Player Matchup

Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FANTOMAZI
Heimdallr
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
107W - 134L
1,394 Elo+
Solo
Awilix
Awilix
tangiiiss
Awilix
Level 28
God Stats
33W - 29L
1,574 SR
Queue Stats
441W - 397L
1,448 Elo+
Solo
Achilles
Achilles
国服第一男肌
Achilles
Level 28
God Stats
4W - 1L
1,798 SR
Queue Stats
130W - 161L
1,427 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,454 Elo+

VS

Team Averages
Level 15
1,478 SR
1,365 Elo+
Thanatos
Thanatos
Cynaite
Thanatos
Level 15
God Stats
3W - 3L
1,535 SR
Queue Stats
15W - 16L
1,400 Elo+
Solo
Odin
Odin
DumboDerElefant
Odin
Level 24
God Stats
2W - 1L
1,794 SR
Queue Stats
51W - 44L
1,414 Elo+
Solo
Scylla
Scylla
Konefu
Scylla
Level 14
God Stats
3W - 4L
1,218 SR
Queue Stats
55W - 53L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
skrillin2
Baba Yaga
Level 14
God Stats
2W - 2L
1,344 SR
Queue Stats
6W - 5L
1,286 Elo+
Solo
Khepri
Khepri
warchaser275
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 3 / 4
7,756
517
4,644
4,351
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
12
3 / 1 / 4
7,278
485
3,738
5,504
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
FANTOMAZI
Heimdallr
11
2 / 1 / 3
6,717
448
2,607
5,277
1,597
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
tangiiiss
Awilix
14
4 / 0 / 6
8,442
563
5,776
6,930
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
5 / 2 / 7
8,768
585
8,853
10,239
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cynaite
Thanatos
11
3 / 4 / 1
6,964
464
3,360
9,928
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 1
6,797
453
4,493
6,592
3,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Konefu
Scylla
13
2 / 3 / 3
7,158
477
3,247
6,971
1,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
skrillin2
Baba Yaga
7
0 / 3 / 0
5,190
346
3,158
5,990
3,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
9
0 / 4 / 0
6,027
402
1,623
7,770
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
7
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
4
1.33
W
Artemis
 
Artemis
3
1
4
5
L
Thanatos
Cynaite
Thanatos
3
4
1
0.88
L
1
2
1
0.75
W
Heimdallr
FANTOMAZI
Heimdallr
2
1
3
3.5
L
Scylla
Konefu
Scylla
2
3
3
1.17
L
Baba Yaga
skrillin2
Baba Yaga
0
3
0
0
W
Awilix
tangiiiss
Awilix
4
0
6
7
L
Khepri
0
4
0
0
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
15,881
32,301
Taken
37,251
19,914
Mitigated
17,796
11,430
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,644
87
0
418
4,351
1,489
548
1,675
2,676
36,894
0
W
Artemis
 
Artemis
3,738
1,356
0
500
5,504
2,046
207
2,431
3,073
0
28,421
L
Thanatos
Cynaite
Thanatos
3,360
1,433
0
7,844
9,928
3,024
0
270
9,486
0
28,904
L
4,493
508
0
1,440
6,592
3,782
0
219
5,833
5,544
24,784
W
Heimdallr
FANTOMAZI
Heimdallr
2,607
947
0
1,398
5,277
1,597
644
1,081
4,196
0
23,308
L
Scylla
Konefu
Scylla
3,247
366
0
1,920
6,971
1,861
0
3,300
3,622
30,214
0
L
Baba Yaga
skrillin2
Baba Yaga
3,158
111
67
1,712
5,990
3,087
0
257
5,604
18,445
0
W
Awilix
tangiiiss
Awilix
5,776
3,925
0
4,629
6,930
2,435
966
1,329
5,601
0
58,969
L
Khepri
1,623
152
0
1,019
7,770
6,042
0
598
7,041
16,152
0
W
8,853
3,057
0
4,485
10,239
12,347
1,019
2,579
7,660
0
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
32,136
347
Minions Killed
239
0
Camps Cleared
0
1,392,176
Distance Traveled
1,205,906
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,756
517
63
4
0
269,358
0
W
Artemis
7,278
485
47
3
0
263,302
5
L
Thanatos
6,964
464
64
4
0
244,120
0
L
Odin
6,797
453
65
4
0
272,154
0
W
Heimdallr
6,717
448
43
3
0
280,550
3
L
Scylla
7,158
477
50
3
0
263,991
0
L
Baba Yaga
5,190
346
30
2
0
159,478
2
W
Awilix
8,442
563
111
7
0
328,077
0
L
Khepri
6,027
402
30
2
0
266,163
1
W
Achilles
8,768
585
83
6
0
250,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role