Player Matchup

Morgan Le Fay
Morgan Le Fay
BgToutNu
Morgan Le Fay
Level 18
God Stats
15W - 16L
1,727 SR
Queue Stats
34W - 32L
1,601 Elo+
Solo
Bacchus
Bacchus
Flouse
Bacchus
Level 36
God Stats
20W - 27L
1,502 SR
Queue Stats
178W - 167L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Gigastfff
Gilgamesh
Level 47
God Stats
5W - 8L
1,615 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 3
Merlin
Merlin
WaterSyntax
Merlin
Level 16
God Stats
2W - 7L
1,661 SR
Queue Stats
2W - 7L
1,364 Elo+
Party 3
Bastet
Bastet
Xelkesei
Bastet
Level 127
God Stats
0W - 2L
1,348 SR
Queue Stats
180W - 172L
1,520 Elo+
Party 1
Team Averages
Level 49
1,571 SR
1,509 Elo+

VS

Team Averages
Level 98
1,602 SR
1,602 Elo+
Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Adapt4Kill
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,916 Elo+
Party 2
Mulan
Mulan
Laston28
Mulan
Level 26
God Stats
14W - 6L
1,632 SR
Queue Stats
53W - 44L
1,447 Elo+
Solo
Odin
Odin
darkfiro
Odin
Level 149
God Stats
2W - 0L
1,595 SR
Queue Stats
112W - 105L
1,530 Elo+
Party 2
Zeus
Zeus
lillFrank
Zeus
Level 158
God Stats
6W - 6L
1,785 SR
Queue Stats
170W - 113L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BgToutNu
Morgan Le Fay
17
2 / 2 / 7
9,288
663
16,792
10,774
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Flouse
Bacchus
15
1 / 3 / 6
8,819
630
5,449
11,119
14,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Gigastfff
Gilgamesh
15
3 / 5 / 5
9,347
668
8,296
13,576
12,573
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
16
0 / 7 / 9
9,120
651
9,591
14,138
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Xelkesei
Bastet
18
8 / 3 / 3
11,972
855
15,873
13,730
6,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 3 / 8
11,019
787
8,923
13,183
8,284
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Adapt4Kill
Heimdallr
20
7 / 1 / 10
12,790
914
17,747
16,639
7,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Laston28
Mulan
16
4 / 1 / 10
10,393
742
8,299
13,109
14,190
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
15
1 / 5 / 12
9,618
687
6,818
15,199
12,303
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
17
4 / 4 / 7
10,663
762
13,739
9,429
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
14
Kills
20
20
Deaths
14
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
8
2.67
W
Heimdallr
Adapt4Kill
Heimdallr
7
1
10
12
L
Morgan Le Fay
BgToutNu
Morgan Le Fay
2
2
7
2.75
L
Bacchus
Flouse
Bacchus
1
3
6
1.33
L
Gilgamesh
Gigastfff
Gilgamesh
3
5
5
1.1
W
Mulan
Laston28
Mulan
4
1
10
9
L
Merlin
0
7
9
0.64
L
Bastet
Xelkesei
Bastet
8
3
3
3.17
W
Odin
1
5
12
1.4
W
Zeus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,001
Damage
55,526
63,337
Taken
67,559
43,062
Mitigated
44,784
3,477
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,923
82
171
4,959
13,183
8,284
242
8,649
4,534
43,516
0
W
Heimdallr
Adapt4Kill
Heimdallr
17,747
7,859
0
7,137
16,639
7,429
5,949
8,848
7,791
0
72,224
L
Morgan Le Fay
BgToutNu
Morgan Le Fay
16,792
428
0
1,324
10,774
4,311
0
5,508
5,118
50,938
0
L
Bacchus
Flouse
Bacchus
5,449
416
0
0
11,119
14,362
0
3,551
7,358
13,267
0
L
Gilgamesh
Gigastfff
Gilgamesh
8,296
2,076
0
609
13,576
12,573
0
4,973
8,383
0
17,997
W
Mulan
Laston28
Mulan
8,299
636
0
3,039
13,109
14,190
123
7,674
5,435
0
15,098
L
Merlin
9,591
725
0
1,544
14,138
5,583
0
5,901
8,011
46,228
0
L
Bastet
Xelkesei
Bastet
15,873
4,059
0
0
13,730
6,233
0
3,548
10,114
0
35,708
W
Odin
6,818
1,291
0
360
15,199
12,303
146
5,070
10,129
2,643
15,555
W
Zeus
13,739
655
0
1,818
9,429
2,578
58
1,860
7,569
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
54,483
297
Minions Killed
366
8
Camps Cleared
10
1,427,925
Distance Traveled
1,423,703
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,019
787
71
5
5
295,577
1
W
Heimdallr
12,790
914
162
12
2
284,767
2
L
Morgan Le Fay
9,288
663
96
7
1
273,683
3
L
Bacchus
8,819
630
22
2
0
257,224
1
L
Gilgamesh
9,347
668
28
2
1
272,063
3
W
Mulan
10,393
742
27
2
0
292,676
3
L
Merlin
9,120
651
104
7
1
251,778
0
L
Bastet
11,972
855
47
3
5
373,177
1
W
Odin
9,618
687
28
2
0
282,180
5
W
Zeus
10,663
762
78
6
3
268,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role