Player Matchup

Hun Batz
Hun Batz
Dazzyreil
Hun Batz
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 96L
1,496 Elo+
Solo
Skadi
Skadi
LjiTaKsS1
Skadi
Level 31
God Stats
0W - 3L
1,173 SR
Queue Stats
37W - 45L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Nayhem
Sun Wukong
Level 127
God Stats
2W - 5L
1,597 SR
Queue Stats
718W - 716L
1,470 Elo+
Solo
Sylvanus
Sylvanus
OHDFoxy
Sylvanus
Level 129
God Stats
1W - 5L
1,412 SR
Queue Stats
338W - 331L
1,504 Elo+
Solo
Heimdallr
Heimdallr
pipistrel76
Heimdallr
Level 159
God Stats
8W - 8L
1,465 SR
Queue Stats
1,173W - 1,193L
1,533 Elo+
Solo
Team Averages
Level 109
1,429 SR
1,496 Elo+

VS

Team Averages
Level 108
1,453 SR
1,505 Elo+
Vulcan
Vulcan
DumytheDumDum
Vulcan
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
46W - 30L
1,524 Elo+
Party 1
Terra
Terra
Klaero
Terra
Level 106
God Stats
4W - 3L
1,492 SR
Queue Stats
246W - 214L
1,519 Elo+
Solo
Sol
Sol
Radigiel
Sol
Level 106
God Stats
1W - 0L
1,293 SR
Queue Stats
51W - 47L
1,543 Elo+
Solo
Ymir
Ymir
TheWilkyWay
Ymir
Level 103
God Stats
1W - 2L
1,299 SR
Queue Stats
148W - 156L
1,444 Elo+
Party 1
Hercules
Hercules
frista
Hercules
Level 120
God Stats
3W - 4L
1,432 SR
Queue Stats
289W - 282L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dazzyreil
Hun Batz
16
4 / 9 / 4
9,788
653
19,443
17,526
10,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
LjiTaKsS1
Skadi
18
5 / 5 / 3
9,937
662
22,267
14,218
7,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Nayhem
Sun Wukong
17
1 / 2 / 9
9,985
666
11,315
30,136
24,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
OHDFoxy
Sylvanus
14
0 / 6 / 8
8,569
571
12,396
22,034
26,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
pipistrel76
Heimdallr
17
0 / 5 / 8
9,811
654
19,661
12,196
6,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
11,354
757
26,694
10,206
4,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Klaero
Terra
18
3 / 2 / 18
10,563
704
13,585
15,535
16,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 17
11,722
781
20,476
18,630
8,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 2 / 26
10,008
667
8,146
25,755
26,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
frista
Hercules
19
11 / 2 / 15
11,800
787
15,861
31,927
46,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
10
Kills
27
27
Deaths
10
32
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dazzyreil
Hun Batz
4
9
4
0.67
W
7
1
16
15
W
Terra
Klaero
Terra
3
2
18
6
L
Skadi
LjiTaKsS1
Skadi
5
5
3
1.3
L
Sun Wukong
Nayhem
Sun Wukong
1
2
9
2.75
L
Sylvanus
OHDFoxy
Sylvanus
0
6
8
0.67
W
6
3
17
4.83
W
0
2
26
6.5
W
Hercules
frista
Hercules
11
2
15
9.25
L
Heimdallr
pipistrel76
Heimdallr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,082
Damage
84,762
96,110
Taken
102,053
76,284
Mitigated
101,754
37,454
Healing
49,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dazzyreil
Hun Batz
19,443
1,733
907
570
17,526
10,551
0
11,979
5,080
0
34,865
W
26,694
9,418
2,967
1,222
10,206
4,766
952
607
9,599
46,188
0
W
Terra
Klaero
Terra
13,585
115
7,581
4,422
15,535
16,385
179
3,112
12,423
23,345
0
L
Skadi
LjiTaKsS1
Skadi
22,267
10,008
659
1,866
14,218
7,688
882
10,428
3,334
0
36,422
L
Sun Wukong
Nayhem
Sun Wukong
11,315
879
2,421
14,318
30,136
24,756
64
19,997
9,024
236
21,398
L
Sylvanus
OHDFoxy
Sylvanus
12,396
2,805
7,031
6,962
22,034
26,943
253
16,405
4,715
15,324
0
W
20,476
7,529
2,082
5,093
18,630
8,086
3,181
2,244
16,386
48,356
0
W
8,146
326
2,459
6,384
25,755
26,303
405
3,826
21,929
20,723
0
W
Hercules
frista
Hercules
15,861
3,618
3,147
14,093
31,927
46,214
474
2,810
29,117
0
19,282
L
Heimdallr
pipistrel76
Heimdallr
19,661
4,845
1,316
1,404
12,196
6,346
89
8,477
3,294
0
50,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
55,447
156
Minions Killed
170
0
Camps Cleared
0
1,268,381
Distance Traveled
1,594,812
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,788
653
31
2
0
255,346
1
W
Vulcan
11,354
757
56
4
0
338,647
0
W
Terra
10,563
704
26
2
0
300,011
2
L
Skadi
9,937
662
33
2
0
241,515
1
L
Sun Wukong
9,985
666
16
1
0
315,991
4
L
Sylvanus
8,569
571
7
0
0
227,130
5
W
Sol
11,722
781
58
4
0
293,639
1
W
Ymir
10,008
667
21
1
0
297,571
0
W
Hercules
11,800
787
9
1
0
364,944
3
L
Heimdallr
9,811
654
69
5
0
228,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role