Player Matchup

Pele
Pele
Baby Beef3372
Pele
Level 29
God Stats
2W - 8L
1,465 SR
Queue Stats
84W - 74L
1,528 Elo+
Solo
Merlin
Merlin
CelulasHaploides
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 135L
1,529 Elo+
Solo
Vulcan
Vulcan
Snyyyder
Vulcan
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 99L
1,733 Elo+
Solo
Medusa
Medusa
processo_molhado
Medusa
Level 5
God Stats
3W - 6L
1,298 SR
Queue Stats
46W - 42L
1,526 Elo+
Party 2
Chernobog
Chernobog
rize_de_fighit
Chernobog
Level 25
God Stats
11W - 7L
1,484 SR
Queue Stats
57W - 62L
1,361 Elo+
Party 2
Team Averages
Level 23
1,449 SR
1,535 Elo+

VS

Team Averages
Level 22
1,527 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DyinggDiamond
Aphrodite
Level 18
God Stats
17W - 11L
1,715 SR
Queue Stats
94W - 80L
1,531 Elo+
Party 1
Chaac
Chaac
Slinkr
Chaac
Level 15
God Stats
2W - 8L
1,238 SR
Queue Stats
50W - 38L
1,522 Elo+
Solo
Susano
Susano
drclaudio03
Susano
Level 27
God Stats
8W - 9L
1,498 SR
Queue Stats
119W - 118L
1,414 Elo+
Solo
Heimdallr
Heimdallr
marcos_ponillaux
Heimdallr
Level 21
God Stats
3W - 0L
1,681 SR
Queue Stats
110W - 97L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,734
460
5,664
10,408
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 6 / 3
9,296
489
6,349
11,155
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Snyyyder
Vulcan
20
12 / 1 / 2
13,057
687
22,110
8,861
4,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 9 / 5
8,008
421
4,541
11,951
3,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
rize_de_fighit
Chernobog
15
5 / 7 / 6
9,710
511
11,258
13,595
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 5 / 1
10,521
554
8,133
14,214
6,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
DyinggDiamond
Aphrodite
14
3 / 3 / 7
9,752
513
3,297
12,343
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Slinkr
Chaac
17
8 / 3 / 6
10,602
558
15,393
19,413
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
14
6 / 4 / 6
9,192
484
7,638
12,122
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
15
3 / 4 / 3
9,523
501
4,686
10,927
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
19
Kills
27
27
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
5
1
1.5
L
1
4
4
0.75
L
1
6
3
0.42
W
Aphrodite
DyinggDiamond
Aphrodite
3
3
7
2.17
W
Chaac
Slinkr
Chaac
8
3
6
3.67
L
Vulcan
Snyyyder
Vulcan
12
1
2
13
W
Susano
6
4
6
2.25
W
Heimdallr
3
4
3
1.13
L
0
9
5
0.28
L
Chernobog
rize_de_fighit
Chernobog
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
39,147
55,970
Taken
69,019
21,528
Mitigated
40,237
8,011
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,133
70
0
5,575
14,214
6,150
0
9,280
4,934
77,585
0
L
5,664
1,350
0
1,343
10,408
3,434
193
1,634
8,726
0
58,163
L
6,349
339
0
1,911
11,155
3,862
629
2,402
8,701
58,615
0
W
Aphrodite
DyinggDiamond
Aphrodite
3,297
617
2,563
6,824
12,343
10,142
904
5,438
6,905
35,899
0
W
Chaac
Slinkr
Chaac
15,393
1,583
0
9,507
19,413
16,073
618
5,992
13,421
6,812
55,561
L
Vulcan
Snyyyder
Vulcan
22,110
5,883
0
2,717
8,861
4,817
176
3,042
5,672
98,874
0
W
Susano
7,638
2,605
0
866
12,122
4,237
0
2,465
9,657
0
43,741
W
Heimdallr
4,686
1,618
0
700
10,927
3,635
1,748
5,284
5,643
0
64,729
L
4,541
2,304
0
655
11,951
3,588
108
2,859
8,685
0
27,098
L
Chernobog
rize_de_fighit
Chernobog
11,258
5,877
0
1,385
13,595
5,827
938
3,315
9,497
0
33,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
49,590
494
Minions Killed
552
0
Camps Cleared
0
1,739,912
Distance Traveled
1,741,649
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,521
554
172
9
0
316,384
1
L
Pele
8,734
460
86
5
0
283,347
0
L
Merlin
9,296
489
107
6
0
361,384
3
W
Aphrodite
9,752
513
74
4
0
346,308
1
W
Chaac
10,602
558
123
6
0
363,346
5
L
Vulcan
13,057
687
193
10
0
430,578
3
W
Susano
9,192
484
58
3
0
390,468
1
W
Heimdallr
9,523
501
125
7
0
325,143
1
L
Medusa
8,008
421
54
3
0
297,743
1
L
Chernobog
9,710
511
54
3
0
366,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role