Player Matchup

Bellona
Bellona
BeefNyku
Bellona
Level 27
God Stats
14W - 17L
1,258 SR
Queue Stats
85W - 119L
1,315 Elo+
Party 1
Artemis
Artemis
KillerXBeaT
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,043 Elo+
Party 2
Serqet
Serqet
MadameShadow
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 131L
1,313 Elo+
Party 1
Sol
Sol
ProDeathlef
Sol
Level 6
God Stats
1W - 2L
1,222 SR
Queue Stats
2W - 7L
1,043 Elo+
Party 2
Fenrir
Fenrir
RyuBreath
Fenrir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 40L
1,443 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,232 Elo+

VS

Team Averages
Level 20
1,535 SR
1,341 Elo+
Loki
Loki
Fjorrr
Loki
Level 23
God Stats
53W - 49L
1,459 SR
Queue Stats
190W - 191L
1,356 Elo+
Solo
Heimdallr
Heimdallr
God0fMischief
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
PERSEUS217
Sun Wukong
Level 18
God Stats
3W - 2L
1,717 SR
Queue Stats
41W - 37L
1,266 Elo+
Solo
Khepri
Khepri
SAFINovski
Khepri
Level 21
God Stats
9W - 10L
1,500 SR
Queue Stats
58W - 70L
1,360 Elo+
Solo
Merlin
Merlin
narangaxs
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeefNyku
Bellona
10
2 / 1 / 0
5,955
596
4,221
5,331
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
KillerXBeaT
Artemis
11
9 / 0 / 2
7,270
727
7,545
4,846
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
8
0 / 1 / 1
5,172
517
1,062
5,530
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,608
561
2,830
5,274
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
RyuBreath
Fenrir
9
2 / 1 / 5
5,674
567
3,306
4,933
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fjorrr
Loki
11
2 / 1 / 1
6,293
629
1,788
6,544
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
God0fMischief
Heimdallr
6
0 / 5 / 1
4,399
440
1,041
5,390
1,326
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
PERSEUS217
Sun Wukong
9
2 / 2 / 1
5,351
535
5,425
8,045
3,021
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
SAFINovski
Khepri
6
2 / 3 / 0
4,776
478
1,527
5,659
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
narangaxs
Merlin
9
0 / 3 / 2
5,258
526
1,518
4,660
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeefNyku
Bellona
2
1
0
2
L
Loki
Fjorrr
Loki
2
1
1
2.5
L
Heimdallr
God0fMischief
Heimdallr
0
5
1
0.1
W
Artemis
KillerXBeaT
Artemis
9
0
2
10
W
Serqet
0
1
1
0.5
L
Sun Wukong
PERSEUS217
Sun Wukong
2
2
1
1.25
W
0
3
1
0.17
W
Fenrir
RyuBreath
Fenrir
2
1
5
4.5
L
Khepri
SAFINovski
Khepri
2
3
0
0.67
L
Merlin
narangaxs
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
11,299
25,914
Taken
30,298
10,999
Mitigated
10,715
9,657
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeefNyku
Bellona
4,221
961
0
1,420
5,331
3,866
62
0
5,331
0
23,419
L
Loki
Fjorrr
Loki
1,788
429
0
2,805
6,544
1,929
0
422
6,085
0
35,820
L
Heimdallr
God0fMischief
Heimdallr
1,041
489
0
847
5,390
1,326
0
0
5,390
0
10,749
W
Artemis
KillerXBeaT
Artemis
7,545
4,891
0
2,215
4,846
1,489
629
790
4,056
0
37,187
W
Serqet
1,062
179
0
2,861
5,530
1,438
0
0
5,530
0
19,158
L
Sun Wukong
PERSEUS217
Sun Wukong
5,425
1,153
0
3,071
8,045
3,021
131
1,073
6,322
0
17,396
W
2,830
625
0
1,739
5,274
1,401
2,242
836
4,438
25,107
0
W
Fenrir
RyuBreath
Fenrir
3,306
1,388
0
1,422
4,933
2,805
270
1,419
3,514
0
15,701
L
Khepri
SAFINovski
Khepri
1,527
582
0
1,142
5,659
2,962
253
572
5,019
8,490
0
L
Merlin
narangaxs
Merlin
1,518
208
0
0
4,660
1,477
376
506
4,052
23,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
26,077
267
Minions Killed
194
0
Camps Cleared
0
1,021,970
Distance Traveled
919,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,955
596
57
6
0
210,841
0
L
Loki
6,293
629
81
8
0
209,549
0
L
Heimdallr
4,399
440
24
2
0
183,261
1
W
Artemis
7,270
727
75
8
0
187,312
0
W
Serqet
5,172
517
48
5
0
222,701
0
L
Sun Wukong
5,351
535
26
3
0
184,915
0
W
Sol
5,608
561
56
6
0
192,272
0
W
Fenrir
5,674
567
31
3
0
208,844
2
L
Khepri
4,776
478
16
2
0
166,138
1
L
Merlin
5,258
526
47
5
0
175,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role