Player Matchup

Merlin
Merlin
Camabam1
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 17L
847 Elo+
Solo
Baron Samedi
Baron Samedi
JARADxx
Baron Samedi
Level 129
God Stats
161W - 180L
1,524 SR
Queue Stats
547W - 680L
1,416 Elo+
Solo
Bakasura
Bakasura
Michael-Savizky
Bakasura
Level 8
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 7L
998 Elo+
Solo
Team Averages
Level 48
1,441 SR
1,087 Elo+

VS

Team Averages
Level 100
1,518 SR
1,454 Elo+
Ares
Ares
McLuViN T4H
Ares
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,642 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSpinna9
Morgan Le Fay
Level 89
God Stats
3W - 4L
1,682 SR
Queue Stats
38W - 47L
1,434 Elo+
Solo
Susano
Susano
Mr_Magnifcent
Susano
Level 147
God Stats
8W - 13L
1,372 SR
Queue Stats
341W - 464L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Camabam1
Merlin
4
0 / 3 / 0
5,528
553
214
2,089
502
Baron Samedi
JARADxx
Baron Samedi
12
7 / 2 / 0
8,276
828
6,586
5,555
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
9
0 / 5 / 2
6,422
642
711
7,830
2,347
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
7,052
705
1,742
6,470
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MrSpinna9
Morgan Le Fay
11
3 / 1 / 6
7,698
770
5,199
3,279
1,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 3
8,073
807
4,601
6,609
2,782
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
10
10
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Camabam1
Merlin
0
3
0
0
L
Baron Samedi
JARADxx
Baron Samedi
7
2
0
3.5
W
2
3
3
1.17
L
Bakasura
0
5
2
0.2
W
Morgan Le Fay
MrSpinna9
Morgan Le Fay
3
1
6
6
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,511
Damage
11,542
15,474
Taken
16,358
4,452
Mitigated
9,405
2,627
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Camabam1
Merlin
214
81
0
0
2,089
502
44
889
1,196
1,670
0
L
Baron Samedi
JARADxx
Baron Samedi
6,586
1,060
393
1,611
5,555
1,603
0
1,996
3,555
26,200
0
W
1,742
72
0
342
6,470
5,249
473
2,194
4,256
11,047
0
L
Bakasura
711
590
0
623
7,830
2,347
0
3,853
3,782
0
7,959
W
Morgan Le Fay
MrSpinna9
Morgan Le Fay
5,199
230
0
814
3,279
1,374
561
1,967
1,312
29,039
0
W
4,601
961
0
1,119
6,609
2,782
216
2,639
3,959
0
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,226
Gold Earned
22,823
70
Minions Killed
88
0
Camps Cleared
0
374,048
Distance Traveled
556,031
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,528
553
4
0
0
59,235
0
L
Baron Samedi
8,276
828
40
4
0
140,057
1
W
Ares
7,052
705
21
2
0
153,319
2
L
Bakasura
6,422
642
26
3
0
174,756
0
W
Morgan Le Fay
7,698
770
37
4
0
191,831
4
W
Susano
8,073
807
30
3
0
210,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role