523
44
4
0
168,201
3
L
Morgan Le Fay
5,064
506
63
6
0
171,322
4
W
Mercury
6,363
636
59
6
0
206,207
6
L
Ymir
4,233
423
29
3
0
163,854
2
L
Guan Yu
4,997
500
53
5
0
174,584
2
L
Nemesis
4,736
474
53
5
0
187,360
3
L
Artemis
4,773
477
50
5
0
175,406
3
W
Ra
6,012
601
71
7
0
196,633
5
W
Cthulhu
5,223
522
21
2
0
194,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role