Player Matchup

Hel
Hel
Leeandro90
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Rap1dSkiLlZz
Sun Wukong
Level 28
God Stats
4W - 5L
1,738 SR
Queue Stats
134W - 133L
1,456 Elo+
Party 2
Thor
Thor
ZeroDiac100
Thor
Level 27
God Stats
0W - 2L
1,222 SR
Queue Stats
135W - 144L
1,450 Elo+
Party 2
Chiron
Chiron
greewoodmick1984
Chiron
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 31L
1,519 Elo+
Solo
Aphrodite
Aphrodite
marinohka
Aphrodite
Level 8
God Stats
5W - 5L
1,738 SR
Queue Stats
9W - 8L
1,524 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,464 Elo+

VS

Team Averages
Level 13
1,522 SR
1,319 Elo+
Arachne
Arachne
MoiSimply
Arachne
Level 19
God Stats
1W - 0L
1,747 SR
Queue Stats
63W - 72L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
leobiel_killer2
Sun Wukong
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,113 Elo+
Party 1
Neith
Neith
leonardo2008
Neith
Level 5
God Stats
3W - 9L
1,204 SR
Queue Stats
10W - 21L
1,113 Elo+
Party 1
Janus
Janus
sxxrgxoo__
Janus
Level 26
God Stats
7W - 12L
1,385 SR
Queue Stats
228W - 242L
1,468 Elo+
Solo
Merlin
Merlin
xDaddy Dan
Merlin
Level 12
God Stats
12W - 1L
1,774 SR
Queue Stats
41W - 30L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 12
12,154
810
3,102
21,860
11,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rap1dSkiLlZz
Sun Wukong
20
12 / 9 / 18
15,692
1,046
31,243
42,366
46,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 15 / 16
14,900
993
22,167
34,279
12,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 3 / 18
17,046
1,136
38,875
31,780
11,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
marinohka
Aphrodite
20
2 / 4 / 32
15,235
1,016
22,712
29,620
21,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MoiSimply
Arachne
20
15 / 5 / 19
17,084
1,139
29,086
31,148
14,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
leobiel_killer2
Sun Wukong
20
0 / 18 / 21
13,663
911
5,456
33,179
20,331
20
2 / 11 / 28
14,367
958
26,732
22,375
10,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
20
4 / 2 / 20
14,519
968
29,887
18,001
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
xDaddy Dan
Merlin
20
20 / 6 / 17
19,457
1,297
63,562
20,924
9,827
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
146
42
Kills
41
41
Deaths
42
96
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
10
12
0.6
W
Arachne
MoiSimply
Arachne
15
5
19
4.9
L
Sun Wukong
Rap1dSkiLlZz
Sun Wukong
12
9
18
2.33
L
11
15
16
1.27
L
17
3
18
8.67
W
Sun Wukong
leobiel_killer2
Sun Wukong
0
18
21
0.58
W
2
11
28
1.45
L
Aphrodite
marinohka
Aphrodite
2
4
32
4.5
W
Janus
4
2
20
7
W
Merlin
xDaddy Dan
Merlin
20
6
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,099
Damage
154,723
159,905
Taken
125,627
102,176
Mitigated
62,700
45,288
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,102
1,281
408
319
21,860
11,424
0
13,401
8,291
10,901
0
W
Arachne
MoiSimply
Arachne
29,086
22,601
0
12,525
31,148
14,918
0
5,575
25,573
0
40,231
L
Sun Wukong
Rap1dSkiLlZz
Sun Wukong
31,243
7,110
0
2,491
42,366
46,059
0
23,394
18,483
0
59,727
L
22,167
5,462
0
67
34,279
12,231
0
17,774
16,209
0
42,488
L
38,875
16,923
2,647
10,734
31,780
11,172
0
18,785
12,723
0
75,970
W
Sun Wukong
leobiel_killer2
Sun Wukong
5,456
1,764
0
290
33,179
20,331
0
6,540
26,639
0
18,057
W
26,732
12,532
0
3,280
22,375
10,605
0
5,100
17,275
0
54,227
L
Aphrodite
marinohka
Aphrodite
22,712
616
12,610
16,012
29,620
21,290
0
18,554
10,750
69,488
0
W
Janus
29,887
2,737
693
2,997
18,001
7,019
0
4,843
13,158
71,635
0
W
Merlin
xDaddy Dan
Merlin
63,562
5,172
728
5,154
20,924
9,827
0
3,756
17,168
98,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,027
Gold Earned
79,090
323
Minions Killed
278
5
Camps Cleared
7
1,259,001
Distance Traveled
1,397,636
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,154
810
18
1
2
162,149
1
W
Arachne
17,084
1,139
25
2
0
283,196
2
L
Sun Wukong
15,692
1,046
53
4
1
251,600
0
L
Thor
14,900
993
42
3
1
265,746
0
L
Chiron
17,046
1,136
63
4
1
290,358
0
W
Sun Wukong
13,663
911
28
2
0
276,808
0
W
Neith
14,367
958
50
3
0
248,804
0
L
Aphrodite
15,235
1,016
147
10
0
289,148
0
W
Janus
14,519
968
84
6
2
301,676
1
W
Merlin
19,457
1,297
91
6
5
287,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role