Player Matchup

Tyr
Tyr
Emiliano68yt
Tyr
Level 49
God Stats
5W - 8L
1,570 SR
Queue Stats
183W - 180L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
Posiedonpercy1
Baba Yaga
Level 103
God Stats
2W - 1L
1,839 SR
Queue Stats
220W - 217L
1,455 Elo+
Party 2
Arachne
Arachne
WallopingDrip
Arachne
Level 81
God Stats
4W - 7L
1,463 SR
Queue Stats
385W - 464L
1,473 Elo+
Party 2
Sobek
Sobek
xBMXxBOSSx
Sobek
Level 145
God Stats
8W - 5L
1,561 SR
Queue Stats
186W - 177L
1,466 Elo+
Solo
Anubis
Anubis
xDKMx Elvio Lao
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,473 Elo+
Solo
Team Averages
Level 83
1,587 SR
1,464 Elo+

VS

Team Averages
Level 78
1,549 SR
1,502 Elo+
Artemis
Artemis
A Rogue Legacy
Artemis
Level 88
God Stats
6W - 5L
1,503 SR
Queue Stats
165W - 171L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
Chunchunmaruuu
Erlang Shen
Level 46
God Stats
10W - 9L
1,423 SR
Queue Stats
211W - 154L
1,591 Elo+
Party 1
Neith
Neith
Danilotapa
Neith
Level 120
God Stats
40W - 46L
1,471 SR
Queue Stats
209W - 269L
1,337 Elo+
Solo
Terra
Terra
GeminiBrother2
Terra
Level 67
God Stats
8W - 11L
1,613 SR
Queue Stats
474W - 478L
1,431 Elo+
Solo
Tiamat
Tiamat
NEKOxMODE
Tiamat
Level 69
God Stats
4W - 1L
1,736 SR
Queue Stats
348W - 251L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,895
371
6,061
18,101
19,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Posiedonpercy1
Baba Yaga
18
3 / 11 / 5
11,781
491
23,676
22,921
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
16
3 / 11 / 4
10,998
458
10,321
21,508
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
0 / 2 / 5
9,021
376
10,146
24,306
18,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 2
13,059
544
19,962
21,217
16,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
11,985
499
15,491
12,860
5,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Chunchunmaruuu
Erlang Shen
20
10 / 5 / 11
14,105
588
18,542
24,927
13,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
20
7 / 3 / 4
14,270
595
12,462
14,414
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 17
12,093
504
9,282
27,557
24,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
NEKOxMODE
Tiamat
20
11 / 3 / 8
13,369
557
29,455
21,536
18,359
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
15
Kills
32
32
Deaths
15
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Erlang Shen
Chunchunmaruuu
Erlang Shen
10
5
11
3.1
W
Neith
7
3
4
3
L
1
4
1
0.38
W
2
2
17
5.25
W
Tiamat
NEKOxMODE
Tiamat
11
3
8
5
L
Baba Yaga
Posiedonpercy1
Baba Yaga
3
11
5
0.5
L
Arachne
3
11
4
0.45
L
Sobek
0
2
5
1.25
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,166
Damage
85,232
108,053
Taken
101,294
70,113
Mitigated
66,612
26,819
Healing
37,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,491
6,078
0
4,248
12,860
5,035
1,706
7,082
5,778
0
78,057
W
Erlang Shen
Chunchunmaruuu
Erlang Shen
18,542
9,460
0
8,644
24,927
13,602
0
12,721
12,206
0
116,137
W
Neith
12,462
2,777
0
4,844
14,414
4,638
5,544
9,590
4,824
0
96,743
L
6,061
1,028
536
4,687
18,101
19,403
0
6,298
11,637
0
42,923
W
9,282
2,207
2,639
9,629
27,557
24,978
549
17,875
9,282
32,144
0
W
Tiamat
NEKOxMODE
Tiamat
29,455
2,984
582
6,528
21,536
18,359
1,597
11,732
9,804
105,781
0
L
Baba Yaga
Posiedonpercy1
Baba Yaga
23,676
595
0
3,632
22,921
7,591
2,058
10,835
11,912
88,699
0
L
Arachne
10,321
7,695
0
2,024
21,508
7,402
11
4,766
16,645
0
72,082
L
Sobek
10,146
1,070
320
9,443
24,306
18,796
0
10,127
14,067
43,681
0
L
19,962
388
0
6,177
21,217
16,921
0
6,273
14,944
86,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
65,822
531
Minions Killed
601
0
Camps Cleared
0
2,183,690
Distance Traveled
2,191,464
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,985
499
120
5
0
415,959
4
W
Erlang Shen
14,105
588
125
5
0
482,779
10
W
Neith
14,270
595
176
7
0
379,610
8
L
Tyr
8,895
371
90
4
0
484,444
4
W
Terra
12,093
504
45
2
0
481,122
3
W
Tiamat
13,369
557
135
6
0
431,994
6
L
Baba Yaga
11,781
491
119
5
0
402,608
3
L
Arachne
10,998
458
92
4
0
463,682
0
L
Sobek
9,021
376
59
2
0
472,373
3
L
Anubis
13,059
544
171
7
0
360,583
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role