Player Matchup

Thor
Thor
Combobreaker2012
Thor
Level 11
God Stats
1W - 1L
1,712 SR
Queue Stats
35W - 63L
1,349 Elo+
Solo
Thanatos
Thanatos
Helldom280
Thanatos
Level 18
God Stats
50W - 51L
1,397 SR
Queue Stats
67W - 68L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
JRobbo180420
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
LIQUIDSONn
Loki
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 137L
1,362 Elo+
Solo
Ares
Ares
Sim0t3r1217
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,262 Elo+
Solo
Team Averages
Level 11
1,522 SR
1,370 Elo+

VS

Team Averages
Level 12
1,587 SR
1,650 Elo+
Khepri
Khepri
Bza9
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 82L
1,672 Elo+
Party 1
Ganesha
Ganesha
Dhar Mann OF
Ganesha
Level 6
God Stats
2W - 0L
1,753 SR
Queue Stats
24W - 4L
1,739 Elo+
Party 1
Yemoja
Yemoja
FinkelDavid
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 3L
1,712 Elo+
Party 1
Cthulhu
Cthulhu
TescoMukbang
Cthulhu
Level 8
God Stats
3W - 1L
1,681 SR
Queue Stats
35W - 5L
1,819 Elo+
Party 1
Vulcan
Vulcan
iamp173
Vulcan
Level 16
God Stats
56W - 42L
1,500 SR
Queue Stats
214W - 243L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,140
831
4,158
13,865
5,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Helldom280
Thanatos
15
1 / 6 / 1
10,036
912
10,358
20,068
6,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
JRobbo180420
Sun Wukong
15
0 / 3 / 2
9,113
828
2,402
17,367
11,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 8 / 0
9,504
864
3,651
12,248
4,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 0
9,279
844
3,438
18,269
7,658
Team 1 Tickets

31

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bza9
Khepri
18
8 / 0 / 17
12,146
1,104
9,277
3,753
6,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Dhar Mann OF
Ganesha
18
0 / 0 / 29
11,927
1,084
10,995
7,958
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
18
5 / 0 / 20
10,633
967
10,312
3,701
5,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
TescoMukbang
Cthulhu
18
12 / 2 / 13
12,462
1,133
22,251
15,616
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
iamp173
Vulcan
18
8 / 0 / 19
11,542
1,049
20,317
2,954
1,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
131
2
Kills
33
33
Deaths
2
5
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bza9
Khepri
8
0
17
16.5
L
0
8
2
0.13
W
Ganesha
Dhar Mann OF
Ganesha
0
0
29
14.5
W
Yemoja
5
0
20
15
L
Thanatos
Helldom280
Thanatos
1
6
1
0.25
L
Sun Wukong
JRobbo180420
Sun Wukong
0
3
2
0.33
L
0
8
0
0
L
1
8
0
0.13
W
Cthulhu
TescoMukbang
Cthulhu
12
2
13
9.25
W
Vulcan
iamp173
Vulcan
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
73,152
81,817
Taken
33,982
35,581
Mitigated
46,404
4,563
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bza9
Khepri
9,277
1,598
0
0
3,753
6,162
0
223
3,530
22,478
0
L
4,158
2,103
0
0
13,865
5,239
0
12,582
1,283
0
12,594
W
Ganesha
Dhar Mann OF
Ganesha
10,995
1,891
0
3,199
7,958
10,922
0
945
7,013
23,036
0
W
Yemoja
10,312
3,072
2,675
511
3,701
5,919
0
1,277
2,424
18,319
0
L
Thanatos
Helldom280
Thanatos
10,358
3,561
0
4,511
20,068
6,960
0
18,652
1,416
0
30,570
L
Sun Wukong
JRobbo180420
Sun Wukong
2,402
1,343
0
52
17,367
11,236
0
15,184
2,183
0
12,598
L
3,651
736
0
0
12,248
4,488
0
9,945
2,303
0
19,411
L
3,438
121
0
0
18,269
7,658
0
16,789
1,480
9,955
0
W
Cthulhu
TescoMukbang
Cthulhu
22,251
4,758
565
4,412
15,616
21,761
0
630
14,986
36,004
0
W
Vulcan
iamp173
Vulcan
20,317
10,929
0
131
2,954
1,640
0
363
2,591
43,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
58,710
139
Minions Killed
187
6
Camps Cleared
4
942,622
Distance Traveled
1,129,435
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,146
1,104
41
4
2
227,114
0
L
Thor
9,140
831
14
1
2
153,329
1
W
Ganesha
11,927
1,084
0
0
0
223,425
0
W
Yemoja
10,633
967
18
2
0
207,626
0
L
Thanatos
10,036
912
56
5
3
196,080
2
L
Sun Wukong
9,113
828
13
1
0
207,788
0
L
Loki
9,504
864
50
5
1
193,733
1
L
Ares
9,279
844
6
1
0
191,692
0
W
Cthulhu
12,462
1,133
40
4
0
223,303
1
W
Vulcan
11,542
1,049
88
8
2
247,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role