Player Matchup

Gilgamesh
Gilgamesh
HiTekE
Gilgamesh
Level 7
God Stats
6W - 2L
1,606 SR
Queue Stats
28W - 24L
1,511 Elo+
Solo
Neith
Neith
HollyReaperMF
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,190 Elo+
Solo
Anubis
Anubis
bebabsa
Anubis
Level 8
God Stats
2W - 2L
1,485 SR
Queue Stats
15W - 19L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
她胸我啊
Sun Wukong
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
22W - 20L
1,479 Elo+
Party 1
Merlin
Merlin
香檀功德
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,479 Elo+
Party 1
Team Averages
Level 7
1,518 SR
1,398 Elo+

VS

Team Averages
Level 5
1,383 SR
1,381 Elo+
Thor
Thor
ArthurZIMM
Thor
Level 5
God Stats
1W - 3L
1,327 SR
Queue Stats
19W - 27L
1,284 Elo+
Party 2
Neith
Neith
CkDaBest
Neith
Level 8
God Stats
2W - 4L
1,364 SR
Queue Stats
4W - 9L
1,242 Elo+
Solo
Artemis
Artemis
GUPP1
Artemis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 112L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Gigaus0
Kukulkan
Level 4
God Stats
9W - 5L
1,224 SR
Queue Stats
49W - 34L
1,340 Elo+
Solo
Ymir
Ymir
Permark1
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HiTekE
Gilgamesh
20
22 / 3 / 10
18,772
695
30,192
28,415
20,002
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 4 / 3
13,156
487
8,181
16,698
6,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
bebabsa
Anubis
18
2 / 3 / 7
12,612
467
7,247
16,079
12,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
她胸我啊
Sun Wukong
20
7 / 6 / 19
14,435
535
14,579
24,260
28,261
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
19
11 / 3 / 5
14,888
551
18,547
17,073
6,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 2
10,192
377
4,122
21,244
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
CkDaBest
Neith
19
2 / 4 / 4
12,154
450
11,680
19,576
10,156
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
GUPP1
Artemis
15
0 / 13 / 5
10,220
379
5,201
18,042
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Gigaus0
Kukulkan
20
11 / 8 / 0
14,647
542
33,221
18,688
11,384
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ymir
13
0 / 9 / 2
9,016
334
5,863
21,199
22,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
45
Kills
16
19
Deaths
46
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
L
Neith
CkDaBest
Neith
2
4
4
1
L
Artemis
GUPP1
Artemis
0
13
5
0.19
L
Kukulkan
Gigaus0
Kukulkan
11
8
0
1.38
W
Gilgamesh
HiTekE
Gilgamesh
22
3
10
9
W
3
4
3
1.13
L
Ymir
0
9
2
0.11
W
Anubis
bebabsa
Anubis
2
3
7
1.83
W
Sun Wukong
她胸我啊
Sun Wukong
7
6
19
2.75
W
Merlin
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,746
Damage
60,087
102,525
Taken
98,749
74,256
Mitigated
58,489
31,668
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,122
1,098
0
1,060
21,244
9,516
1,064
4,382
16,862
0
48,778
L
Neith
CkDaBest
Neith
11,680
4,032
0
2,227
19,576
10,156
655
4,177
15,399
0
63,899
L
Artemis
GUPP1
Artemis
5,201
3,332
0
762
18,042
5,288
1,202
4,898
13,144
0
39,036
L
Kukulkan
Gigaus0
Kukulkan
33,221
4,807
0
3,095
18,688
11,384
2,462
6,149
12,539
105,615
0
W
Gilgamesh
HiTekE
Gilgamesh
30,192
11,811
0
8,384
28,415
20,002
2,940
8,946
19,469
0
183,426
W
8,181
3,914
0
7,020
16,698
6,847
4,617
7,313
9,385
0
92,202
L
Ymir
5,863
714
0
0
21,199
22,145
351
6,188
15,011
26,378
0
W
Anubis
bebabsa
Anubis
7,247
1,266
0
7,934
16,079
12,210
1,755
8,023
8,056
60,174
0
W
Sun Wukong
她胸我啊
Sun Wukong
14,579
2,899
0
3,135
24,260
28,261
212
10,441
13,819
0
59,895
W
Merlin
18,547
1,287
0
5,195
17,073
6,936
1,172
6,753
10,320
77,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,863
Gold Earned
56,229
674
Minions Killed
465
0
Camps Cleared
0
2,380,188
Distance Traveled
2,106,840
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,192
377
77
3
0
423,961
4
L
Neith
12,154
450
108
4
0
460,106
0
L
Artemis
10,220
379
76
3
0
352,284
2
L
Kukulkan
14,647
542
174
6
0
464,415
11
W
Gilgamesh
18,772
695
209
8
0
561,821
5
W
Neith
13,156
487
149
6
0
406,191
0
L
Ymir
9,016
334
30
1
0
406,074
0
W
Anubis
12,612
467
95
4
0
458,463
3
W
Sun Wukong
14,435
535
102
4
0
477,981
0
W
Merlin
14,888
551
119
4
0
475,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role