Player Matchup

Chronos
Chronos
ELFAJA
Chronos
Level 27
God Stats
3W - 3L
1,286 SR
Queue Stats
122W - 134L
1,482 Elo+
Solo
Chang'e
Chang'e
UserUnknown27
Chang'e
Level 28
God Stats
6W - 4L
1,560 SR
Queue Stats
131W - 101L
1,526 Elo+
Solo
Thor
Thor
calouro-entrante
Thor
Level 17
God Stats
2W - 2L
1,473 SR
Queue Stats
29W - 19L
1,533 Elo+
Party 1
Nemesis
Nemesis
iHTDx
Nemesis
Level 29
God Stats
21W - 12L
1,788 SR
Queue Stats
74W - 71L
1,510 Elo+
Solo
Medusa
Medusa
matheusjames10
Medusa
Level 32
God Stats
13W - 11L
1,537 SR
Queue Stats
59W - 91L
1,317 Elo+
Party 1
Team Averages
Level 27
1,529 SR
1,474 Elo+

VS

Team Averages
Level 19
1,527 SR
1,458 Elo+
Merlin
Merlin
FTalarico
Merlin
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 27L
1,648 Elo+
Solo
Thanatos
Thanatos
HuddledSign5886
Thanatos
Level 17
God Stats
1W - 4L
1,322 SR
Queue Stats
25W - 40L
1,374 Elo+
Solo
Danzaburou
Danzaburou
benjamanito
Danzaburou
Level 23
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2
Athena
Athena
gercho-tutero
Athena
Level 25
God Stats
6W - 10L
1,497 SR
Queue Stats
72W - 68L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
jurglow
Sun Wukong
Level 5
God Stats
1W - 2L
1,599 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ELFAJA
Chronos
17
6 / 1 / 7
10,685
562
11,380
14,437
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
18
9 / 1 / 6
11,166
588
15,315
16,526
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 3 / 8
8,779
462
8,295
11,433
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
iHTDx
Nemesis
16
12 / 3 / 4
10,737
565
15,219
14,249
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 7
8,578
451
6,056
10,208
3,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FTalarico
Merlin
17
8 / 5 / 2
11,137
586
20,639
17,270
8,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
3 / 7 / 2
9,274
488
4,873
15,690
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
benjamanito
Danzaburou
14
2 / 5 / 4
8,768
461
5,039
11,236
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 5 / 2
7,617
401
3,972
19,166
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
jurglow
Sun Wukong
11
0 / 11 / 2
7,035
370
5,144
14,289
5,850
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
33
Kills
13
13
Deaths
33
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
ELFAJA
Chronos
6
1
7
9.5
L
Merlin
FTalarico
Merlin
8
5
2
1.8
L
Thanatos
3
7
2
0.57
W
Chang'e
9
1
6
12
L
Danzaburou
benjamanito
Danzaburou
2
5
4
0.8
W
4
3
8
2.67
L
0
5
2
0.2
W
Nemesis
iHTDx
Nemesis
12
3
4
4.67
L
Sun Wukong
jurglow
Sun Wukong
0
11
2
0.09
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,265
Damage
39,667
66,853
Taken
77,651
25,420
Mitigated
37,233
19,578
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ELFAJA
Chronos
11,380
5,754
0
4,165
14,437
5,764
558
6,955
7,482
75,523
0
L
Merlin
FTalarico
Merlin
20,639
1,508
0
5,768
17,270
8,340
0
4,701
12,569
70,883
0
L
Thanatos
4,873
1,667
0
10,185
15,690
5,015
0
4,269
11,421
0
44,715
W
Chang'e
15,315
2,535
1,173
9,647
16,526
6,085
217
4,169
12,357
76,797
0
L
Danzaburou
benjamanito
Danzaburou
5,039
1,742
0
1,225
11,236
4,053
180
1,980
9,256
0
42,931
W
8,295
1,601
0
2,518
11,433
4,296
104
3,198
8,235
0
39,978
L
3,972
1,044
377
4,432
19,166
13,975
0
5,215
13,951
32,509
0
W
Nemesis
iHTDx
Nemesis
15,219
8,932
0
1,382
14,249
6,011
282
5,952
8,297
0
74,268
L
Sun Wukong
jurglow
Sun Wukong
5,144
1,143
0
249
14,289
5,850
443
10,530
3,759
0
25,113
W
6,056
2,197
0
693
10,208
3,264
0
4,337
5,871
0
35,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
43,831
495
Minions Killed
375
0
Camps Cleared
0
1,699,228
Distance Traveled
1,620,433
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,685
562
132
7
0
356,247
3
L
Merlin
11,137
586
111
6
0
325,678
3
L
Thanatos
9,274
488
80
4
0
301,761
0
W
Chang'e
11,166
588
143
8
0
331,487
7
L
Danzaburou
8,768
461
77
4
0
326,708
0
W
Thor
8,779
462
41
2
0
331,138
7
L
Athena
7,617
401
68
4
0
338,993
5
W
Nemesis
10,737
565
112
6
0
387,581
4
L
Sun Wukong
7,035
370
39
2
0
327,293
1
W
Medusa
8,578
451
67
4
0
292,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role