Player Matchup

King Arthur
King Arthur
C4ctusPie2
King Arthur
Level 28
God Stats
0W - 2L
1,338 SR
Queue Stats
150W - 130L
1,531 Elo+
Solo
Hades
Hades
KindaKinky
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,331 Elo+
Party 2
Arachne
Arachne
Lehtimies
Arachne
Level 17
God Stats
0W - 2L
1,731 SR
Queue Stats
30W - 25L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
davey3210
Sun Wukong
Level 37
God Stats
0W - 2L
1,515 SR
Queue Stats
31W - 28L
1,517 Elo+
Party 2
Artemis
Artemis
ylzz
Artemis
Level 26
God Stats
26W - 10L
1,718 SR
Queue Stats
109W - 100L
1,434 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,470 Elo+

VS

Team Averages
Level 20
1,527 SR
1,445 Elo+
Chiron
Chiron
 
Chiron
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DumboDerElefant
Mercury
Level 24
God Stats
3W - 2L
1,464 SR
Queue Stats
51W - 44L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
NoName360
Gilgamesh
Level 29
God Stats
7W - 2L
1,289 SR
Queue Stats
29W - 33L
1,448 Elo+
Party 1
Ganesha
Ganesha
ivan43p
Ganesha
Level 29
God Stats
3W - 3L
1,656 SR
Queue Stats
32W - 40L
1,402 Elo+
Party 1
Neith
Neith
lLucky123
Neith
Level 4
God Stats
2W - 1L
1,726 SR
Queue Stats
4W - 4L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4ctusPie2
King Arthur
16
5 / 7 / 6
10,651
484
11,602
17,923
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
12
0 / 9 / 5
7,581
345
7,968
15,623
7,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Lehtimies
Arachne
14
3 / 7 / 6
9,788
445
11,735
21,214
22,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
davey3210
Sun Wukong
15
5 / 3 / 6
10,324
469
14,411
19,462
19,713
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
ylzz
Artemis
14
3 / 7 / 2
9,507
432
11,529
12,364
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 3 / 9
12,647
575
12,334
16,640
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 12
12,510
569
15,462
18,287
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NoName360
Gilgamesh
16
10 / 3 / 13
11,016
501
13,674
16,778
14,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
ivan43p
Ganesha
15
1 / 3 / 19
10,281
467
11,430
19,268
19,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
lLucky123
Neith
17
7 / 5 / 11
11,379
517
12,240
9,610
3,636
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
16
Kills
33
33
Deaths
16
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
3
9
3.83
L
King Arthur
C4ctusPie2
King Arthur
5
7
6
1.14
W
8
2
12
7
L
Hades
0
9
5
0.28
L
Arachne
Lehtimies
Arachne
3
7
6
0.86
W
Gilgamesh
NoName360
Gilgamesh
10
3
13
5.5
L
Sun Wukong
davey3210
Sun Wukong
5
3
6
2.67
W
Ganesha
ivan43p
Ganesha
1
3
19
3.5
W
Neith
lLucky123
Neith
7
5
11
2.5
L
Artemis
ylzz
Artemis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,245
Damage
65,140
86,586
Taken
80,583
63,459
Mitigated
55,442
19,282
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,334
5,277
850
9,710
16,640
8,656
3,550
2,370
14,266
0
104,199
L
King Arthur
C4ctusPie2
King Arthur
11,602
1,317
0
3,900
17,923
8,824
140
446
17,477
0
63,344
W
15,462
8,091
0
2,371
18,287
8,965
1,941
490
17,797
0
107,092
L
Hades
7,968
1,609
0
2,772
15,623
7,897
517
1,818
13,805
30,154
0
L
Arachne
Lehtimies
Arachne
11,735
8,527
0
5,741
21,214
22,758
0
3,574
17,640
553
33,233
W
Gilgamesh
NoName360
Gilgamesh
13,674
3,370
0
2,994
16,778
14,295
671
1,410
15,368
0
31,165
L
Sun Wukong
davey3210
Sun Wukong
14,411
1,819
274
4,573
19,462
19,713
212
3,117
16,345
0
47,837
W
Ganesha
ivan43p
Ganesha
11,430
1,084
393
4,157
19,268
19,890
437
3,199
16,069
51,519
0
W
Neith
lLucky123
Neith
12,240
6,496
0
1,508
9,610
3,636
2,436
980
8,630
0
47,429
L
Artemis
ylzz
Artemis
11,529
5,577
0
2,022
12,364
4,267
1,202
2,704
9,660
0
52,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,851
Gold Earned
57,833
330
Minions Killed
486
0
Camps Cleared
0
1,786,642
Distance Traveled
2,095,860
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,647
575
151
7
0
393,641
1
L
King Arthur
10,651
484
96
4
0
373,928
3
W
Mercury
12,510
569
145
7
0
455,799
2
L
Hades
7,581
345
39
2
0
280,892
1
L
Arachne
9,788
445
38
2
0
387,656
6
W
Gilgamesh
11,016
501
71
3
0
450,014
2
L
Sun Wukong
10,324
469
68
3
0
389,360
0
W
Ganesha
10,281
467
33
2
0
398,958
1
W
Neith
11,379
517
86
4
0
397,448
1
L
Artemis
9,507
432
89
4
0
354,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role