Player Matchup

Janus
Janus
CoCoBeAn56
Janus
Level 46
God Stats
23W - 24L
1,417 SR
Queue Stats
97W - 115L
1,360 Elo+
Party 1
Osiris
Osiris
Ranjithogn
Osiris
Level 65
God Stats
10W - 18L
1,369 SR
Queue Stats
64W - 115L
1,261 Elo+
Party 1
Pele
Pele
TSBMastersz
Pele
Level 68
God Stats
4W - 9L
1,428 SR
Queue Stats
108W - 137L
1,317 Elo+
Party 1
Freya
Freya
costaricajj
Freya
Level 98
God Stats
4W - 7L
1,617 SR
Queue Stats
155W - 200L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
ťħįçç
Sylvanus
Level 66
God Stats
2W - 3L
1,459 SR
Queue Stats
63W - 94L
1,363 Elo+
Party 1
Team Averages
Level 69
1,458 SR
1,336 Elo+

VS

Team Averages
Level 85
1,520 SR
1,445 Elo+
Hades
Hades
 
Hades
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ale_PR1
Fenrir
Level 82
God Stats
22W - 21L
1,552 SR
Queue Stats
338W - 351L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Ted_Cruz_Missile
Zhong Kui
Level 88
God Stats
36W - 17L
1,621 SR
Queue Stats
610W - 589L
1,505 Elo+
Solo
Nemesis
Nemesis
Tmastergamer
Nemesis
Level 108
God Stats
8W - 9L
1,348 SR
Queue Stats
366W - 371L
1,424 Elo+
Solo
Skadi
Skadi
littleherb1079
Skadi
Level 45
God Stats
6W - 4L
1,581 SR
Queue Stats
25W - 41L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
1 / 5 / 0
4,672
467
1,868
5,455
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Ranjithogn
Osiris
7
1 / 4 / 1
4,866
487
1,749
6,525
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
3 / 3 / 1
5,484
548
3,092
6,528
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 2
4,346
435
2,756
4,661
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
ťħįçç
Sylvanus
7
0 / 5 / 1
4,415
442
2,900
11,089
3,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 0 / 4
6,449
645
4,467
4,992
2,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ale_PR1
Fenrir
9
5 / 2 / 5
5,498
550
2,957
6,821
2,747
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
11
6 / 1 / 5
6,509
651
7,565
7,958
5,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Tmastergamer
Nemesis
9
6 / 2 / 6
6,003
600
5,237
5,372
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 6
5,792
579
3,412
3,481
866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
21
21
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
4
6
W
Fenrir
Ale_PR1
Fenrir
5
2
5
3.75
L
Janus
1
5
0
0.2
L
Osiris
Ranjithogn
Osiris
1
4
1
0.38
L
3
3
1
1.17
W
Zhong Kui
6
1
5
8.5
W
Nemesis
Tmastergamer
Nemesis
6
2
6
4.5
L
0
4
2
0.25
W
0
0
6
3
L
Sylvanus
ťħįçç
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
23,638
34,258
Taken
28,624
12,547
Mitigated
13,835
5,637
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,467
674
172
3,328
4,992
2,455
1,309
1,135
3,707
34,276
0
W
Fenrir
Ale_PR1
Fenrir
2,957
900
0
2,361
6,821
2,747
48
2,902
3,873
0
11,344
L
Janus
1,868
151
0
520
5,455
1,426
0
3,548
1,907
15,514
0
L
Osiris
Ranjithogn
Osiris
1,749
616
0
960
6,525
4,527
0
3,078
3,447
0
15,295
L
3,092
920
0
862
6,528
1,811
0
2,376
4,152
0
23,280
W
Zhong Kui
7,565
585
0
4,386
7,958
5,871
1,611
1,531
6,359
28,786
0
W
Nemesis
Tmastergamer
Nemesis
5,237
2,242
0
1,169
5,372
1,896
151
1,015
4,357
0
25,434
L
2,756
983
0
685
4,661
1,160
0
492
4,169
15,049
0
W
3,412
1,801
26
1,826
3,481
866
2,633
840
2,641
0
32,967
L
Sylvanus
ťħįçç
Sylvanus
2,900
767
334
2,276
11,089
3,623
0
2,767
8,322
18,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
30,251
170
Minions Killed
266
0
Camps Cleared
0
876,821
Distance Traveled
856,176
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,449
645
74
7
0
179,424
2
W
Fenrir
5,498
550
20
2
0
169,947
0
L
Janus
4,672
467
35
4
0
183,002
1
L
Osiris
4,866
487
33
3
0
157,944
1
L
Pele
5,484
548
43
4
0
191,650
0
W
Zhong Kui
6,509
651
57
6
0
141,315
0
W
Nemesis
6,003
600
44
4
0
188,454
2
L
Freya
4,346
435
19
2
0
184,386
0
W
Skadi
5,792
579
71
7
0
177,036
1
L
Sylvanus
4,415
442
40
4
0
159,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role