Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum V
AtomikToni
Merlin
Platinum V
Level 122
God Stats
6W - 5L
1,527 SR
Queue Stats
371W - 383L
1,654 MMR
Solo
Anhur
Anhur
Silver I
BuissonSauvage__
Anhur
Silver I
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 28L
1,633 MMR
Solo
Cerberus
Cerberus
Gold V
KingSpinodu04
Cerberus
Gold V
Level 78
God Stats
2W - 1L
1,547 SR
Queue Stats
10W - 6L
1,652 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,515 SR
1,588 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,620 SR
1,600 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
DMiaN-
Arachne
Gold I
Level 150
God Stats
28W - 12L
1,805 SR
Queue Stats
822W - 822L
1,718 MMR
Party 1
Chang'e
Chang'e
Platinum V
DaviZsOne
Chang'e
Platinum V
Level 134
God Stats
64W - 45L
1,673 SR
Queue Stats
693W - 689L
1,577 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
KomissarUchtrup
Sylvanus
Platinum V
Level 141
God Stats
12W - 9L
1,622 SR
Queue Stats
253W - 259L
1,600 MMR
Solo
Ra
Ra
Platinum V
mrjammie
Ra
Platinum V
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
492W - 497L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
6 / 2 / 0
6,851
685
5,305
5,527
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
 
Awilix
11
7 / 2 / 5
6,546
655
11,184
6,825
2,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
AtomikToni
Merlin
12
1 / 1 / 6
6,594
659
2,786
2,532
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 2 / 1
6,534
653
6,434
6,281
1,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
KingSpinodu04
Cerberus
9
0 / 4 / 1
5,125
513
3,245
11,367
6,183
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaMorgan Le FaySetTiamatGilgamesh

VS

Bans
ArtemisMercuryYmirKaliSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 4 / 2
4,648
465
1,733
7,374
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
DMiaN-
Arachne
9
6 / 5 / 0
6,888
689
3,649
9,243
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
DaviZsOne
Chang'e
11
4 / 1 / 1
6,456
646
9,704
7,470
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
6
0 / 6 / 1
4,322
432
2,597
8,966
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 4 / 2
6,289
629
2,200
7,655
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
20
Kills
10
11
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
0
3
W
Awilix
 
Awilix
7
2
5
4.75
L
Cupid
 
Cupid
0
4
2
0.25
W
Merlin
AtomikToni
Merlin
1
1
6
4
W
6
2
1
3.25
L
Arachne
DMiaN-
Arachne
6
5
0
1.2
L
Chang'e
DaviZsOne
Chang'e
4
1
1
4.5
W
Cerberus
KingSpinodu04
Cerberus
0
4
1
0.13
L
Sylvanus
0
6
1
0.08
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
19,883
32,532
Taken
40,708
12,667
Mitigated
10,277
9,952
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,305
1,652
0
2,300
5,527
1,669
0
728
4,799
0
38,681
W
Awilix
 
Awilix
11,184
4,173
0
380
6,825
2,312
0
2,444
4,381
0
32,384
L
Cupid
 
Cupid
1,733
1,109
58
2,179
7,374
965
0
0
7,374
0
17,466
W
Merlin
AtomikToni
Merlin
2,786
409
0
250
2,532
733
0
353
2,179
41,336
0
W
6,434
3,805
0
1,874
6,281
1,770
407
1,869
4,412
0
38,558
L
Arachne
DMiaN-
Arachne
3,649
2,115
0
1,587
9,243
2,308
0
1,334
7,909
0
25,868
L
Chang'e
DaviZsOne
Chang'e
9,704
1,180
54
4,351
7,470
2,541
0
3,005
4,465
41,357
0
W
Cerberus
KingSpinodu04
Cerberus
3,245
161
0
5,148
11,367
6,183
0
8,829
2,538
24,734
0
L
Sylvanus
2,597
687
665
2,150
8,966
2,468
0
700
8,266
10,110
3,008
L
2,200
270
115
1,964
7,655
1,995
0
992
6,663
38,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
28,603
374
Minions Killed
268
0
Camps Cleared
0
984,033
Distance Traveled
958,605
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,851
685
80
8
0
186,726
4
W
Awilix
6,546
655
49
5
0
210,328
3
L
Cupid
4,648
465
36
4
0
165,456
1
W
Merlin
6,594
659
108
11
0
193,937
2
W
Anhur
6,534
653
72
7
0
193,769
1
L
Arachne
6,888
689
53
5
0
216,993
3
L
Chang'e
6,456
646
66
7
0
192,385
3
W
Cerberus
5,125
513
65
7
0
199,273
0
L
Sylvanus
4,322
432
26
3
0
167,366
0
L
Ra
6,289
629
87
9
0
216,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role