Player Matchup

Scylla
Scylla
AM1Rk
Scylla
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 19L
1,369 Elo+
Party 1
Khepri
Khepri
Kombat k9515
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 148L
1,455 Elo+
Party 3
Skadi
Skadi
LilSimbi
Skadi
Level 28
God Stats
20W - 22L
1,438 SR
Queue Stats
188W - 248L
1,436 Elo+
Party 3
Nemesis
Nemesis
erfangodless
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
国服第一男肌
Heimdallr
Level 28
God Stats
4W - 5L
1,393 SR
Queue Stats
130W - 161L
1,426 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,413 Elo+

VS

Team Averages
Level 13
1,492 SR
1,405 Elo+
Baron Samedi
Baron Samedi
Cooldude6969
Baron Samedi
Level 9
God Stats
9W - 10L
1,739 SR
Queue Stats
73W - 56L
1,458 Elo+
Party 2
Skadi
Skadi
Ghandisflipflop1
Skadi
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 48L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
SSJULTRA
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,402 Elo+
Solo
Kukulkan
Kukulkan
catnipslip
Kukulkan
Level 28
God Stats
3W - 2L
1,361 SR
Queue Stats
57W - 46L
1,371 Elo+
Solo
Thor
Thor
zeus876
Thor
Level 8
God Stats
2W - 3L
1,363 SR
Queue Stats
6W - 10L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AM1Rk
Scylla
17
6 / 4 / 1
11,050
460
15,228
15,429
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
0 / 7 / 2
9,157
382
2,479
19,101
24,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
LilSimbi
Skadi
14
1 / 8 / 0
9,109
380
4,551
12,924
4,302
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
erfangodless
Nemesis
14
0 / 8 / 1
9,263
386
6,720
19,070
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 7 / 2
11,577
482
16,225
23,666
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cooldude6969
Baron Samedi
19
2 / 0 / 19
12,202
508
13,317
17,644
19,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
22 / 0 / 5
15,128
630
30,124
14,890
6,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SSJULTRA
Sun Wukong
15
0 / 8 / 6
9,948
415
4,237
18,165
19,568
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
catnipslip
Kukulkan
19
6 / 4 / 4
12,600
525
17,024
11,394
4,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
zeus876
Thor
16
4 / 2 / 9
11,104
463
7,683
12,094
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
14
Kills
34
34
Deaths
14
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
AM1Rk
Scylla
6
4
1
1.63
W
Baron Samedi
Cooldude6969
Baron Samedi
2
0
19
11.5
W
22
0
5
24.5
L
Khepri
0
7
2
0.14
L
Skadi
LilSimbi
Skadi
1
8
0
0.13
W
Sun Wukong
SSJULTRA
Sun Wukong
0
8
6
0.38
W
Kukulkan
catnipslip
Kukulkan
6
4
4
2
L
Nemesis
erfangodless
Nemesis
0
8
1
0.06
W
Thor
zeus876
Thor
4
2
9
4.25
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
72,385
90,190
Taken
74,187
52,047
Mitigated
54,550
15,926
Healing
25,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AM1Rk
Scylla
15,228
1,395
0
1,916
15,429
5,571
479
5,472
9,957
75,093
0
W
Baron Samedi
Cooldude6969
Baron Samedi
13,317
1,691
2,542
7,700
17,644
19,088
1,256
4,239
13,249
66,204
0
W
30,124
19,870
0
7,159
14,890
6,297
8,508
3,117
11,689
0
94,703
L
Khepri
2,479
135
0
589
19,101
24,586
0
6,397
12,704
19,214
0
L
Skadi
LilSimbi
Skadi
4,551
2,075
0
435
12,924
4,302
573
6,689
6,235
0
47,195
W
Sun Wukong
SSJULTRA
Sun Wukong
4,237
1,149
0
217
18,165
19,568
2,589
2,400
15,662
0
40,016
W
Kukulkan
catnipslip
Kukulkan
17,024
825
0
3,305
11,394
4,421
1,372
5,896
5,122
85,820
0
L
Nemesis
erfangodless
Nemesis
6,720
2,111
0
4,793
19,070
7,768
407
3,122
15,948
0
54,509
W
Thor
zeus876
Thor
7,683
542
0
4,789
12,094
5,176
0
1,395
10,643
392
48,179
L
16,225
8,806
230
7,963
23,666
9,820
2,271
9,183
14,483
0
92,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
60,982
506
Minions Killed
507
0
Camps Cleared
0
2,013,462
Distance Traveled
2,360,025
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,050
460
140
6
0
421,350
3
W
Baron Samedi
12,202
508
81
3
0
476,601
1
W
Skadi
15,128
630
143
6
0
487,306
1
L
Khepri
9,157
382
34
1
0
413,269
0
L
Skadi
9,109
380
86
4
0
383,845
0
W
Sun Wukong
9,948
415
53
2
0
470,553
0
W
Kukulkan
12,600
525
151
6
0
469,362
6
L
Nemesis
9,263
386
90
4
0
437,442
2
W
Thor
11,104
463
79
3
0
456,203
0
L
Heimdallr
11,577
482
156
7
0
357,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role