Player Matchup

Osiris
Osiris
Copepan
Osiris
Level 15
God Stats
4W - 8L
1,722 SR
Queue Stats
139W - 174L
1,339 Elo+
Solo
Merlin
Merlin
Danok23
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,348 Elo+
Solo
Neith
Neith
Gunslinger64417
Neith
Level 13
God Stats
17W - 29L
1,302 SR
Queue Stats
27W - 43L
1,254 Elo+
Solo
Chang'e
Chang'e
hiyokochama
Chang'e
Level 24
God Stats
7W - 7L
1,493 SR
Queue Stats
8W - 8L
1,313 Elo+
Solo
Yemoja
Yemoja
softballgirlz11
Yemoja
Level 29
God Stats
5W - 3L
1,916 SR
Queue Stats
53W - 51L
1,417 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,334 Elo+

VS

Team Averages
Level 16
1,407 SR
1,543 Elo+
Zeus
Zeus
Dilksky
Zeus
Level 55
God Stats
6W - 0L
1,611 SR
Queue Stats
14W - 8L
1,523 Elo+
Party 1
Chang'e
Chang'e
GOTYSMITE
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,507 Elo+
Party 1
King Arthur
King Arthur
Iamchanwoo
King Arthur
Level 8
God Stats
1W - 2L
1,142 SR
Queue Stats
11W - 4L
1,642 Elo+
Party 1
Fenrir
Fenrir
MasterJoo
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Susano
Susano
SonjuSarang
Susano
Level 5
God Stats
2W - 1L
1,284 SR
Queue Stats
6W - 3L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Copepan
Osiris
17
2 / 9 / 6
10,812
901
5,033
30,211
24,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Danok23
Merlin
17
5 / 11 / 3
11,508
959
18,987
21,011
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 8 / 9
10,279
857
8,349
19,484
6,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
hiyokochama
Chang'e
18
1 / 7 / 8
10,965
914
9,034
26,558
8,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 5
10,817
901
7,364
9,769
11,727
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dilksky
Zeus
20
18 / 0 / 15
14,596
1,216
37,812
6,061
2,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
GOTYSMITE
Chang'e
20
5 / 1 / 26
12,808
1,067
8,052
7,466
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Iamchanwoo
King Arthur
19
2 / 3 / 25
11,533
961
23,806
23,392
16,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
MasterJoo
Fenrir
19
4 / 4 / 21
11,414
951
13,222
11,487
6,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
19
9 / 3 / 21
12,764
1,064
18,416
9,796
3,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
146
11
Kills
38
38
Deaths
11
31
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Osiris
Copepan
Osiris
2
9
6
0.56
L
Merlin
Danok23
Merlin
5
11
3
0.59
W
Zeus
Dilksky
Zeus
18
0
15
25.5
W
Chang'e
GOTYSMITE
Chang'e
5
1
26
18
L
0
8
9
0.56
W
King Arthur
Iamchanwoo
King Arthur
2
3
25
4.83
W
Fenrir
MasterJoo
Fenrir
4
4
21
3.63
W
Susano
9
3
21
6.5
L
Chang'e
hiyokochama
Chang'e
1
7
8
0.71
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,767
Damage
101,308
107,033
Taken
58,202
57,594
Mitigated
32,801
12,835
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Copepan
Osiris
5,033
2,759
0
30
30,211
24,035
0
15,090
15,121
0
16,968
L
Merlin
Danok23
Merlin
18,987
1,308
213
1,249
21,011
7,222
0
7,089
13,922
42,957
0
W
Zeus
Dilksky
Zeus
37,812
4,114
0
1,399
6,061
2,379
0
3,208
2,853
75,740
0
W
Chang'e
GOTYSMITE
Chang'e
8,052
1,258
4,594
2,539
7,466
3,405
0
5,372
2,094
30,293
0
L
8,349
5,090
0
1,714
19,484
6,004
0
10,035
9,449
0
29,341
W
King Arthur
Iamchanwoo
King Arthur
23,806
3,054
0
3,840
23,392
16,111
0
12,766
8,965
0
40,571
W
Fenrir
MasterJoo
Fenrir
13,222
4,454
0
538
11,487
6,926
0
7,446
4,041
0
18,769
W
Susano
18,416
5,240
0
0
9,796
3,980
0
6,593
3,203
0
34,115
L
Chang'e
hiyokochama
Chang'e
9,034
650
3,143
2,751
26,558
8,606
0
11,079
15,479
31,337
0
L
7,364
1,416
3,420
315
9,769
11,727
0
2,571
7,198
17,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,381
Gold Earned
63,115
191
Minions Killed
232
3
Camps Cleared
5
950,511
Distance Traveled
1,148,963
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,812
901
32
3
1
219,018
0
L
Merlin
11,508
959
49
4
2
177,619
0
W
Zeus
14,596
1,216
79
7
1
239,127
0
W
Chang'e
12,808
1,067
61
5
1
247,433
0
L
Neith
10,279
857
38
3
0
146,911
2
W
King Arthur
11,533
961
45
4
0
221,869
0
W
Fenrir
11,414
951
19
2
3
217,164
0
W
Susano
12,764
1,064
28
2
0
223,370
0
L
Chang'e
10,965
914
56
5
0
220,636
0
L
Yemoja
10,817
901
16
1
0
186,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role