Player Matchup

Baron Samedi
Baron Samedi
Ashbringer-4
Baron Samedi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
397W - 386L
1,479 Elo+
Solo
Bastet
Bastet
Deceived Sin
Bastet
Level 126
God Stats
5W - 1L
1,965 SR
Queue Stats
234W - 218L
1,467 Elo+
Solo
Mulan
Mulan
N1CE2WIN
Mulan
Level 83
God Stats
16W - 6L
1,500 SR
Queue Stats
678W - 697L
1,450 Elo+
Solo
Artemis
Artemis
marshen-invasion
Artemis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 222L
1,316 Elo+
Solo
Ymir
Ymir
xXcheezboiXx
Ymir
Level 87
God Stats
1W - 3L
1,161 SR
Queue Stats
422W - 398L
1,507 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,444 Elo+

VS

Team Averages
Level 95
1,530 SR
1,320 Elo+
Kuzenbo
Kuzenbo
Cmw101
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,213 Elo+
Party 1
Ganesha
Ganesha
Ka1eb1126
Ganesha
Level 126
God Stats
26W - 19L
1,469 SR
Queue Stats
138W - 159L
1,319 Elo+
Party 1
Cupid
Cupid
Riku1452
Cupid
Level 68
God Stats
1W - 1L
1,680 SR
Queue Stats
56W - 78L
1,284 Elo+
Party 1
King Arthur
King Arthur
XX_davieon_Og_XX
King Arthur
Level 82
God Stats
59W - 65L
1,543 SR
Queue Stats
106W - 113L
1,454 Elo+
Solo
Awilix
Awilix
ch45e15
Awilix
Level 129
God Stats
37W - 31L
1,458 SR
Queue Stats
160W - 179L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashbringer-4
Baron Samedi
17
1 / 3 / 16
11,503
500
17,549
18,634
10,304
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
11 / 5 / 6
12,759
555
13,421
17,401
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
N1CE2WIN
Mulan
20
6 / 7 / 7
13,519
588
14,306
22,889
20,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 7 / 9
11,696
509
16,154
17,674
6,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 4 / 13
12,954
563
19,480
20,352
19,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cmw101
Kuzenbo
13
2 / 7 / 14
9,860
429
11,504
24,058
35,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
Ka1eb1126
Ganesha
14
0 / 7 / 9
8,797
382
12,217
19,259
9,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Riku1452
Cupid
13
0 / 6 / 11
8,894
387
5,922
14,223
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
XX_davieon_Og_XX
King Arthur
18
11 / 5 / 6
11,757
511
20,739
22,331
18,674
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
ch45e15
Awilix
17
13 / 6 / 4
11,920
518
17,438
20,123
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
31
Kills
26
26
Deaths
31
51
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ashbringer-4
Baron Samedi
1
3
16
3
L
Kuzenbo
Cmw101
Kuzenbo
2
7
14
1.29
W
Bastet
11
5
6
2.8
L
Ganesha
Ka1eb1126
Ganesha
0
7
9
0.64
W
Mulan
N1CE2WIN
Mulan
6
7
7
1.36
L
Cupid
Riku1452
Cupid
0
6
11
0.92
L
King Arthur
XX_davieon_Og_XX
King Arthur
11
5
6
2.8
L
Awilix
ch45e15
Awilix
13
6
4
2.5
W
5
7
9
1.36
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,910
Damage
67,820
96,950
Taken
99,994
61,950
Mitigated
76,770
35,876
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ashbringer-4
Baron Samedi
17,549
915
2,946
10,338
18,634
10,304
98
5,593
13,041
78,822
0
L
Kuzenbo
Cmw101
Kuzenbo
11,504
4,081
1,095
2,359
24,058
35,391
156
12,824
11,234
22,815
0
W
Bastet
13,421
3,272
0
5,569
17,401
6,149
0
4,673
12,728
0
80,129
L
Ganesha
Ka1eb1126
Ganesha
12,217
729
713
3,670
19,259
9,766
0
7,262
11,997
37,253
0
W
Mulan
N1CE2WIN
Mulan
14,306
2,122
0
4,579
22,889
20,029
874
3,862
19,027
0
94,434
L
Cupid
Riku1452
Cupid
5,922
1,739
260
1,789
14,223
4,659
300
7,106
7,117
0
33,525
L
King Arthur
XX_davieon_Og_XX
King Arthur
20,739
4,510
0
4,653
22,331
18,674
594
4,741
17,590
0
72,766
L
Awilix
ch45e15
Awilix
17,438
6,784
0
4,162
20,123
8,280
89
5,096
15,027
0
69,985
W
16,154
9,645
519
6,589
17,674
6,269
918
4,663
13,011
0
87,693
W
19,480
3,581
521
4,815
20,352
19,199
210
7,360
12,992
63,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,431
Gold Earned
51,228
574
Minions Killed
335
0
Camps Cleared
0
2,032,488
Distance Traveled
2,130,177
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,503
500
116
5
0
425,825
4
L
Kuzenbo
9,860
429
20
1
0
407,236
7
W
Bastet
12,759
555
105
5
0
467,928
8
L
Ganesha
8,797
382
17
1
0
435,034
1
W
Mulan
13,519
588
162
7
0
368,505
3
L
Cupid
8,894
387
91
4
0
425,986
5
L
King Arthur
11,757
511
117
5
0
399,378
4
L
Awilix
11,920
518
90
4
0
462,543
2
W
Artemis
11,696
509
109
5
0
370,868
1
W
Ymir
12,954
563
82
4
0
399,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role