Player Matchup

Yemoja
Yemoja
DyinggDiamond
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 80L
1,549 Elo+
Party 1
Merlin
Merlin
Nedranz
Merlin
Level 18
God Stats
1W - 3L
1,150 SR
Queue Stats
30W - 29L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Zezão10cm
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,458 Elo+
Solo
Neith
Neith
marcos_ponillaux
Neith
Level 21
God Stats
3W - 0L
1,826 SR
Queue Stats
110W - 97L
1,540 Elo+
Party 1
Awilix
Awilix
rancorclika
Awilix
Level 29
God Stats
6W - 2L
1,578 SR
Queue Stats
81W - 76L
1,480 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,503 Elo+

VS

Team Averages
Level 10
1,474 SR
1,484 Elo+
Vamana
Vamana
HuddledSign5886
Vamana
Level 17
God Stats
0W - 6L
1,157 SR
Queue Stats
25W - 40L
1,383 Elo+
Solo
Neith
Neith
TEHNGISTER
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 2
Nemesis
Nemesis
Znoun
Nemesis
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 2
Arachne
Arachne
jubilo-cegante
Arachne
Level 22
God Stats
3W - 4L
1,502 SR
Queue Stats
52W - 50L
1,511 Elo+
Solo
Ra
Ra
luis_hvb47
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
10,987
499
6,884
14,618
19,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Nedranz
Merlin
18
9 / 7 / 3
11,836
538
16,457
16,642
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zezão10cm
Gilgamesh
20
4 / 2 / 7
12,202
555
16,055
18,947
18,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 4 / 8
11,802
536
17,785
18,058
8,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
15
6 / 7 / 3
10,406
473
7,216
16,439
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,618
437
16,393
20,543
23,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
2 / 9 / 2
9,198
418
7,525
15,101
4,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Znoun
Nemesis
13
4 / 7 / 8
9,583
436
7,902
13,359
6,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
13 / 5 / 4
12,083
549
18,183
21,411
10,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 8
9,175
417
9,123
11,220
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
29
Kills
22
22
Deaths
29
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
2
5
4
0.8
W
Merlin
Nedranz
Merlin
9
7
3
1.5
L
Neith
2
9
2
0.33
W
Gilgamesh
Zezão10cm
Gilgamesh
4
2
7
3.75
L
Nemesis
Znoun
Nemesis
4
7
8
1.14
L
13
5
4
3
L
1
3
8
1.67
W
9
4
8
3.25
W
Awilix
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,397
Damage
59,126
84,704
Taken
81,634
60,631
Mitigated
49,041
22,799
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,884
1,552
4,773
2,802
14,618
19,697
1,372
2,927
11,287
27,068
0
L
16,393
6,454
110
8,645
20,543
23,962
164
6,846
13,697
0
58,595
W
Merlin
Nedranz
Merlin
16,457
1,115
0
2,421
16,642
7,142
920
2,037
14,264
79,019
0
L
Neith
7,525
2,834
0
2,899
15,101
4,504
436
4,268
10,833
0
31,592
W
Gilgamesh
Zezão10cm
Gilgamesh
16,055
2,830
0
4,058
18,947
18,678
2,032
734
17,069
19,467
60,881
L
Nemesis
Znoun
Nemesis
7,902
2,934
0
941
13,359
6,357
0
3,934
9,425
0
25,728
L
18,183
11,623
0
7,174
21,411
10,282
125
7,692
13,719
0
82,921
L
9,123
777
765
4,208
11,220
3,936
262
4,639
6,581
50,519
0
W
17,785
6,942
0
3,577
18,058
8,885
5,938
1,292
16,502
0
94,612
W
Awilix
7,216
3,683
0
5,168
16,439
6,229
1,317
1,548
14,469
0
40,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,233
Gold Earned
49,657
534
Minions Killed
381
0
Camps Cleared
0
1,878,092
Distance Traveled
1,866,592
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,987
499
32
1
0
361,633
2
L
Vamana
9,618
437
82
4
0
328,235
0
W
Merlin
11,836
538
134
6
0
360,616
0
L
Neith
9,198
418
48
2
0
354,203
0
W
Gilgamesh
12,202
555
143
7
0
412,448
6
L
Nemesis
9,583
436
34
2
0
388,770
0
L
Arachne
12,083
549
122
6
0
472,275
2
L
Ra
9,175
417
95
4
0
323,109
1
W
Neith
11,802
536
160
7
0
362,541
0
W
Awilix
10,406
473
65
3
0
380,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role