Player Matchup

Chiron
Chiron
Bryhouse30
Chiron
Level 26
God Stats
47W - 38L
1,537 SR
Queue Stats
187W - 194L
1,396 Elo+
Solo
Merlin
Merlin
Gaboom00
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,177 Elo+
Solo
Kuzenbo
Kuzenbo
LeoMaguns
Kuzenbo
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
9W - 7L
1,530 Elo+
Solo
Neith
Neith
Lokirous
Neith
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
7W - 14L
1,393 Elo+
Solo
Athena
Athena
REYDEUNOJO
Athena
Level 16
God Stats
17W - 15L
1,497 SR
Queue Stats
41W - 51L
1,423 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,384 Elo+

VS

Team Averages
Level 15
1,675 SR
1,476 Elo+
Thor
Thor
AppleMaple
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,467 Elo+
Solo
Artemis
Artemis
Nampunchjtt
Artemis
Level 16
God Stats
4W - 2L
1,859 SR
Queue Stats
35W - 42L
1,417 Elo+
Solo
Tiamat
Tiamat
PHDoobie
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Solo
Arachne
Arachne
ThorsNutSack
Arachne
Level 29
God Stats
15W - 9L
1,617 SR
Queue Stats
63W - 53L
1,486 Elo+
Solo
Guan Yu
Guan Yu
skeletronkrew
Guan Yu
Level 22
God Stats
6W - 5L
1,901 SR
Queue Stats
185W - 168L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bryhouse30
Chiron
20
19 / 10 / 13
20,606
1,288
64,342
30,963
21,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Gaboom00
Merlin
20
1 / 21 / 16
14,536
909
14,539
36,603
15,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
LeoMaguns
Kuzenbo
20
3 / 3 / 28
16,429
1,027
22,154
31,398
67,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Lokirous
Neith
20
10 / 2 / 14
16,974
1,061
31,115
11,995
7,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
REYDEUNOJO
Athena
20
4 / 3 / 16
14,799
925
8,391
16,175
25,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 23
15,876
992
21,155
30,330
12,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Nampunchjtt
Artemis
20
4 / 8 / 24
15,364
960
19,758
23,671
10,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
PHDoobie
Tiamat
20
2 / 13 / 18
14,243
890
13,305
31,943
21,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ThorsNutSack
Arachne
20
21 / 7 / 13
19,345
1,209
49,422
34,258
17,300
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
6 / 4 / 24
15,389
962
16,592
31,997
43,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
141
37
Kills
39
39
Deaths
37
87
Assists
102
Player
Kills
Deaths
Assists
KDA
L
6
5
23
3.5
W
Chiron
Bryhouse30
Chiron
19
10
13
2.55
W
Merlin
Gaboom00
Merlin
1
21
16
0.43
W
Kuzenbo
LeoMaguns
Kuzenbo
3
3
28
5.67
W
Neith
Lokirous
Neith
10
2
14
8.5
L
Artemis
Nampunchjtt
Artemis
4
8
24
2
L
Tiamat
PHDoobie
Tiamat
2
13
18
0.85
W
Athena
REYDEUNOJO
Athena
4
3
16
4
L
Arachne
ThorsNutSack
Arachne
21
7
13
3.93
L
Guan Yu
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,541
Damage
120,232
127,134
Taken
152,199
136,456
Mitigated
105,211
10,758
Healing
34,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,155
3,847
0
0
30,330
12,899
0
11,215
19,115
0
50,240
W
Chiron
Bryhouse30
Chiron
64,342
43,598
2,017
3,419
30,963
21,048
0
2,927
28,036
0
119,068
W
Merlin
Gaboom00
Merlin
14,539
3,557
124
1,092
36,603
15,468
0
4,719
31,884
40,679
0
W
Kuzenbo
LeoMaguns
Kuzenbo
22,154
7,454
0
0
31,398
67,074
0
3,273
28,125
33,699
0
W
Neith
Lokirous
Neith
31,115
14,833
0
4,106
11,995
7,024
0
1,340
10,655
0
68,877
L
Artemis
Nampunchjtt
Artemis
19,758
15,110
0
4,138
23,671
10,514
0
6,716
16,955
0
57,349
L
Tiamat
PHDoobie
Tiamat
13,305
2,872
0
1,697
31,943
21,279
0
9,244
22,699
35,896
0
W
Athena
REYDEUNOJO
Athena
8,391
977
0
0
16,175
25,842
0
1,046
15,129
19,467
0
L
Arachne
ThorsNutSack
Arachne
49,422
35,970
0
12,601
34,258
17,300
0
9,410
24,848
0
70,907
L
Guan Yu
16,592
2,649
6,007
10,128
31,997
43,219
0
8,499
23,498
0
37,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,344
Gold Earned
80,217
333
Minions Killed
280
5
Camps Cleared
4
1,370,417
Distance Traveled
1,528,028
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,876
992
62
4
0
350,039
3
W
Chiron
20,606
1,288
131
8
5
257,729
2
W
Merlin
14,536
909
50
3
0
232,017
2
W
Kuzenbo
16,429
1,027
28
2
0
335,755
1
W
Neith
16,974
1,061
100
6
0
275,118
1
L
Artemis
15,364
960
84
5
0
243,766
0
L
Tiamat
14,243
890
54
3
0
244,110
0
W
Athena
14,799
925
24
2
0
269,798
0
L
Arachne
19,345
1,209
40
3
4
359,019
1
L
Guan Yu
15,389
962
40
3
0
331,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role