Player Matchup

Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ney1980
Tsukuyomi
Level 109
God Stats
14W - 6L
1,589 SR
Queue Stats
420W - 355L
1,504 Elo+
Party 1
Osiris
Osiris
Ushar
Osiris
Level 52
God Stats
6W - 7L
1,234 SR
Queue Stats
108W - 111L
1,394 Elo+
Solo
Sobek
Sobek
alvarostrumpf
Sobek
Level 136
God Stats
12W - 9L
1,618 SR
Queue Stats
325W - 266L
1,563 Elo+
Party 1
Apollo
Apollo
victorscl
Apollo
Level 103
God Stats
24W - 13L
1,667 SR
Queue Stats
456W - 375L
1,494 Elo+
Party 1
Team Averages
Level 92
1,522 SR
1,491 Elo+

VS

Team Averages
Level 108
1,475 SR
1,540 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gamemaster69
Chaac
Level 56
God Stats
4W - 2L
1,662 SR
Queue Stats
114W - 127L
1,522 Elo+
Solo
Neith
Neith
RandomSalesman
Neith
Level 143
God Stats
6W - 5L
1,517 SR
Queue Stats
336W - 335L
1,575 Elo+
Party 2
Ymir
Ymir
ShortValkyrie
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,574 Elo+
Party 2
Agni
Agni
leonidas280
Agni
Level 113
God Stats
1W - 3L
1,196 SR
Queue Stats
102W - 92L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 5 / 2
4,820
482
4,059
5,109
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ney1980
Tsukuyomi
8
1 / 6 / 2
5,013
501
2,723
8,428
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
Ushar
Osiris
9
0 / 2 / 0
5,039
504
3,865
6,999
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,283
428
1,967
7,861
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
victorscl
Apollo
8
2 / 3 / 0
5,020
502
5,516
5,736
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
8 / 0 / 1
6,607
661
3,799
5,110
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 1
6,552
655
4,467
6,594
4,177
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
4 / 1 / 4
5,862
586
6,616
5,350
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 7
5,864
586
3,831
6,773
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 2 / 4
6,465
647
5,137
5,547
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
19
20
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
2
0.2
W
Fenrir
 
Fenrir
8
0
1
8.5
W
1
0
1
1.5
L
Tsukuyomi
Ney1980
Tsukuyomi
1
6
2
0.33
W
4
1
4
6
W
3
0
7
6.5
L
Osiris
Ushar
Osiris
0
2
0
0
L
0
4
0
0
W
3
2
4
2.5
L
Apollo
victorscl
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,130
Damage
23,850
34,133
Taken
29,374
12,225
Mitigated
12,103
8,528
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,059
125
0
290
5,109
1,340
0
3,118
1,827
25,487
0
W
Fenrir
 
Fenrir
3,799
963
0
2,438
5,110
1,687
0
606
4,504
0
24,339
W
4,467
1,136
0
3,636
6,594
4,177
0
0
6,594
0
39,272
L
Tsukuyomi
Ney1980
Tsukuyomi
2,723
667
0
2,081
8,428
2,235
0
1,706
6,684
0
20,374
W
6,616
3,218
0
1,640
5,350
1,397
130
1,963
3,387
0
27,925
W
3,831
819
524
2,877
6,773
3,063
0
1,250
5,523
13,096
0
L
Osiris
Ushar
Osiris
3,865
1,926
0
2,786
6,999
3,490
0
0
6,999
0
26,881
L
1,967
214
0
1,759
7,861
3,740
0
2,603
5,188
7,503
0
W
5,137
728
0
1,081
5,547
1,779
0
2,464
3,083
34,161
0
L
Apollo
victorscl
Apollo
5,516
3,053
0
1,612
5,736
1,420
0
1,249
4,467
0
25,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
31,350
202
Minions Killed
280
0
Camps Cleared
0
964,291
Distance Traveled
972,361
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,820
482
41
4
0
194,622
1
W
Fenrir
6,607
661
45
5
0
201,956
2
W
Chaac
6,552
655
97
10
0
197,234
2
L
Tsukuyomi
5,013
501
47
5
0
190,115
2
W
Neith
5,862
586
60
6
0
185,280
1
W
Ymir
5,864
586
9
1
0
205,143
3
L
Osiris
5,039
504
64
6
0
177,993
2
L
Sobek
4,283
428
10
1
0
196,388
1
W
Agni
6,465
647
69
7
0
182,748
1
L
Apollo
5,020
502
40
4
0
205,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role