Player Matchup

Arachne
Arachne
NumbeR73
Arachne
Level 122
God Stats
5W - 1L
1,783 SR
Queue Stats
43W - 46L
1,546 Elo+
Party 1
Anubis
Anubis
SvedigeNosser69
Anubis
Level 7
God Stats
8W - 2L
1,874 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Zorehan
Sun Wukong
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
elkako
Jing Wei
Level 6
God Stats
1W - 1L
1,282 SR
Queue Stats
21W - 11L
1,641 Elo+
Party 1
Khepri
Khepri
marquedans
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Team Averages
Level 31
1,588 SR
1,569 Elo+

VS

Team Averages
Level 18
1,592 SR
1,474 Elo+
Bellona
Bellona
Lmgharba9wada
Bellona
Level 18
God Stats
0W - 1L
1,556 SR
Queue Stats
14W - 14L
1,496 Elo+
Solo
Yemoja
Yemoja
NemesisZen
Yemoja
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 3
Jing Wei
Jing Wei
TribusZA
Jing Wei
Level 24
God Stats
5W - 5L
1,983 SR
Queue Stats
68W - 88L
1,423 Elo+
Party 3
Thoth
Thoth
sharkyy2000
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 87L
1,414 Elo+
Solo
Loki
Loki
suk1ns1n
Loki
Level 28
God Stats
0W - 3L
1,215 SR
Queue Stats
9W - 11L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NumbeR73
Arachne
14
5 / 1 / 1
9,190
613
5,055
10,260
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
12 / 3 / 4
9,743
650
14,196
9,474
4,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zorehan
Sun Wukong
13
4 / 3 / 4
8,404
560
7,754
10,701
10,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
elkako
Jing Wei
15
9 / 1 / 3
9,272
618
10,407
10,524
3,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
marquedans
Khepri
11
1 / 1 / 4
7,491
499
1,581
6,061
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 4 / 2
6,972
465
6,607
12,629
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
NemesisZen
Yemoja
7
0 / 6 / 0
5,495
366
583
7,102
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
TribusZA
Jing Wei
10
2 / 6 / 0
6,355
424
3,635
12,118
2,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 3
8,190
546
8,053
9,216
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
2 / 8 / 3
7,624
508
3,778
11,373
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
31
Kills
9
9
Deaths
31
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
4
2
0.75
L
Yemoja
NemesisZen
Yemoja
0
6
0
0
W
Arachne
NumbeR73
Arachne
5
1
1
5.5
W
12
3
4
4.67
L
Jing Wei
TribusZA
Jing Wei
2
6
0
0.33
W
Sun Wukong
Zorehan
Sun Wukong
4
3
4
2
W
Jing Wei
elkako
Jing Wei
9
1
3
10.5
W
Khepri
marquedans
Khepri
1
1
4
3
L
3
7
3
0.64
L
Loki
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
22,656
47,020
Taken
52,438
29,863
Mitigated
20,041
15,194
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,607
1,977
0
2,033
12,629
8,676
0
2,600
10,029
0
35,412
L
Yemoja
NemesisZen
Yemoja
583
290
126
11
7,102
4,792
0
1,456
5,646
4,941
0
W
Arachne
NumbeR73
Arachne
5,055
3,426
0
4,937
10,260
5,213
1,199
361
9,899
0
60,159
W
14,196
558
0
4,750
9,474
4,817
1,530
4,186
5,288
59,654
0
L
Jing Wei
TribusZA
Jing Wei
3,635
2,907
0
2,616
12,118
2,429
0
3,567
8,551
0
26,373
W
Sun Wukong
Zorehan
Sun Wukong
7,754
1,408
0
921
10,701
10,005
1,755
1,662
9,039
0
38,208
W
Jing Wei
elkako
Jing Wei
10,407
8,168
0
3,970
10,524
3,638
2,321
1,099
9,425
0
76,545
W
Khepri
marquedans
Khepri
1,581
232
0
616
6,061
6,190
631
1,328
4,733
10,082
0
L
8,053
484
0
488
9,216
1,639
92
5,278
3,938
43,427
0
L
Loki
3,778
1,141
0
2,655
11,373
2,505
0
2,876
8,497
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
34,636
424
Minions Killed
247
0
Camps Cleared
0
1,298,295
Distance Traveled
1,254,588
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,972
465
69
5
0
250,262
1
L
Yemoja
5,495
366
11
1
0
200,080
0
W
Arachne
9,190
613
107
7
0
293,440
5
W
Anubis
9,743
650
108
7
0
240,080
0
L
Jing Wei
6,355
424
52
3
0
308,076
3
W
Sun Wukong
8,404
560
74
5
0
257,839
2
W
Jing Wei
9,272
618
120
8
0
263,248
0
W
Khepri
7,491
499
15
1
0
243,688
0
L
Thoth
8,190
546
71
5
0
256,014
1
L
Loki
7,624
508
44
3
0
240,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role