Player Matchup

Odin
Odin
Joshxx2086
Odin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,450 Elo+
Solo
Cerberus
Cerberus
Sonofa357
Cerberus
Level 126
God Stats
179W - 165L
1,494 SR
Queue Stats
999W - 974L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
canexa3000
Morgan Le Fay
Level 101
God Stats
14W - 9L
1,630 SR
Queue Stats
66W - 87L
1,503 Elo+
Solo
Khepri
Khepri
iCodefendant
Khepri
Level 62
God Stats
10W - 7L
1,544 SR
Queue Stats
333W - 330L
1,539 Elo+
Solo
Merlin
Merlin
vithell
Merlin
Level 56
God Stats
5W - 3L
1,341 SR
Queue Stats
1,012W - 1,106L
1,472 Elo+
Solo
Team Averages
Level 85
1,502 SR
1,482 Elo+

VS

Team Averages
Level 83
1,474 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
DarkXenoxx
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,656 SR
Queue Stats
120W - 102L
1,557 Elo+
Solo
Jormungandr
Jormungandr
IC0-N1x
Jormungandr
Level 145
God Stats
11W - 22L
1,427 SR
Queue Stats
1,198W - 1,247L
1,576 Elo+
Solo
Loki
Loki
TO-1-TheOne
Loki
Level 60
God Stats
0W - 2L
1,248 SR
Queue Stats
61W - 61L
1,494 Elo+
Solo
Aphrodite
Aphrodite
buccellati_ar1
Aphrodite
Level 54
God Stats
63W - 69L
1,544 SR
Queue Stats
181W - 220L
1,498 Elo+
Solo
Neith
Neith
moe123661
Neith
Level 33
God Stats
4W - 5L
1,495 SR
Queue Stats
6W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 11
11,931
918
15,630
15,742
16,170
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Sonofa357
Cerberus
19
4 / 1 / 12
11,679
898
15,148
19,075
14,276
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
canexa3000
Morgan Le Fay
19
7 / 1 / 6
13,029
1,002
18,138
11,825
5,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
18
1 / 0 / 9
12,074
929
7,419
6,443
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
vithell
Merlin
19
3 / 0 / 12
12,083
929
14,865
12,425
5,286
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

217

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkXenoxx
Morgan Le Fay
17
0 / 2 / 1
11,109
855
19,598
19,581
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
IC0-N1x
Jormungandr
17
0 / 1 / 0
10,620
817
15,292
16,970
17,179
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 6 / 0
10,740
826
10,583
13,667
5,185
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
buccellati_ar1
Aphrodite
17
1 / 3 / 0
10,595
815
6,211
12,506
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
moe123661
Neith
17
0 / 8 / 1
10,284
791
7,334
12,899
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
20
Kills
2
2
Deaths
20
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkXenoxx
Morgan Le Fay
0
2
1
0.25
L
Jormungandr
IC0-N1x
Jormungandr
0
1
0
0
W
5
0
11
10.5
W
Cerberus
Sonofa357
Cerberus
4
1
12
10
L
1
6
0
0.17
L
Aphrodite
buccellati_ar1
Aphrodite
1
3
0
0.33
W
Morgan Le Fay
canexa3000
Morgan Le Fay
7
1
6
10
W
Khepri
1
0
9
5.5
L
Neith
moe123661
Neith
0
8
1
0.06
W
Merlin
vithell
Merlin
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,200
Damage
59,018
65,510
Taken
75,623
50,137
Mitigated
42,428
12,951
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkXenoxx
Morgan Le Fay
19,598
1,591
0
1,217
19,581
7,404
0
13,825
5,239
68,945
0
L
Jormungandr
IC0-N1x
Jormungandr
15,292
3,691
630
2,714
16,970
17,179
0
12,869
3,839
34,967
0
W
15,630
3,674
591
1,025
15,742
16,170
0
9,563
5,791
0
29,752
W
Cerberus
Sonofa357
Cerberus
15,148
39
0
7,833
19,075
14,276
0
13,086
5,861
24,548
0
L
10,583
3,113
0
252
13,667
5,185
0
9,548
4,119
0
23,704
L
Aphrodite
buccellati_ar1
Aphrodite
6,211
703
5,549
3,221
12,506
7,811
0
9,836
2,670
13,724
0
W
Morgan Le Fay
canexa3000
Morgan Le Fay
18,138
2,130
0
2,436
11,825
5,183
0
7,133
4,692
50,709
0
W
Khepri
7,419
759
0
761
6,443
9,222
0
3,212
3,231
14,311
0
L
Neith
moe123661
Neith
7,334
3,474
0
569
12,899
4,849
0
8,713
4,186
0
15,423
W
Merlin
vithell
Merlin
14,865
1,628
0
305
12,425
5,286
0
7,909
4,516
46,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,796
Gold Earned
53,348
243
Minions Killed
246
8
Camps Cleared
7
1,240,200
Distance Traveled
1,167,170
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,109
855
110
8
2
252,360
0
L
Jormungandr
10,620
817
64
5
2
232,099
1
W
Odin
11,931
918
33
3
3
269,779
0
W
Cerberus
11,679
898
28
2
0
260,286
1
L
Loki
10,740
826
29
2
2
262,222
0
L
Aphrodite
10,595
815
23
2
1
246,127
0
W
Morgan Le Fay
13,029
1,002
87
7
4
254,323
3
W
Khepri
12,074
929
13
1
1
235,746
0
L
Neith
10,284
791
20
2
0
174,362
0
W
Merlin
12,083
929
82
6
0
220,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role