Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Allesklarbeidir
Neith
Level 45
God Stats
1W - 1L
1,759 SR
Queue Stats
9W - 12L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Laych1066
Sun Wukong
Level 60
God Stats
2W - 4L
1,587 SR
Queue Stats
381W - 374L
1,540 Elo+
Solo
Nox
Nox
Worsewater
Nox
Level 144
God Stats
1W - 6L
1,452 SR
Queue Stats
339W - 330L
1,625 Elo+
Party 2
Fenrir
Fenrir
mukkagaming
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,627 Elo+
Party 2
Team Averages
Level 90
1,560 SR
1,557 Elo+

VS

Team Averages
Level 146
1,435 SR
1,520 Elo+
Ravana
Ravana
BadPinES
Ravana
Level 157
God Stats
2W - 2L
1,212 SR
Queue Stats
283W - 270L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EaddieMac23
Morgan Le Fay
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 226L
1,493 Elo+
Party 1
Bellona
Bellona
Offattack
Bellona
Level 127
God Stats
5W - 3L
1,647 SR
Queue Stats
459W - 441L
1,497 Elo+
Solo
Hades
Hades
Tombqd
Hades
Level 128
God Stats
8W - 8L
1,318 SR
Queue Stats
563W - 555L
1,524 Elo+
Solo
Jormungandr
Jormungandr
joeboss14
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 115L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
5 / 6 / 9
11,709
651
19,942
23,280
29,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 4 / 11
10,570
587
22,057
16,265
7,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Laych1066
Sun Wukong
20
3 / 3 / 17
12,172
676
15,501
30,115
34,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 3 / 10
14,118
784
25,020
14,155
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
5 / 8 / 10
12,410
689
10,456
19,025
15,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BadPinES
Ravana
20
5 / 4 / 14
13,357
742
11,964
17,382
25,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
EaddieMac23
Morgan Le Fay
18
2 / 6 / 11
11,972
665
17,493
20,701
15,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Offattack
Bellona
20
4 / 5 / 16
12,697
705
12,923
29,457
37,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Tombqd
Hades
20
9 / 4 / 8
13,474
749
25,759
24,044
21,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
joeboss14
Jormungandr
20
3 / 4 / 17
12,550
697
18,983
28,274
43,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
21
Kills
23
24
Deaths
23
57
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
6
9
1.58
L
0
4
11
1.38
W
Ravana
BadPinES
Ravana
5
4
14
3
W
Morgan Le Fay
EaddieMac23
Morgan Le Fay
2
6
11
1.25
L
Sun Wukong
Laych1066
Sun Wukong
3
3
17
3.83
W
Bellona
Offattack
Bellona
4
5
16
2.4
W
Hades
Tombqd
Hades
9
4
8
3.25
L
8
3
10
4.33
W
Jormungandr
joeboss14
Jormungandr
3
4
17
2.88
L
Fenrir
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,976
Damage
87,122
102,840
Taken
119,858
94,204
Mitigated
143,778
30,533
Healing
44,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,942
2,688
3,617
2,896
23,280
29,053
191
14,502
8,294
9,116
24,748
L
22,057
14,009
305
5,075
16,265
7,587
180
11,408
4,716
0
35,957
W
Ravana
BadPinES
Ravana
11,964
2,802
2,863
3,107
17,382
25,854
1,816
4,168
12,578
0
35,940
W
Morgan Le Fay
EaddieMac23
Morgan Le Fay
17,493
774
1,888
4,107
20,701
15,002
2,329
6,439
14,262
34,802
0
L
Sun Wukong
Laych1066
Sun Wukong
15,501
1,492
2,415
9,765
30,115
34,937
758
15,264
14,309
0
36,861
W
Bellona
Offattack
Bellona
12,923
2,828
2,148
3,218
29,457
37,578
878
7,703
21,754
440
21,925
W
Hades
Tombqd
Hades
25,759
2,020
6,372
11,518
24,044
21,462
1,559
5,863
18,181
55,337
0
L
25,020
3,106
1,739
1,286
14,155
7,290
662
7,935
6,072
63,524
0
W
Jormungandr
joeboss14
Jormungandr
18,983
3,351
2,771
6,498
28,274
43,882
631
5,970
21,660
47,018
0
L
Fenrir
10,456
3,394
1,261
2,174
19,025
15,337
1,975
12,003
6,793
0
14,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,979
Gold Earned
64,050
178
Minions Killed
203
0
Camps Cleared
0
1,708,013
Distance Traveled
1,618,826
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,709
651
26
1
0
327,170
0
L
Neith
10,570
587
34
2
0
308,393
0
W
Ravana
13,357
742
57
3
0
343,084
2
W
Morgan Le Fay
11,972
665
39
2
0
320,574
4
L
Sun Wukong
12,172
676
20
1
0
375,209
1
W
Bellona
12,697
705
13
1
0
321,572
0
W
Hades
13,474
749
62
3
0
310,460
3
L
Nox
14,118
784
89
5
0
327,598
1
W
Jormungandr
12,550
697
32
2
0
323,136
1
L
Fenrir
12,410
689
9
1
0
369,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role