Player Matchup

Amaterasu
Amaterasu
Diegosuperal
Amaterasu
Level 21
God Stats
0W - 2L
1,174 SR
Queue Stats
19W - 17L
1,854 Elo+
Solo
Hou Yi
Hou Yi
TIIBUU
Hou Yi
Level 18
God Stats
4W - 5L
1,342 SR
Queue Stats
138W - 181L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
TUERMOI
Baron Samedi
Level 16
God Stats
5W - 4L
1,875 SR
Queue Stats
28W - 21L
1,523 Elo+
Party 3
Bastet
Bastet
Zeddross
Bastet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,453 Elo+
Party 3
Tiamat
Tiamat
xCris8x
Tiamat
Level 19
God Stats
15W - 15L
1,215 SR
Queue Stats
158W - 196L
1,456 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,541 Elo+

VS

Team Averages
Level 25
1,604 SR
1,521 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Borko0401
Izanami
Level 29
God Stats
25W - 9L
1,724 SR
Queue Stats
153W - 157L
1,539 Elo+
Party 2
Ymir
Ymir
Meta1coreFan
Ymir
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 98L
1,556 Elo+
Solo
Mercury
Mercury
RaulAnta
Mercury
Level 26
God Stats
6W - 2L
1,753 SR
Queue Stats
98W - 87L
1,472 Elo+
Solo
Thoth
Thoth
Szopek1000
Thoth
Level 25
God Stats
31W - 27L
1,542 SR
Queue Stats
58W - 68L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Diegosuperal
Amaterasu
15
1 / 6 / 3
9,322
491
8,356
18,495
17,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
TIIBUU
Hou Yi
13
1 / 4 / 2
7,332
386
9,621
12,451
4,618
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TUERMOI
Baron Samedi
16
3 / 5 / 2
10,134
533
6,572
12,287
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Zeddross
Bastet
14
3 / 6 / 4
9,132
481
7,182
16,370
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
xCris8x
Tiamat
13
2 / 6 / 3
8,046
423
5,855
16,545
19,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
8 / 1 / 6
12,167
640
15,123
17,881
19,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Borko0401
Izanami
16
6 / 2 / 5
10,348
545
13,668
14,146
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 14
9,794
515
6,385
13,642
11,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
RaulAnta
Mercury
20
10 / 1 / 8
12,511
658
12,572
13,558
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
15
2 / 3 / 10
10,407
548
9,173
7,314
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
10
Kills
27
27
Deaths
10
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
6
11
W
Izanami
Borko0401
Izanami
6
2
5
4.25
L
Amaterasu
Diegosuperal
Amaterasu
1
6
3
0.42
W
1
3
14
2.67
W
Mercury
RaulAnta
Mercury
10
1
8
14
W
Thoth
2
3
10
2.33
L
Hou Yi
TIIBUU
Hou Yi
1
4
2
0.5
L
Baron Samedi
TUERMOI
Baron Samedi
3
5
2
0.8
L
Bastet
Zeddross
Bastet
3
6
4
0.83
L
Tiamat
xCris8x
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
56,921
76,148
Taken
66,541
55,594
Mitigated
44,309
19,049
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,123
6,840
0
5,543
17,881
19,447
0
1,617
16,264
1,804
77,483
W
Izanami
Borko0401
Izanami
13,668
8,657
645
7,355
14,146
4,949
2,798
2,988
11,158
0
71,675
L
Amaterasu
Diegosuperal
Amaterasu
8,356
2,928
0
6,545
18,495
17,594
0
2,484
15,974
0
49,556
W
6,385
674
0
1,710
13,642
11,607
370
2,563
11,079
21,844
0
W
Mercury
RaulAnta
Mercury
12,572
7,508
0
594
13,558
5,687
3,827
3,413
10,145
0
106,933
W
Thoth
9,173
241
0
48
7,314
2,619
1,704
1,846
5,468
53,500
0
L
Hou Yi
TIIBUU
Hou Yi
9,621
4,151
0
2,459
12,451
4,618
858
2,706
9,583
0
39,610
L
Baron Samedi
TUERMOI
Baron Samedi
6,572
581
274
2,427
12,287
7,894
300
5,182
6,641
54,946
0
L
Bastet
Zeddross
Bastet
7,182
2,672
0
4,386
16,370
5,778
0
2,699
13,546
0
41,406
L
Tiamat
xCris8x
Tiamat
5,855
472
0
2,958
16,545
19,710
218
3,325
13,142
32,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
55,227
385
Minions Killed
581
0
Camps Cleared
0
1,663,592
Distance Traveled
1,866,811
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,167
640
139
7
0
395,375
4
W
Izanami
10,348
545
150
8
0
323,192
2
L
Amaterasu
9,322
491
109
6
0
331,593
4
W
Ymir
9,794
515
27
1
0
340,684
5
W
Mercury
12,511
658
150
8
0
436,310
0
W
Thoth
10,407
548
115
6
0
371,250
2
L
Hou Yi
7,332
386
56
3
0
298,876
1
L
Baron Samedi
10,134
533
100
5
0
332,279
8
L
Bastet
9,132
481
70
4
0
382,932
4
L
Tiamat
8,046
423
50
3
0
317,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role